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gunbird2: MAME ROM Information.


History:

Gunbird 2 (c) 1998 Psikyo.


In this vertical shoot'em up, you have five selectable characters who fight the big army of pirates but this time to collect elemental potions.


- TECHNICAL -


Main CPU : SH-2 (@ 28.63635 Mhz)

Sound Chips : YMF278B (@ 28.63635 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in December 1998 in Japan.


ALUCARD, a selectable character, backwards spells DRACULA.


Aine originally appeared in "Samurai Aces" and as a hidden character in "Tengai" as Ayin. Here in Gunbird 2, he has quite a 'different' type of bomb attack :).


Gunbird 2 shares some similarities with the 1975 anime series 'Time Bokan':

* The flag symbol in Time Bokan is a clear skull and in this game is a 2P like a skull.

* The thin guy has a very ugly nose also a moustache and teeth like a rabbit (he is the same in the game and the anime).

* The fat guy has a beard. In this game and in Time Bokan, he has a semi-shaved beard (so with the exception of the beard, the guy is almost the same).

* The chief is a luxuriant woman (in the anime, she always was topless in the end).

* In Time Bokan, the bad guys always show a stupid new-robot to defeat the good guys. In the game is the same.


Note : There are 27 different endings!


The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to three smileys.


Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Gunbird 2, Gunbird - SGCD-0003) on 04/12/1998.


- TIPS AND TRICKS -


* Maintenance Code : In test mode, enter this code...

5-2-0-4-8 for Maintenance Mode [Stage Select (Loads of cool stuff here), Obj Test, BG TestPlay Status, Stage Status]

5-3-5-7-3 All Data Initialised.

5-3-7-6-5 Sit an AINE Flag1 (Displays 'AINE ?' at test, extra 'explicit' character on random box).

5-1-0-2-4 Sit an AINE Flag2 (Displays 'AINE OK' at test, use AINE by pressing 'Down' on random box).

5-3-1-5-7 AINE Flag Cancelled (Clears AINE from being playable, as default).


- SERIES -


1. Gunbird (1994)

2. Gunbird 2 (1998)


- STAFF -


Staff: Shin.Nakamura, Shiori Saito, Hiroshi Yamada, Naozumi Yorichika, Yoko Tsukagoshi, Norikazu Takemori, Emi Taniguchi, Keizou Fujita, Yousuke Iwabuchi, Kenichi Fujita, Kunihiko Nogomi, Katsuya Shikanouchi, Katsuhiro Nishida, Shinji Nohara, Masato Natsumoto

Music composed by : Masaki Izutani


- PORTS -


* Consoles :

Sega Dreamcast [JP] (March 09, 2000; "Gunbird 2 [Model T-1213M]")

Sony PlayStation 2 [JP] (February 19, 2004; "Gunbird 1&2 [Model SLPM-62469]")

Sony PlayStation 2 [EU] (March 18, 2005; "Gunbird 1&2 [Model SLPM-62469]")


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.59 [David Haywood, Guru]


WIP:

- 0.136u1: PsikyoFan fixed Gunbird 2 crashes during the 4th level boss fight (North Pole) when using Vampiro.

- 0.136: Added eeprom-gunbird2.bin EEPROM.

- 4th March 2002: David Haywood improved the backgrounds in Space Bomber and Gunbird 2, but they still aren't perfect and Strikers 1945 II isn't improved at all.

- 0.61: Fixed gfx1 roms ($3000000/2) length to 4MB.

- 0.60: Changed description to 'Gunbird 2'. Added new gfx1 rom ($3000000) and 'Region' dipswitch.

- 0.59: David Haywood added Gunbird 2 (ver. B?) (Psikyo 1998).

- 4th January 2002: Guru - Dumped Gunbird 2.

- 18th December 2001: Guru - Received Gunbird 2 (Psikyo 1998). Thanks to Smitdogg for sending the board.


LEVELS: 7 (must be finished twice)


Other Emulators:

* FB Alpha


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Romset: 62977 kb / 13 files / 20.5 zip




MAME XML Output:

       <game name="gunbird2" sourcefile="psikyosh.c">
              <description>Gunbird 2</description>
              <year>1998</year>
              <manufacturer>Psikyo</manufacturer>
              <rom name="2_prog_l.u16" size="524288" crc="76f934f0" sha1="cf197796d66f15639a6b3d5311c18da33cefd06b" region="maincpu" offset="2"/>
              <rom name="1_prog_h.u17" size="524288" crc="7328d8bf" sha1="c640de1ab5b32400b2d77e0dc6e3ee0f78ab7803" region="maincpu" offset="0"/>
              <rom name="3_pdata.u1" size="524288" crc="a5b697e6" sha1="947f124fa585c2cf77c6571af7559bd652897b89" region="maincpu" offset="100000"/>
              <rom name="0l.u3" size="8388608" crc="5c826bc8" sha1="74fb6b242b4c5fe5365cfcc3029ed6da4cf3a621" region="gfx1" offset="0"/>
              <rom name="0h.u10" size="8388608" crc="3df0cb6c" sha1="271d276fa0f63d84e458223316a9517865fc2255" region="gfx1" offset="2"/>
              <rom name="1l.u4" size="8388608" crc="1558358d" sha1="e3b9c3da4e9b29ffa9568b57d14fe2b600aead68" region="gfx1" offset="1000000"/>
              <rom name="1h.u11" size="8388608" crc="4ee0103b" sha1="29bbe0162dda39919fcd188ea4a6b7b5f20366ff" region="gfx1" offset="1000002"/>
              <rom name="2l.u5" size="8388608" crc="e1c7a7b8" sha1="b5f6e5d53e21928197773df7dde0e7c83f4082af" region="gfx1" offset="2000000"/>
              <rom name="2h.u12" size="8388608" crc="bc8a41df" sha1="90460b11eea778f17cf8be67430e2ab149680686" region="gfx1" offset="2000002"/>
              <rom name="3l.u6" size="4194304" crc="0229d37f" sha1="f9d98d1d2dda2d552b2a46c76b4c7fc84b1aa4c6" region="gfx1" offset="3000000"/>
              <rom name="3h.u13" size="4194304" crc="f41bbf2b" sha1="b705274e392541e2f513a4ae4bae543c03be0913" region="gfx1" offset="3000002"/>
              <rom name="sound.u9" size="4194304" crc="f19796ab" sha1="b978f0550ebd675e8ce9d9edcfcc3f6214e49e8b" region="ymf" offset="0"/>
              <rom name="eeprom-gunbird2.bin" size="256" crc="7ac38846" sha1="c5f4b05a94211f3c96b8c472adbe634f2e77d753" region="eeprom" offset="0"/>
              <chip type="cpu" tag="maincpu" name="SH-2" clock="28636350"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymf" name="YMF278B" clock="28636350"/>
              <display tag="screen" type="raster" rotate="270" width="320" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Debug" tag="INPUTS" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Region" tag="JP4" mask="50331648">
                     <dipvalue name="Japan" value="0"/>
                     <dipvalue name="International Ver A." value="16777216"/>
                     <dipvalue name="International Ver B." value="33554432" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="5120"/>
       </game>
 
 


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