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geebee: MAME ROM Information.


History:

Gee Bee (c) 1978 Namco.


A Pinball-flavored ball-and-paddle game.


- TECHNICAL -


Main CPU : 8080 (@ 2.048 Mhz)

Sound Chips : Custom (@ 2.048 Mhz)


Screen orientation : Vertical

Video resolution : 224 x 272 pixels

Screen refresh : 60.00 Hz

Palette colors : 3


Players : 2

Control : paddle

Buttons : 1


- TRIVIA -


Released in October 1978. Gee Bee was the very first video game released by Namco.


About Namco : Founded in 1955 in Tokyo, Namco means 'Nakamura Manufacturing Co.'. Before video games, Namco was originally a 'rocking-horse rides' manufacturer.


Joining Namco, Toru wanted to design pinball games. Gee Bee, "Cutie Q" and "Bomb Bee" were his arcade game hybrids. Toru would achieve later, greater fame by designing "Pac-Man".


Original release :

Namco's Gee Bee


Licensed releases :

Gremlin's Gee Bee

Sega's Gee Bee


- SCORING -


Pop Bumpers : 10 or 100 points.

Spinner : 10 or 100 points.

1st row of drops : 20 points.

2nd row of drops : 50 points.

3rd row of drops : 100 points.

NAMCO lights : 50 points.


Adjustments to scoring :

Finishing the side drop target banks puts in a barrier to the side drain and increases the pop bumper points on the side cleared.

Finishing the top drop targets increases the spinner award.

Lighting all NAMCO lights increases bonus multiplier to 2X.


- SERIES -


1. Gee Bee (1978)

2. Bomb Bee (1979)

3. Cutie Q (1979)


- STAFF -


Designed by : Toru Iwatani


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.36b16 [Nicola Salmoria]

0.36b15 [Juergen Buchmueller]


WIP:

- 0.144u4: hap fixed Gee Bee freeze when starting the game.

- 0.141u3: Changed description to 'Gee Bee (Japan)' and clones 'Gee Bee (F.lli Bertolino license)' to 'Gee Bee (Europe)' and 'Gee Bee (Gremlin)' to 'Gee Bee (US)'.

- 0.129u4: Changed Custom sound to Gee Bee Custom.

- 0.127u7: Couriersud fixed missing middle swinging gate in Gee Bee and clones.

- 0.127u6: Stephane Humbert reworked Gee Bee INPUT_PORTS definitions by using conditional dipswitches. Added INPUT_PORTS definition for clone Gee Bee (F.lli Bertolino license), this game has specific "Replay" settings (this fixed unable to coin - always coin lockout). Replaced 'Lives/Bonus Life' dipswitch with 'Lives' and 'Replay'.

- 0.127u5: David Haywood fixed 0.126u3 copy/paste error in clone Gee Bee (Gremlin) romset.

- 0.126u3: Changed region cpu1 ($3000) to gfx1 ($0). Replaced rom geebeeg.3a in clone clone Gee Bee (Gremlin) with geebeeg.3 from Gee Bee (Namco).

- 0.123u2: Changed palettesize to 8 colors.

- 0.122u5: Corrado Tomaselli added clone Gee Bee (F.lli Bertolino license).

- 17th December 2008: f205v and Corrado Tomaselli dumped Gee Bee (F.lli Bertolino license).

- 0.116u4: Atari Ace fixed palette regression in Gee Bee.

- 0.112u3: David Haywood fixed regression in Gee Bee.

- 0.78u1: Added 2nd Player and fixed 'Lives/Bonus Life' dipswitch.

- 0.36b16: Nicola Salmoria added Gee Bee (Namco 1978). Changed 'Gee Bee' to clone '(Gremlin)'. Renamed (geebee) to (geebeeg). Changed 8080 CPU clock speed to 2048000 Hz and palettesize to 15 colors. Replaced Stick input with paddle.

- 28th January 2000: Juergen Buchmueller added color overlay simulation to the Gee Bee driver.

- 23rd January 2000: Nicola Salmoria added an original version of Gee Bee to the GeeBee driver.

- 21st January 2000: Juergen Buchmueller fixed some problems in Gee Bee.

- 0.36b15: Juergen Buchmueller added Gee Bee (Namco 1979 (Gremlin license)).

- 19th January 2000: Juergen Buchmueller sent in a driver for Gee Bee and Marco Cassili fixed the dipswitches.


LEVELS: 1 (endless)


Recommended Games (Pinball):

Gee Bee

Bomb Bee

Cutie Q

Video Pinball

Pinbo

Vs. Pinball

Pinball Action

Super Wing

Panic Road

Speed Ball

Time Scanner

PinBot (PlayChoice-10)

Alien Crush

Super Pinball Action

Witch

Grand Cross

Hot Pinball

Gals Pinball


Recommended Games (Breakout):

Gee Bee

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Cutie Q

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Wink

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Tournament Arkanoid

Arkanoid - Revenge of DOH

Arkanoid Returns

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Gigas Mark II

Riddle of Pythagoras

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Super Free Kick

Goindol

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Blocken

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Zip & Zap

Bal Cube

Domino Block

Pop 'n Bounce

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Bestri

Mad Ball

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The Block Kuzushi

Gunbarich


Romset: 5 kb / 2 files / 3.87 zip




MAME XML Output:

       <game name="geebee" sourcefile="warpwarp.c">
              <description>Gee Bee (Japan)</description>
              <year>1978</year>
              <manufacturer>Namco</manufacturer>
              <rom name="geebee.1k" size="4096" crc="8a5577e0" sha1="356d33e19c6b4f519816ee4b65ff9b59d6c1b565" region="maincpu" offset="0"/>
              <rom name="geebee.3a" size="1024" crc="f257b21b" sha1="c788fd923438f1bffbff9ff3cd4c5c8b547c0c14" region="gfx1" offset="0"/>
              <chip type="cpu" tag="maincpu" name="8080" clock="2048000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="geebee" name="Gee Bee Custom"/>
              <display tag="screen" type="raster" rotate="90" width="272" height="224" refresh="60.606061" pixclock="6144000" htotal="384" hbend="0" hbstart="272" vtotal="264" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="paddle" minimum="16" maximum="160" sensitivity="30" keydelta="15" reverse="yes"/>
              </input>
              <dipswitch name="Service Mode" tag="SW0" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW2" mask="1">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="2">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="5" value="2"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW2" mask="12">
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="4"/>
                     <dipvalue name="Free Play" value="12"/>
              </dipswitch>
              <dipswitch name="Replay" tag="DSW2" mask="48">
                     <dipvalue name="40k 80k" value="16" default="yes"/>
                     <dipvalue name="70k 140k" value="32"/>
                     <dipvalue name="100k 200k" value="48"/>
                     <dipvalue name="None" value="0"/>
                     <dipvalue name="60k 120k" value="16" default="yes"/>
                     <dipvalue name="100k 200k" value="32"/>
                     <dipvalue name="150k 300k" value="48"/>
                     <dipvalue name="None" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="8"/>
       </game>
 
 


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