ginkun: MAME ROM Information. History:
Ganbare Ginkun - Action Minigame Shuu (c) 1995 Tecmo.
- TECHNICAL -
Main CPU : 68000 (@ 12 Mhz)
Sound CPU : Z80 (@ 4 Mhz)
Sound Chips : YM2151 (@ 4 Mhz), OKI6295 (@ 7.575 Khz)
Screen orientation : Horizontal
Video resolution : 256 x 224 pixels
Screen refresh : 60.00 Hz
Palette Colors : 4096
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
The title of this game translates from Japanese as 'Good Luck, Ginkun - Action Minigame Meet'.
The bike minigame (where you must stop your bike) has the Boss music from "Final Star Force" (1992, Tecmo).
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Ganbare Ginkun - PCCB-00202) on 16/12/1995.
- SOURCES -
Game's rom.
MAME Info:
0.37b5 [Eisuke Watanabe]
< Japan >
WIP:
- 0.90: Changed palettesize to 4096 colors.
- 0.37b5: Eisuke Watanabe added Ganbare Ginkun (Tecmo 1995).
- 24th June 2000: Eisuke Watanabe submitted a Tecmo16 driver, which supports Ganbare Ginkun and Final Star Force. Nicola Salmoria fixed some graphics glitches in the Tecmo16 driver.
LEVELS: 4 - 6 - 8
Other Emulators:
* FB Alpha
Romset: 2880 kb / 9 files / 985.6 zip
MAME XML Output:
   | <game name="ginkun" sourcefile="tecmo16.c"> |
   |    | <description>Ganbare Ginkun</description> |
   |    | <year>1995</year> |
   |    | <manufacturer>Tecmo</manufacturer> |
   |    | <rom name="ginkun01.i01" size="262144" crc="98946fd5" sha1="e0b496d1fa5201d94a2a22243fe4b37d9ff7bc90" region="maincpu" offset="0"/> |
   |    | <rom name="ginkun02.i02" size="262144" crc="e98757f6" sha1="2310b5f00b9522d5a983c8686f7d5bcf2d885964" region="maincpu" offset="1"/> |
   |    | <rom name="ginkun07.i17" size="65536" crc="8836b1aa" sha1="22bd5258e5971aa69eaa516d7358d87fbb65bee4" region="audiocpu" offset="0"/> |
   |    | <rom name="ginkun03.i03" size="131072" crc="4456e0df" sha1="1509474cfbb208502262b7039e28d37be1131a46" region="gfx1" offset="0"/> |
   |    | <rom name="ginkun05.i09" size="524288" crc="1263bd42" sha1="bff93633d42bae5b8273465e16bdb4db81bbd6e0" region="gfx2" offset="0"/> |
   |    | <rom name="ginkun04.i05" size="524288" crc="9e4cf611" sha1="57242f0aac49e0569a57372e59ccc643924e9b44" region="gfx2" offset="1"/> |
   |    | <rom name="ginkun09.i22" size="524288" crc="233384b9" sha1="031735b0fb2c89b0af26ba76061776767647c59c" region="gfx3" offset="0"/> |
   |    | <rom name="ginkun06.i16" size="524288" crc="f8589184" sha1="b933265960742cb3505eb73631ec419b7e1d1d63" region="gfx3" offset="1"/> |
   |    | <rom name="ginkun08.i18" size="131072" crc="8b7583c7" sha1="be7ce721504afb45e16eda146f12031d818fc94c" region="oki" offset="0"/> |
   |    | <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/> |
   |    | <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/> |
   |    | <chip type="audio" tag="lspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="rspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/> |
   |    | <chip type="audio" tag="oki" name="OKI6295" clock="999900"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" /> |
   |    | <sound channels="2"/> |
   |    | <input players="2" buttons="2" coins="2"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <dipswitch name="Coin A" tag="DSW1" mask="3"> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/> |
   |    |    | <dipvalue name="1 Coin/2 Credits" value="2"/> |
   |    |    | <dipvalue name="1 Coin/3 Credits" value="1"/> |
   |    |    | <dipvalue name="1 Coin/4 Credits" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coin B" tag="DSW1" mask="12"> |
   |    |    | <dipvalue name="4 Coins/1 Credit" value="0"/> |
   |    |    | <dipvalue name="3 Coins/1 Credit" value="4"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="8"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="12" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Continue Plus 1up" tag="DSW1" mask="16"> |
   |    |    | <dipvalue name="Off" value="16" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="DSW1" mask="32"> |
   |    |    | <dipvalue name="Off" value="32" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="DSW1" mask="64"> |
   |    |    | <dipvalue name="Off" value="64" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="DSW1" mask="128"> |
   |    |    | <dipvalue name="Off" value="128" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Lives" tag="DSW2" mask="3"> |
   |    |    | <dipvalue name="2" value="0"/> |
   |    |    | <dipvalue name="3" value="3" default="yes"/> |
   |    |    | <dipvalue name="4" value="2"/> |
   |    |    | <dipvalue name="5" value="1"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Difficulty" tag="DSW2" mask="12"> |
   |    |    | <dipvalue name="Easy" value="8"/> |
   |    |    | <dipvalue name="Normal" value="12" default="yes"/> |
   |    |    | <dipvalue name="Hard" value="4"/> |
   |    |    | <dipvalue name="Hardest" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Flip Screen" tag="DSW2" mask="16"> |
   |    |    | <dipvalue name="Off" value="16" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Demo Sounds" tag="DSW2" mask="32"> |
   |    |    | <dipvalue name="Off" value="0"/> |
   |    |    | <dipvalue name="On" value="32" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="DSW2" mask="64"> |
   |    |    | <dipvalue name="Off" value="64" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="DSW2" mask="128"> |
   |    |    | <dipvalue name="Off" value="128" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="4096"/> |
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