gimeabrk: MAME ROM Information. History:
Gimme A Break (c) 1985 Bally Sente.
An overhead pool game.
- TECHNICAL -
[Upright Conversion Kit]
[No. 0E03]
Bally / Sente SAC-I hardware
Main CPU : M6809 (@ 1.25 Mhz)
Sound CPU : Z80 (@ 4 Mhz)
Sound Chips : (6x) CEM3394 (@ 4 Mhz)
Screen orientation : Horizontal
Video resolution : 256 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 1024
Players : 1
Control : trackball
Buttons : 1
- TRIVIA -
Released in July 1985.
Carlos Gonzales holds the official record for this game with 2,303 points.
- STAFF -
Software : Dave Ross (DJR)
Artwork : Gary Johnson (GJ ), Bil Maher (BNM), Bob Flemate
Audio : Gary Levenberg, Jesse Osborne
Hardware : Howard Delman, C. Verhargh, Paul Brandt
- SOURCES -
Game's rom.
Machine's picture.
MAME Info:
0.36b5 [Aaron Giles]
Artwork available
WIP:
- 0.143u2: Tafoid added 2nd Player trackball, button and a 2 player start button to complete Cocktail support in 'Gimme A Break'. Note: When mode is cocktail, normal player 1 controls becomes player 2's. Fixes MT Bug#00460 (When cabinet is switched to cocktail mode, player 1 controls do not function.).
- 0.143u1: Kevin Eshbach added the date code to Gimme A Break. Changed description to 'Gimme A Break (7/7/85)'.
- 0.36b5: Aaron Giles added Gimme A Break (Bally/Sente 1985).
- 6th September 1999: Aaron Giles sent in a huge Bally/Sente driver, with Chicken Shift, Gimme a Break, Goalie Hhost, Hat Trick, Mini Golf, Night Stocker, Off the Wall, Rescue Raider, Sente Diagnostics Cartridge, Snacks'n Jaxson, Stocker, Street Football, Toggle and Trivial Pursuit. There are still more games running on this hardware.
Recommended Games (Billiard):
Poolshark
Tri-Pool
Video Hustler
Video Eight Ball
Eight Ball Action
Gimme A Break
Rack + Roll
Side Pocket
Parlour Games (Mega-Tech) (Billiards)
Perfect Billiard
Pocket Gal
Pocket Gal Deluxe
Rack 'em Up
Billiard
Tri-Sports (Pool Shark)
Slick Shot
Cool Pool
9-Ball Shootout
Poke Champ
Target Ball
Gals Hustler
Billiard Academy Real Break
Shootout Pool
Shootout Pool Prize
Shootout Pool Medal
Romset: 104 kb / 7 files / 36.6 zip
MAME XML Output:
   | <game name="gimeabrk" sourcefile="balsente.c"> |
   |    | <description>Gimme A Break (7/7/85)</description> |
   |    | <year>1985</year> |
   |    | <manufacturer>Bally/Sente</manufacturer> |
   |    | <rom name="ab01.u8a" size="16384" crc="18cc53db" sha1="3bb47c349b3ab7b81e3557e3b4877617fb549c9e" region="maincpu" offset="10000"/> |
   |    | <rom name="ab23.u7a" size="16384" crc="6bd4190a" sha1="b6562b3575dc8265c01719cfbcb554b69bc1b37f" region="maincpu" offset="14000"/> |
   |    | <rom name="ab45.u6a" size="16384" crc="5dca4f33" sha1="aa45d5a960491c85f332f22cffe61999fe3db826" region="maincpu" offset="18000"/> |
   |    | <rom name="cd6ef.u1a" size="16384" crc="5e2b3510" sha1="e3501b9bd73bc724aee0436700625bd2af94f72d" region="maincpu" offset="2c000"/> |
   |    | <rom name="8002-10 9-25-84.5" size="8192" crc="4dd0a525" sha1="f0c447adc5b67917851a9df978df851247e75c43" region="audiocpu" offset="0"/> |
   |    | <rom name="gr01.u6b" size="16384" crc="e3cdc476" sha1="2f17c3f84767850d45192dfb507dd2716ecadc20" region="gfx1" offset="0"/> |
   |    | <rom name="gr23.u5b" size="16384" crc="0555d9c0" sha1="da0d1f207ad056b2d82a5ad6382372066883d161" region="gfx1" offset="4000"/> |
   |    | <rom name="pal10l8.u1c" size="1" status="nodump" region="cart_pals" offset="0"/> |
   |    | <rom name="u01508001100b.u20f" size="1" status="nodump" region="motherbrd_pals" offset="0"/> |
   |    | <chip type="cpu" tag="maincpu" name="M6809" clock="1250000"/> |
   |    | <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/> |
   |    | <chip type="audio" tag="mono" name="Speaker"/> |
   |    | <chip type="audio" tag="cem1" name="CEM3394"/> |
   |    | <chip type="audio" tag="cem2" name="CEM3394"/> |
   |    | <chip type="audio" tag="cem3" name="CEM3394"/> |
   |    | <chip type="audio" tag="cem4" name="CEM3394"/> |
   |    | <chip type="audio" tag="cem5" name="CEM3394"/> |
   |    | <chip type="audio" tag="cem6" name="CEM3394"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="256" height="240" refresh="59.185606" pixclock="5000000" htotal="320" hbend="0" hbstart="256" vtotal="264" vbend="16" vbstart="256" /> |
   |    | <sound channels="1"/> |
   |    | <input players="2" buttons="1" coins="2"> |
   |    |    | <control type="trackball" minimum="0" maximum="255" sensitivity="100" keydelta="20" reverse="yes"/> |
   |    | </input> |
   |    | <dipswitch name="Coinage" tag="SWH" mask="3"> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="3"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="1" default="yes"/> |
   |    |    | <dipvalue name="1 Coin/2 Credits" value="2"/> |
   |    |    | <dipvalue name="Free Play" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Bonus Coins" tag="SWH" mask="28"> |
   |    |    | <dipvalue name="None" value="0" default="yes"/> |
   |    |    | <dipvalue name="2 Coins = 1 Bonus" value="4"/> |
   |    |    | <dipvalue name="3 Coins = 1 Bonus" value="8"/> |
   |    |    | <dipvalue name="4 Coins = 1 Bonus" value="12"/> |
   |    |    | <dipvalue name="4 Coins = 2 Bonus" value="16"/> |
   |    |    | <dipvalue name="5 Coins = 1 Bonus" value="20"/> |
   |    |    | <dipvalue name="5 Coins = 2 Bonus" value="24"/> |
   |    |    | <dipvalue name="5 Coins = 3 Bonus" value="28"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Left Coin Mech" tag="SWH" mask="32"> |
   |    |    | <dipvalue name="x1" value="0" default="yes"/> |
   |    |    | <dipvalue name="x2" value="32"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Right Coin Mech" tag="SWH" mask="192"> |
   |    |    | <dipvalue name="x1" value="0" default="yes"/> |
   |    |    | <dipvalue name="x4" value="64"/> |
   |    |    | <dipvalue name="x5" value="128"/> |
   |    |    | <dipvalue name="x6" value="192"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Bonus Shot" tag="SWG" mask="3"> |
   |    |    | <dipvalue name="Every 6 Balls" value="0"/> |
   |    |    | <dipvalue name="Every 8 Balls" value="1" default="yes"/> |
   |    |    | <dipvalue name="Every 10 Balls" value="2"/> |
   |    |    | <dipvalue name="Every 12 Balls" value="3"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Initial Shots" tag="SWG" mask="12"> |
   |    |    | <dipvalue name="8" value="0"/> |
   |    |    | <dipvalue name="10" value="4"/> |
   |    |    | <dipvalue name="12" value="8" default="yes"/> |
   |    |    | <dipvalue name="14" value="12"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Players Per Credit" tag="SWG" mask="16"> |
   |    |    | <dipvalue name="1" value="0" default="yes"/> |
   |    |    | <dipvalue name="1 Or 2" value="16"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Cabinet" tag="SWG" mask="32"> |
   |    |    | <dipvalue name="Upright" value="32" default="yes"/> |
   |    |    | <dipvalue name="Cocktail" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="High Scores" tag="SWG" mask="64"> |
   |    |    | <dipvalue name="Keep Top 5" value="64" default="yes"/> |
   |    |    | <dipvalue name="Keep All" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Demo Sounds" tag="SWG" mask="128"> |
   |    |    | <dipvalue name="Off" value="128"/> |
   |    |    | <dipvalue name="On" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Service Mode" tag="IN0" mask="128"> |
   |    |    | <dipvalue name="Off" value="128" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/> |
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