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gogomile: MAME ROM Information.


History:

Go Go! Mile Smile (c) 1995 Fuuki.


'Here. You'll need this'. A modern remake of Stern Electronics' classic "Anteater", this cutesy game features boss fights, multiple entry points, an upbeat musical score and colorful graphics.


- TECHNICAL -


Main CPU : 68000 (@ 16 Mhz)

Sound CPU : Z80 (@ 3 Mhz)

Sound Chips : YM2203 (@ 4 Mhz), YM3812 (@ 4 Mhz), OKI6295 (@ 8 Khz)


Screen orientation : Horizontal

Video resolution : 320 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 8192


Players : 2

Control : 8-way joystick

Buttons : 1


- TRIVIA -


This game is known in Japan as "Susume! Mile Smile".


This is the first Fuuki arcade game.


There's only one '1 UP' bonus in the whole game !


- TIPS AND TRICKS -


Try to eat as many pills in series as you can, as the score for every continuous next pill can become up to 1000 points per pill.


Bonus items will grant between 500 and 1000 points. However, at the end of a round each second left on the timer brings you 100 points - so if getting the bonus means wasting more than four or nine seconds, it's not worth it.


- STAFF -


Programmers : Syaboon, T. Usami

Graphic Desiners : Dai, T. Komitan, Pan, Ryoma

Sound Composer : A. Inu. Nishida

Character voices : T. Ando, M. Watanabe, T. Iwashita, S. Metugi, M. Canale, L. Breed, T. Lukasavitz, G. Crandell

Producer : Y. Takahashi


- SOURCES -


Game's rom.




MAME Info:

0.37b15 [Luca Elia]


WIP:

- 0.143u3: Brian Troha added notes about the difference of dipswitch settings as reported by Service Mode and actual effect for Go Go! Mile Smile. Corrected a couple of dipswitches and added DIP locations to Go Go! Mile Smile. Added 3x 'Unused' and changed 'Coin A/B' to 'Coinage' dipswitch.

- 0.142u6: Tafoid fixed missing graphics layer in the FuukiFG2 driver.

- 0.135u2: Fabio Priuli added driver data and save state support to FuukiFG2 driver.

- 0.133u1: Renamed (gogomilj) to (gogomilej).

- 0.131u1: MooglyGuy merged memory maps in the FuukiFG2 driver.

- 0.128u1: Phil Bennett fixed inserting coins or pressing start has no effect at the continue screen in Go Go! Mile Smile and recently regressed raster interrupt issues in fuukifg* drivers.

- 0.106u3: Fixed 'Difficulty' and 'Language' dipswitches.

- 0.99u1: Pierpaolo Prazzoli fixed OKI6295 sound banking in Go Go! Mile Smile.

- 0.72u2: Couple of improvements to the Fuuki games (Priority, BG Colours) [Paul Priest]. Fixed gfx2/3 roms loading and palettesize to 8192 colors.

- 0.37b15: Luca Elia added Go Go! Mile Smile (Fuuki 1995) and clone Susume! Mile Smile (Japan).

- 12th May 2001: Luca Elia added Go! Go! Mile Smile to the Puzzle Bancho driver.


LEVELS: 49


Recommended Games (Maze Snake):

Hustle

Jungler

Anteater

Nibbler

Python (Photon System)

Snapper

Pass

Go Go! Mile Smile

PoPo Bear


Romset: 16512 kb / 11 files / 2.89 zip




MAME XML Output:

       <game name="gogomile" sourcefile="fuukifg2.c">
              <description>Go Go! Mile Smile</description>
              <year>1995</year>
              <manufacturer>Fuuki</manufacturer>
              <rom name="fp2n" size="524288" crc="e73583a0" sha1="05c6ee5cb2c151b32c462e8b920f9a57fb6cce5b" region="maincpu" offset="0"/>
              <rom name="fp1n" size="524288" crc="7b110824" sha1="980e326d3b9e113ed522be3076663a249da4e739" region="maincpu" offset="1"/>
              <rom name="fs1.24" size="131072" crc="4e4bd371" sha1="429e776135ce8960e147762763d952d16ed3f9d4" region="audiocpu" offset="0"/>
              <rom name="lh537k2r.20" size="2097152" crc="525dbf51" sha1="f21876676cc60ed65bc86884da894b24830826bb" region="gfx1" offset="0"/>
              <rom name="lh5370h6.3" size="2097152" crc="e2ca7107" sha1="7174c2e1e2106275ad41b53af22651dca492367a" region="gfx2" offset="0"/>
              <rom name="lh5370h8.11" size="2097152" crc="9961c925" sha1="c47b4f19f090527b3e0c04dd046aa9cd51ca0e16" region="gfx3" offset="0"/>
              <rom name="lh5370ha.12" size="2097152" crc="5f2a87de" sha1="d7ed8f01b40aaf58126aaeee10ec7d948a144080" region="gfx3" offset="200000"/>
              <rom name="lh5370h7.15" size="2097152" crc="34921680" sha1="d9862f106caa14ea6ad925174e6bf2d542511593" region="gfx3" offset="400000"/>
              <rom name="lh5370h9.16" size="2097152" crc="e0118483" sha1="36f9068e6c81c171b4426c3794277742bbc926f5" region="gfx3" offset="600000"/>
              <rom name="lh5370hb.19" size="2097152" crc="bd1e896f" sha1="075f7600cbced1d285cf32fc196844720eb12671" region="gfx4" offset="0"/>
              <rom name="lh538n1d.25" size="1048576" crc="01622a95" sha1="8d414bfc6dcfab1cf9cfe5738eb5c2ff31b77df6" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ym1" name="YM2203" clock="4000000"/>
              <chip type="audio" tag="ym2" name="YM3812" clock="4000000"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1056000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" pixclock="4915200" htotal="320" hbend="0" hbstart="320" vtotal="256" vbend="0" vbstart="240" />
              <sound channels="2"/>
              <input players="2" buttons="1" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Service Mode" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Music" tag="DSW" mask="2">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="2" default="yes"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="12">
                     <dipvalue name="Easy" value="0"/>
                     <dipvalue name="Normal" value="12" default="yes"/>
                     <dipvalue name="Hard" value="8"/>
                     <dipvalue name="Very Hard" value="4"/>
              </dipswitch>
              <dipswitch name="Language" tag="DSW" mask="48">
                     <dipvalue name="Chinese" value="16"/>
                     <dipvalue name="Japanese" value="48"/>
                     <dipvalue name="Korean" value="0"/>
                     <dipvalue name="English" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="192">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="192" default="yes"/>
                     <dipvalue name="4" value="128"/>
                     <dipvalue name="5" value="64"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW" mask="256">
                     <dipvalue name="Off" value="256" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="512">
                     <dipvalue name="Off" value="512" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW" mask="7168">
                     <dipvalue name="4 Coins/1 Credit" value="1024"/>
                     <dipvalue name="3 Coins/1 Credit" value="5120"/>
                     <dipvalue name="2 Coins/1 Credit" value="3072"/>
                     <dipvalue name="1 Coin/1 Credit" value="7168" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6144"/>
                     <dipvalue name="1 Coin/3 Credits" value="2048"/>
                     <dipvalue name="1 Coin/4 Credits" value="4096"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="16384">
                     <dipvalue name="Off" value="16384" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="8192"/>
       </game>
 
 


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