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goaltogo: MAME ROM Information.


History:

Goal To Go (c) 1983 Stern Electronics.


You must control your quarterback, receivers, and running backs to get first downs and score touchdowns. After you chose one of the on-screen pre-designed plays, you would watch the play develop and have to interact using the joystick, hands, and feet buttons at the proper moments of the play. The game ends if you do not continue to make first downs.


- TECHNICAL -


This game uses a laser disc.


Main CPU : Z80

Sound Chips : Custom, Discrete circuitry


Players : 2

Buttons : 2


- TRIVIA -


Even if titlescreen says 1983, Goal To Go was released in February 1984.


Approximately 100 units were produced.


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.111u4 [Ernesto Corvi]


TODO:

* Dump Laserdisc


WIP:

- 0.144u6: Replaced 'Laserdisc Analog' sound with 'Pioneer PR-8210'.

- 0.143u4: Changed VSync to 59.940057 Hz.

- 0.143: Re-added I8049 (11MHz) CPU2.

- 0.142u3: Removed I8049 CPU2.

- 0.132u5: Aaron Giles made a couple of minor tweaks to the Cliff Hanger driver. Fixed interrupt timing (was not taking into account interlacing) to fix up glitches in playback and ensure the disk test passes. Added SHA1 and marked the game as working. Added mechanism for the laserdisc core to return 0 for the Philips codes if video is squelched. Updated the Gottlieb and Cliff Hanger drivers to request it this way, since they decode externally.

- 0.129u4: Changed Custom sound to Laserdisc Analog.

- 0.127u4: Added I8049 (4410000 Hz) CPU2 with MCU rom (pr-8210_mcu_ud6005a.bin).

- 0.127: Aaron Giles added DISK_REGIONS to all laserdisc drivers. Changed visible area to 704x480 and VSync to 59.940052.

- 0.111u5: Aaron Giles removed gross TMS9928a configuration in place of more standard techniques. Updates the Cliffhanger and sg1000a drivers accordingly. Changed visible area to 720x241 and VSync to 59.940060 Hz.

- 0.111u4: Ernesto Corvi added Goal To Go (Stern Electronics 1983).


Romset: 40 kb / 5 files / 19.0 zip




MAME XML Output:

       <game name="goaltogo" sourcefile="cliffhgr.c">
              <description>Goal To Go</description>
              <year>1983</year>
              <manufacturer>Stern Electronics</manufacturer>
              <rom name="gtg.rm0" size="8192" crc="d8efddea" sha1="69a076fed60ebabad3032d8c10804f57a0904327" region="maincpu" offset="0"/>
              <rom name="gtg.rm1" size="8192" crc="69953d38" sha1="2a51aa785a4576db8b046e128bbfc1b3949d7bf7" region="maincpu" offset="2000"/>
              <rom name="gtg.rm2" size="8192" crc="b043e205" sha1="8992c0e294f59bd9331fb3a50a0dfd8d5c194fa3" region="maincpu" offset="4000"/>
              <rom name="gtg.rm3" size="8192" crc="ec305f5e" sha1="e205fac699db4ca28a87f56f89cc6cf185ad540d" region="maincpu" offset="6000"/>
              <rom name="gtg.rm4" size="8192" crc="9e4c8aa2" sha1="002c0940d3890141f85f98f854fd30cc1e340d45" region="maincpu" offset="8000"/>
              <disk name="goaltog1" status="nodump" region="laserdisc" index="0" writable="no"/>
              <device_ref name="pr8210"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="4000000"/>
              <chip type="cpu" tag="laserdisc:pr8210" name="I8049" clock="4410000"/>
              <chip type="audio" tag="laserdisc" name="Pioneer PR-8210"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="discrete" name="DISCRETE"/>
              <display tag="screen" type="raster" rotate="0" width="704" height="480" refresh="59.940057" pixclock="28636362" htotal="910" hbend="0" hbstart="704" vtotal="525" vbend="44" vbstart="524" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Allow Continue" tag="BANK1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Single Coin Continue" tag="BANK1" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BANK1" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BANK1" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BANK1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Action/Stick Hints" tag="BANK1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Max. Game Time Timer" tag="BANK1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Should Have Hint" tag="BANK1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="BANK2" mask="3">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="1"/>
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BANK2" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BANK2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="BANK2" mask="48">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BANK2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BANK2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Index" tag="BANK3" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Switch Test" tag="BANK3" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="BANK3" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Immortality" tag="BANK3" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Scene Jump/Disc Test" tag="BANK3" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="BANK3" mask="32">
                     <dipvalue name="Off" value="32"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Display Score During Game" tag="BANK3" mask="64">
                     <dipvalue name="Off" value="64"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Display Diagram Before Play" tag="BANK3" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Move Difficulty" tag="BANK4" mask="15">
                     <dipvalue name="0 (Easiest)" value="15" default="yes"/>
                     <dipvalue name="1" value="14"/>
                     <dipvalue name="2" value="13"/>
                     <dipvalue name="3" value="12"/>
                     <dipvalue name="4" value="11"/>
                     <dipvalue name="5" value="10"/>
                     <dipvalue name="6" value="9"/>
                     <dipvalue name="7" value="8"/>
                     <dipvalue name="8" value="7"/>
                     <dipvalue name="9" value="6"/>
                     <dipvalue name="10" value="5"/>
                     <dipvalue name="11" value="4"/>
                     <dipvalue name="12" value="3"/>
                     <dipvalue name="13" value="2"/>
                     <dipvalue name="14" value="1"/>
                     <dipvalue name="15 (Hardest)" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BANK4" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BANK4" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BANK4" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="BANK4" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="16"/>
       </game>
 
 


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