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gorkans: MAME ROM Information.


History:

Gorkans (c) 1983 Techstar.


Move along lines, erasing them as you go, to collect flashing or spinning items. If you collide with one of the yellow dots that are moving around erasing lines or if you end up at a dead end with nowhere to go, you lose a life. You cannot go back, only forward.


- TECHNICAL -


Main CPU : Z80 (@ 3.072 Mhz)

Sound Chips : Namco (@ 96 Khz)


Screen orientation : Vertical

Video resolution : 224 x 288 pixels

Screen refresh : 60.61 Hz

Palette colors : 16


Players : 2

Control : 4-way joystick

Buttons : 1


- TRIVIA -


This game is a bootleg of "Mr. TNT".


- SOURCES -


Game's rom.




MAME Info:

0.34b4 [Brad Oliver]


WIP:

- 0.87: Vernimark fixed Mr. TNT colours (verified to use pacman proms). Added Pac-Man color proms ($0, 20).

- 0.75u1: Added new gfx1/2 roms and prom ($0) to clone Gorkans [Tomasz Slanina].

- 0.75: Added clone Gorkans (Techstar 1983). Gameplay works but there are no good gfx roms.

- 12th October 2003: Tomasz Slanina sent in a driver for Gorkans, it's working except graphics are bad because graphics ROMs are missing.

- 0.34b4: Brad Oliver added Mr. TNT (Telko 1983).

- 19th February 1998: Gary Walton dumped Mr. TNT.


Other Emulators:

* CottAGE

* FB Alpha

* VAntAGE


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Leprechaun

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Tylz (prototype)

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Mr. TNT

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Penky


Romset: 25 kb / 10 files / 16.0 zip




MAME XML Output:

       <game name="gorkans" sourcefile="pacman.c" cloneof="mrtnt" romof="mrtnt">
              <description>Gorkans</description>
              <year>1983</year>
              <manufacturer>Techstar</manufacturer>
              <rom name="gorkans8.rom" size="2048" crc="55100b18" sha1="8f657c1b2865987b60d95960c5297a82bb1cc6e0" region="maincpu" offset="0"/>
              <rom name="gorkans4.rom" size="2048" crc="b5c604bf" sha1="0f3608d630fba9d4734a3ef30199a5d1a067cdff" region="maincpu" offset="800"/>
              <rom name="gorkans7.rom" size="2048" crc="b8c6def4" sha1="58ac78fc5b3559ef771ca708a79089b7a00cf6b8" region="maincpu" offset="1000"/>
              <rom name="gorkans3.rom" size="2048" crc="4602c840" sha1="c77de0e991c44c2ee8a4537e264ac8fbb1b4b7db" region="maincpu" offset="1800"/>
              <rom name="gorkans6.rom" size="2048" crc="21412a62" sha1="ece44c3204cf182db23b594ebdc051b51340ba2b" region="maincpu" offset="2000"/>
              <rom name="gorkans2.rom" size="2048" crc="a013310b" sha1="847ba7ca033eaf49245bef49d6513619edec3472" region="maincpu" offset="2800"/>
              <rom name="gorkans5.rom" size="2048" crc="122969b2" sha1="0803e1ec5e5ed742ea83ff156ae75a2d48530f71" region="maincpu" offset="3000"/>
              <rom name="gorkans1.rom" size="2048" crc="f2524b11" sha1="1216b963e73c1de63cc323e361875f6810d83a05" region="maincpu" offset="3800"/>
              <rom name="gorkgfx4.rom" size="2048" crc="39cd0dbc" sha1="8d6882dad94b26da8f0737e7f7f99946fe273f1b" region="gfx1" offset="0"/>
              <rom name="gorkgfx2.rom" size="2048" crc="33d52535" sha1="e78ac5afa1ce996c41005c619ba2d2aa718497fc" region="gfx1" offset="800"/>
              <rom name="gorkgfx3.rom" size="2048" crc="4b6b7970" sha1="1d8b65cad0b834fb920135fc907432042bc83db2" region="gfx1" offset="1000"/>
              <rom name="gorkgfx1.rom" size="2048" crc="ed70bb3c" sha1="7e51ddcf496f3b80fe186acc8bc6a0e574340346" region="gfx1" offset="1800"/>
              <rom name="gorkprom.4" merge="82s123.7f" size="32" crc="2fc650bd" sha1="8d0268dee78e47c712202b0ec4f1f51109b1f2a5" region="proms" offset="0"/>
              <rom name="gorkprom.1" merge="82s126.4a" size="256" crc="3eb3a8e4" sha1="19097b5f60d1030f8b82d9f1d3a241f93e5c75d6" region="proms" offset="20"/>
              <rom name="gorkprom.3" merge="82s126.1m" size="256" crc="a9cc86bf" sha1="bbcec0570aeceb582ff8238a4bc8546a23430081" region="namco" offset="0"/>
              <rom name="gorkprom.2" merge="82s126.3m" size="256" crc="77245b66" sha1="0c4d0bee858b97632411c440bea6948a74759746" region="namco" offset="100"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="namco" name="Namco" clock="96000"/>
              <display tag="screen" type="raster" rotate="90" width="288" height="224" refresh="60.606061" pixclock="6144000" htotal="384" hbend="0" hbstart="288" vtotal="264" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2" tilt="yes">
                     <control type="joy" ways="4"/>
              </input>
              <dipswitch name="Service Mode" tag="IN0" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW1" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="12">
                     <dipvalue name="2" value="12"/>
                     <dipvalue name="3" value="8" default="yes"/>
                     <dipvalue name="4" value="4"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW1" mask="48">
                     <dipvalue name="75000" value="48" default="yes"/>
                     <dipvalue name="100000" value="32"/>
                     <dipvalue name="125000" value="16"/>
                     <dipvalue name="150000" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW1" mask="64">
                     <dipvalue name="Upright" value="64" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="512"/>
       </game>
 
 


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