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gunmast: MAME ROM Information.


History:

GunMaster (c) 1994 Metro.


- TECHNICAL -


Buttons : 2

=> [A] Shoot, [B] Jump


- STAFF -


Program : Takes off, Fire-M, Kita, Match, Mitu???, Yochan, Yos

Graphic : Yuta-papa, Sukekiyo, Mikawaya, Junta, Masa, Nobu

Sound : Famishin, Shadow, Maz

Character Design : RX360

Mechanical Design : Mototaka

Informant : Uepon

Plan : Dharma


- SOURCES -


Game's rom.




MAME Info:

0.97u5 [Guru, David Haywood]


Bugs:

- Locks up in Leo level. Layne (ID 00527)


WIP:

- 0.106u3: Added 'Allow P2 to Join Game' dipswitch and changed 'Unknown' to 'Unused' dips.

- 0.105u1: Brian Troha fixed dipswitches in Gun Master. Added dipswitches 'Difficulty', 'Allow Continue', 'Demo Sounds' and 'Lives'.

- 0.97u5: Added Gun Master (Metro 1994).

- 6th July 2005: David Haywood - Guru dumped Gun Master. It took a couple of minutes to add, although there are some scrolling glitches similar to those found in the odd other Metro hardware title. The game is fairly similar to the Megaman arcade games by Capcom, or Monster Maulers by Konami. Basically a series of boss battles. Thank to Luca Elia for writing the Metro driver in the first place.

- 18th February 2005: Guru - Gun Master arrived from Japan.


LEVELS: 14


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Gun Master

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Romset: 2944 kb / 8 files / 1.36 zip




MAME XML Output:

       <game name="gunmast" sourcefile="metro.c">
              <description>Gun Master</description>
              <year>1994</year>
              <manufacturer>Metro</manufacturer>
              <rom name="gmja-5.20e" size="262144" crc="7334b2a3" sha1="23f0a00b7539329f23eb564bc2823383997f83a9" region="maincpu" offset="0"/>
              <rom name="gmja-6.20c" size="262144" crc="c38d185e" sha1="fdbc16a6ffc791778cb7ac2dafd15f4eb72c4cf9" region="maincpu" offset="1"/>
              <rom name="gmja-8.3i" size="131072" crc="ab4bcc56" sha1="9ef91e14d0974f30c874a12370ddd04ee8ab6d5d" region="audiocpu" offset="0"/>
              <rom name="gmja-2.14i" size="524288" crc="bc9acd54" sha1="e6154cc5e8e33b38f56a0055dd0a51aa6adc4f9c" region="gfx1" offset="0"/>
              <rom name="gmja-4.18i" size="524288" crc="f2d72d90" sha1="575a01999e4608d1503904ba22310413b680b2b9" region="gfx1" offset="2"/>
              <rom name="gmja-1.12i" size="524288" crc="336d0a90" sha1="39ff59ba13e21f2a8488e5dc2d44cf2c50f7c4fb" region="gfx1" offset="4"/>
              <rom name="gmja-3.16i" size="524288" crc="a6651297" sha1="cdfb8a176cced552a9e72d39980c7fb005edf4f9" region="gfx1" offset="6"/>
              <rom name="gmja-7.3g" size="262144" crc="3a342312" sha1="5c31bc9ec5159e1a0c9a931c7b702a31d3a1af10" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="uPD7810" clock="12000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579545"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1193181"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="59.922743" pixclock="7159090" htotal="456" hbend="0" hbstart="320" vtotal="262" vbend="0" vbstart="240" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSW0" mask="7">
                     <dipvalue name="4 Coins/1 Credit" value="1"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="3"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW0" mask="56">
                     <dipvalue name="4 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="24"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="48"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW0" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW0" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW0" mask="768">
                     <dipvalue name="Normal" value="768" default="yes"/>
                     <dipvalue name="Hard" value="512"/>
                     <dipvalue name="Harder" value="256"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSW0" mask="1024">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="1024" default="yes"/>
              </dipswitch>
              <dipswitch name="Allow P2 to Join Game" tag="DSW0" mask="2048">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="2048" default="yes"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW0" mask="4096">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="4096" default="yes"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW0" mask="8192">
                     <dipvalue name="1" value="8192" default="yes"/>
                     <dipvalue name="2" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW0" mask="16384">
                     <dipvalue name="Off" value="16384" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW0" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="8192"/>
       </game>
 
 


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