gstriker: MAME ROM Information. History:
Grand Striker - Human Cup (c) 1993 Human Amusement.
A soccer game from Human.
- TECHNICAL -
Main CPU : 68000 (@ 10 Mhz)
Sound CPU : Z80 (@ 4 Mhz)
Sound Chips : YM2610 (@ 8 Mhz)
Screen orientation : Horizontal
Video resolution : 320 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 2048
Players : 2
Control : 8-way joystick
Buttons : 4
- TRIVIA -
Released in August 1993.
- SERIES -
1. Grand Striker - Human Cup (1993)
2. Grand Striker 2 (1996)
- STAFF -
Program direction : Shin Umezawa, Masato Masuda
Main programmer : Hiroshi Sasaki
Programmers : Shigeaki Nezu, Kazuhiro Uebayashi
Main graphic designer : Kenji Kimura
Visual director : Hisashi Satoh
Graphics designers : Yoshinori Asakura, Satoru Itoh, Toshiyuki Ohhashi, Kouji Kaneda, Tsuyoshi Kinoshiro, Kazuo Komuro, Shigeki Sugimoto
Sound production : H.E.L.P.
Music composition : Hironori Tanaka, Masahiro Yonezawa, Kanako Yamakita, Konomi Itoh, Katsunari Kitajima
SE & Music programmer : Masamichi Yamazaki
Music driver programming : Kouji Niikura, Tomoyuki Takano
Game designer : AM "King of Striker" Team
Director : Midori Masato
- SOURCES -
Game's rom.
MAME Info:
0.61 [Farfetch'd]
Bugs:
- The music only plays in the first match. ShengLuc (ID 01209)
WIP:
- 0.133u1: Renamed (gstrikea) to (gstrikera).
- 0.132u1: ClawGrip and ShengLuc added clone Grand Striker (Americas). Fixed rom names in parent set.
- 0.131u2: Angelo Salese added MCU no dumps for the Grand Striker driver.
- 0.106u5: Added plds ($0, 200, 400, 600, 800 - u52, u74, u75, u89 and u109) to Grand Striker.
- 0.100u4: Changed visible area to 320x224.
- 26th September 2005: f205v dumped Grand Striker Human Cup.
- 24th January 2003: Angelo Salese submitted a fix for the graphics priorities in Grand Striker.
- 0.61: Farfetch'd added Grand Striker (Human 1993). TODO: Finish hooking up the inputs. Tilemap scrolling/rotation/zooming or whatever effect it needs. Priorities are wrong. I suspect they need sprite orthogonality. Missing mixer registers (mainly layer enable/disable). Merge with other Video System games? Grand Striker has an IRQ2 which is probably network related. DSWs need correctly mapping, they're just commented for the moment.
- 24th May 2002: Stephane Humbert fixed dipswitch settings in Grand Striker.
- 22nd May 2002: Farfetch'd sent in a driver for Grand Striker, which works fine except the playfield graphics and priorities are not yet correct.
- 4th January 2002: Guru - Received Grand Striker (Human 1993) and dumped. Thanks to Pelle for the board.
LEVELS: 5
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Romset: 14850 kb / 17 files / 5.37 zip
MAME XML Output:
   | <game name="gstriker" sourcefile="gstriker.c"> |
   |    | <description>Grand Striker</description> |
   |    | <year>1993</year> |
   |    | <manufacturer>Human</manufacturer> |
   |    | <rom name="human-1.u58" size="524288" crc="45cf4857" sha1="8133a9a7bdd547cc3d69140a68a1a5a7341e9f5b" region="maincpu" offset="0"/> |
   |    | <rom name="human-3_27c1001.u87" size="131072" crc="2f28c01e" sha1="63829ad7969d197b2f2c87cb88bdb9e9880ed2d6" region="audiocpu" offset="0"/> |
   |    | <rom name="human-2_27c1024.u79" size="131072" crc="a981993b" sha1="ed92c7581d2b84a8628744dd5f8a2266c45dcd5b" region="gfx1" offset="0"/> |
   |    | <rom name="human_scr-gs-105_m531602c-44_3405356.u2" size="2097152" crc="d584b568" sha1="64c5e4fdbb859873e51f62d8f5314598108270ef" region="gfx2" offset="0"/> |
   |    | <rom name="human_scr-gs-105_m531602c-44_3405356.u4" size="2097152" crc="d584b568" sha1="64c5e4fdbb859873e51f62d8f5314598108270ef" region="gfx2" offset="0"/> |
   |    | <rom name="human_scr-gs-101_m531602c-40_3405351.u25" size="2097152" crc="becaea24" sha1="e96fca863f49f50992f56c7defa5a69599608785" region="gfx3" offset="0"/> |
   |    | <rom name="human_scr-gs-102_m531602c-41_3405355.u24" size="2097152" crc="0dae7aba" sha1="304f336994be33fa8239c13e6fd9967c06f97d5c" region="gfx3" offset="200000"/> |
   |    | <rom name="human_scr-gs-103_m531602c-42_3405353.u23" size="2097152" crc="3448fe92" sha1="c4c2d2d5610795aff6633b0601ff484897598904" region="gfx3" offset="400000"/> |
   |    | <rom name="human_scr-gs-104_m531602c-43_3405354.u22" size="2097152" crc="0ac33e5a" sha1="9d7717d80f2c6817bac3fad50c39e04f0aa94255" region="gfx3" offset="600000"/> |
   |    | <rom name="human-4_27c240.u6" size="524288" crc="a990f9bb" sha1="7ce31d4c650eb244e2ab285f253a98d6613b7dc8" region="gfx3" offset="f80000"/> |
   |    | <rom name="human_scr-gs-106_m532001b-16_3402370.u93" size="262144" crc="93c9868c" sha1="dcecb34e46405155e35aaf134b8547430d23f5a7" region="ymsnd.deltat" offset="0"/> |
   |    | <rom name="scrgs107.u99" size="1048576" crc="ecc0a01b" sha1="239e832b7d22925460a8f44eb82e782cd13aba49" region="ymsnd" offset="0"/> |
   |    | <rom name="pal16l8.s201a.u52" size="260" crc="724faf0f" sha1="755fad09d188af58efce733a9f1256b1abc7c360" region="plds" offset="0"/> |
   |    | <rom name="pal16l8.s202a.u74" size="260" crc="ad5c4722" sha1="0aad71b73c6674e15596b7de59160a5156a4118d" region="plds" offset="200"/> |
   |    | <rom name="pal16l8.s203a.u75" size="260" crc="ad197e2d" sha1="e0691b79b8433285a0bafea1d52b0166f6417c20" region="plds" offset="400"/> |
   |    | <rom name="pal16l8.s204a.u89" size="260" crc="eb997577" sha1="504a2499c8a96c74607d06aefb0a062612a78b38" region="plds" offset="600"/> |
   |    | <rom name="pal16l8.s205a.u109" size="260" crc="0d644e59" sha1="bb8f4ab47d7bc9b9b37f636f8fa9c419f17630ad" region="plds" offset="800"/> |
   |    | <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/> |
   |    | <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/> |
   |    | <chip type="audio" tag="lspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="rspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="ymsnd" name="YM2610" clock="8000000"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.000000" /> |
   |    | <sound channels="2"/> |
   |    | <input players="2" buttons="4" coins="2" tilt="yes"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <dipswitch name="Coin A" tag="DSW1" mask="3"> |
   |    |    | <dipvalue name="3 Coins/1 Credit" value="1"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="2"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/> |
   |    |    | <dipvalue name="1 Coin/2 Credits" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coin B" tag="DSW1" mask="12"> |
   |    |    | <dipvalue name="3 Coins/1 Credit" value="4"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="8"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="12" default="yes"/> |
   |    |    | <dipvalue name="1 Coin/2 Credits" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="2 Players VS CPU Game" tag="DSW1" mask="16"> |
   |    |    | <dipvalue name="1 Credit" value="16"/> |
   |    |    | <dipvalue name="2 Credits" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Player VS Player Game" tag="DSW1" mask="32"> |
   |    |    | <dipvalue name="1 Credit" value="32"/> |
   |    |    | <dipvalue name="2 Credits" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="New Challenger" tag="DSW1" mask="64"> |
   |    |    | <dipvalue name="No" value="64" default="yes"/> |
   |    |    | <dipvalue name="Yes" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Maximum Players" tag="DSW1" mask="128"> |
   |    |    | <dipvalue name="1" value="0"/> |
   |    |    | <dipvalue name="2" value="128" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Difficulty" tag="DSW2" mask="1"> |
   |    |    | <dipvalue name="Normal" value="1" default="yes"/> |
   |    |    | <dipvalue name="Hard" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Player(s) VS CPU Time" tag="DSW2" mask="6"> |
   |    |    | <dipvalue name="1:30" value="6" default="yes"/> |
   |    |    | <dipvalue name="2:00" value="4"/> |
   |    |    | <dipvalue name="3:00" value="2"/> |
   |    |    | <dipvalue name="4:00" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Player VS Player Time" tag="DSW2" mask="24"> |
   |    |    | <dipvalue name="2:00" value="24" default="yes"/> |
   |    |    | <dipvalue name="3:00" value="16"/> |
   |    |    | <dipvalue name="4:00" value="8"/> |
   |    |    | <dipvalue name="5:00" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Demo Sounds" tag="DSW2" mask="32"> |
   |    |    | <dipvalue name="Off" value="32"/> |
   |    |    | <dipvalue name="On" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Communication Mode" tag="DSW2" mask="64"> |
   |    |    | <dipvalue name="Master" value="64" default="yes"/> |
   |    |    | <dipvalue name="Slave" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Service Mode" tag="DSW2" mask="128"> |
   |    |    | <dipvalue name="Off" value="128" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="2048"/> |
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