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grdnstrmk: MAME ROM Information.


History:

Jeon Sin - Guardian Storm (c) 1998 Afega.


A vertically scrolling shoot 'em up.


- TECHNICAL -


Prom Stickers : GST-xx


Main CPU : 68000 (@ 12 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : YM2151 (@ 4 Mhz), OKI6295 (@ 7.575 Khz)

RAM : (8x) LH52B256, (7x) 6116


Screen orientation : Vertical

Video resolution : 256 x 256 pixels

Screen refresh : 56.00 Hz

Palette colors : 768


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in May 1998.


The title of this game translates from Korean as 'Battle God'.


- STAFF -


Hardware designer : Cho Nam Jung

Programmer : Oh Gyeong Hun

Background designers : Park Kyong Su, Kim Eun Jin

Animation : Kim Young Mi, Le Hoan Ki, Kim Jin Young

Sound : Park Chi Ho

Director : Ryou Hai Sung


- SOURCES -


Game's rom.




MAME Info:

0.133u1 [Christian Raftopol, David Haywood, Dumping Union]

0.37b16 [Luca Elia, Guru]


WIP:

- 0.145u8: B. Stahl, Smitdogg and The Dumping Union added clone Red Fox War Planes II (China).

- 5th May 2012: Smitdogg - Picked up Red Fox War Planes II out of morbid curiosity to my wallet. It appears to be the Chinese region for Guardian Storm. Lots of roms are different so maybe some tweaks here and there.

- 0.133u1: Christian Raftopol, David Haywood and Dumping Union added Guardian Storm (Afega (Apples Industries license) 1998). Brian Troha added DIP locations to Guardian Storm and added PCB layout. Renamed (grdnstrm) to (grdnstrmk).

- 30th July 2009: Smitdogg - Thanks to Christian Raftopol & Brian Troha we got a Guardian Storm (US, horizontal) PCB! Here are some screenshots.

- 0.122u1: David Haywood and Tomasz Slanina fixed 'Sen Jin - Guardian Storm' - Game now playable. Changed visible area to 224x256.

- 0.98u1: Mamesick fixed visible area to 256x256 in Sen Jin.

- 0.88u2: Changed 68000 CPU1 clock speed to 12MHz, Z80 CPU2 to 4MHz, MSM6295 to 7575 Hz and VSync to 56Hz.

- 29th September 2002: Angelo Salese submitted a fix for the protection check in Sen Jin.

- 0.61: Changed 'Unknown' to 'Unused' dipswitches.

- 0.37b16: Luca Elia added Sen Jin - Guardian Storm (Korea) (Afega 1998). Some text is missing in service mode (protection).

- 15th June 2001: Luca Elia wrote a driver for Afega games, including Sen Jin - Guardian Storm and Stagger I.

- 13th June 2001: Guru - Dumped Guardian Storm (Afega 1998).


LEVELS: 8


Other Emulators:

* FB Alpha


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Romset: 7040 kb / 8 files / 1.83 zip




MAME XML Output:

       <game name="grdnstrmk" sourcefile="nmk16.c" cloneof="grdnstrm" romof="grdnstrm">
              <description>Sen Jin - Guardian Storm (Korea)</description>
              <year>1998</year>
              <manufacturer>Afega</manufacturer>
              <rom name="gst-04.u112" size="262144" crc="922c931a" sha1="1d1511033c8c424535a73f5c5bf58560a8b1842e" region="maincpu" offset="0"/>
              <rom name="gst-05.u107" size="262144" crc="d22ca2dc" sha1="fa21c8ec804570d64f4b167b7f65fd5811435e46" region="maincpu" offset="1"/>
              <rom name="afega7.u92" merge="afega7.u92" size="65536" crc="5d8cf28e" sha1="2a440bf5136f95af137b6688e566a14e65be94b1" region="audiocpu" offset="0"/>
              <rom name="afega_af1-sp.uc13" size="2097152" crc="7d4d4985" sha1="15c6c1aecd3f12050c1db2376f929f1a26a1d1cf" region="gfx1" offset="0"/>
              <rom name="afega_af1-b2.uc8" merge="afega_af1-b2.uc8" size="2097152" crc="d68588c2" sha1="c5f397d74a6ecfd2e375082f82e37c5a330fba62" region="gfx2" offset="0"/>
              <rom name="afega_af1-b1.uc3" merge="afega_af1-b1.uc3" size="2097152" crc="f8b200a8" sha1="a6c43dd57b752d87138d7125b47dc0df83df8987" region="gfx2" offset="200000"/>
              <rom name="gst-03.u4" size="65536" crc="a1347297" sha1="583f4da991eeedeb523cf4fa3b6900d40e342063" region="gfx3" offset="0"/>
              <rom name="afega1.u95" merge="afega1.u95" size="262144" crc="e911ce33" sha1="a29c4dea98a22235122303325c63c15fadd3431d" region="oki1" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="224" refresh="57.000000" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Service Mode" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="2">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="2" default="yes"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSW1" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Bombs" tag="DSW1" mask="8">
                     <dipvalue name="2" value="8" default="yes"/>
                     <dipvalue name="3" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="192">
                     <dipvalue name="1" value="0"/>
                     <dipvalue name="2" value="128"/>
                     <dipvalue name="3" value="192" default="yes"/>
                     <dipvalue name="5" value="64"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW1" mask="256">
                     <dipvalue name="Off" value="256" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Mirror Screen" tag="DSW1" mask="512">
                     <dipvalue name="Off" value="512" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="6144">
                     <dipvalue name="Easy" value="2048"/>
                     <dipvalue name="Normal" value="6144" default="yes"/>
                     <dipvalue name="Hard" value="4096"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW1" mask="57344">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="32768"/>
                     <dipvalue name="2 Coins/1 Credit" value="16384"/>
                     <dipvalue name="3 Coins/2 Credits" value="49152"/>
                     <dipvalue name="1 Coin/1 Credit" value="57344" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="8192"/>
                     <dipvalue name="1 Coin/2 Credits" value="24576"/>
                     <dipvalue name="1 Coin/3 Credits" value="40960"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="768"/>
       </game>
 
 


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