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gmissile: MAME ROM Information.


History:

Guided Missile (c) 1977 Midway.


Launch missiles at targets moving horizontally across the screen. You have 90 seconds to hit as many targets as you can.


- TECHNICAL -


[Game No. 623]


Main CPU : 8080 (@ 1.9968 Mhz)

Sound Chips : Discrete circuitry


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 2


Players : 2

Control : 2-way joystick

Buttons : 1


- TRIVIA -


Released in April 1977.


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.33b3 [Al Kossow, Brad Oliver]


Samples required


WIP:

- 0.117u1: Changed description to 'Missile X / Guided Missile'.

- 0.111u4: Zsolt Vasvari and Derrick Renaud added stereo sound and lamp outputs to Guided Missile. Changed 8080 CPU clock speed to 1996800 Hz. Replaced SN76477 sound with 2nd Samples sound. Fixed dipswitches.

- 0.111u1: Added Samples (Invaders) and SN76477 sound.

- 0.37b1: Removed 2nd player button.

- 0.36: Added 2nd player.

- 0.33b3: Al Kossow and Brad Oliver added Guided Missile (Midway 1977).


Other Emulators:

* AAE

* Laser


Recommended Games:

Missile X / Guided Missile

Tora Tora

Red Alert

D-Day

Yamato

D-Day (Jaleco)

Combat

Danger Zone

SDI - Strategic Defense Initiative

Agress

Fortress 2 Blue Arcade


Romset: 8 kb / 4 files / 5.32 zip




MAME XML Output:

       <game name="gmissile" sourcefile="mw8080bw.c" sampleof="gmissile">
              <description>Missile X / Guided Missile</description>
              <year>1977</year>
              <manufacturer>Taito / Midway</manufacturer>
              <rom name="gm_623.h" size="2048" crc="a3ebb792" sha1="30d9613de849c1a868056c5e28cf2a8608b63e88" region="maincpu" offset="0"/>
              <rom name="gm_623.g" size="2048" crc="a5e740bb" sha1="963c0984953eb58fe7eab84fabb724ec6e29e706" region="maincpu" offset="800"/>
              <rom name="gm_623.f" size="2048" crc="da381025" sha1="c9d0511567ed571b424459896ce7de0326850388" region="maincpu" offset="1000"/>
              <rom name="gm_623.e" size="2048" crc="f350146b" sha1="a07000a979b1a735754eca623cc880988924877f" region="maincpu" offset="1800"/>
              <sample name="1"/>
              <sample name="2"/>
              <sample name="1"/>
              <sample name="2"/>
              <chip type="cpu" tag="maincpu" name="8080" clock="1996800"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="samples1" name="Samples"/>
              <chip type="audio" tag="samples2" name="Samples"/>
              <display tag="screen" type="raster" rotate="0" width="260" height="224" refresh="59.541985" pixclock="4992000" htotal="320" hbend="0" hbstart="260" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="2"/>
              <input players="2" buttons="1" coins="1">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Coinage" tag="IN2" mask="3">
                     <dipvalue name="2 Coins per Player" value="1"/>
                     <dipvalue name="2 Coins/1 or 2 Players" value="0"/>
                     <dipvalue name="1 Coin per Player" value="3" default="yes"/>
                     <dipvalue name="1 Coin/1 or 2 Players" value="2"/>
              </dipswitch>
              <dipswitch name="Game Time" tag="IN2" mask="12">
                     <dipvalue name="60 seconds + 30 extended" value="0"/>
                     <dipvalue name="70 seconds + 35 extended" value="8" default="yes"/>
                     <dipvalue name="80 seconds + 40 extended" value="4"/>
                     <dipvalue name="90 seconds + 45 extended" value="12"/>
              </dipswitch>
              <dipswitch name="Extended Time At" tag="IN2" mask="48">
                     <dipvalue name="500" value="0"/>
                     <dipvalue name="700" value="32"/>
                     <dipvalue name="1000" value="16" default="yes"/>
                     <dipvalue name="1300" value="48"/>
              </dipswitch>
              <dipswitch name="Unused" tag="IN2" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="IN2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="supported" palettesize="0"/>
       </game>
 
 


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