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guwange: MAME ROM Information.


History:

Guwange (c) 1999 Atlus.


Destroy the evil army with 3 Japanese characters and the spirits that possess them in this beautiful vertical shoot-'em-up.


- TECHNICAL -


Game ID : ATC05


Cave 1st Generation Hardware


Main CPU : MC68000 (@ 16 Mhz)

Sound CPU : Z80 [Optional]

Sound Chips : YMZ280B (@ 16.9344 Mhz) or OKIM6295 x (1 or 2) + YM2203 / YM2151 [Optional]

Other : 93C46 EEPROM


Screen orientation : Vertical

Video resolution : 240 x 320 pixels

Screen refresh : 57.55 Hz

Palette colors : 32768


Players : 2

Control : 8-way joystick

Buttons : 3

=> [A] Shoot / Spirit, [B] Bomb, [C] Auto fire


- TRIVIA -


Developed by Cave.


Released in June 1999.


The story of Guwange is set during the Muromachi period of Japan. Sorcerers in eastern Japan would predict the day's fishing catch by the appearance of a fox-like voice from the mountains. If the voice sounded 'koon koon' then there was to be a great catch. If the voice sounded 'gwange gwange' then it was to be a horrible catch. The people soon named the place of the voice 'Prison-Gate Mountain', as all who saw the origin of this voice were never seen again. The people soon began to worship this being as the god of Prison-Gate Mountain. It is said that the men later came to call it 'Lord Guwange'. The game title of 'Guwange' appears to reflect the name of this mysterious mountain voice and also the 'bad' sound that it made to predict a horrible catch.


This game was supposed to be exported to South Korea. But Korean deliberation Organization rejected this game, because it has strong Japanese things (Korean people are really anti-Japanese).


Soundtrack releases :

Guwange / ESPrade Original Soundtrack [Cave - CVST-1000 - Dec 30, 2007]


- SCORING -


* Game Clear Bonus : upon clearance, the game rewards you for the following : full life segments remaining, maximum chain count, bombs remaining, and never receiving damage ('no miss').

1) Life bonus : if you have any full life segments remaining (denoted as L), this bonus is calculated by the following formula :

9,216 / (4 - L) / 32 * 10,000. If you have all three life segments remaining, but you were hit at least once, then this value is multiplied by 2. If you were never hit, then this value is multiplied by 4. Examples :

1 Full Life Segment : 9,216 / 3 / 32 x 10,000 = 96,000

2 Full Life Segments : 9,216 /2 / 32 x 10,000 = 144,000

3 Full Life Segments : 9,216 / 1 / 32 x 10,000 x 2 = 576,000

No miss : 9,216 / 1 / 32 x 10,000 x 4 = 1,152,000

It seems that no credit is given for partial life segments.

2) Chain bonus : multiply your maximum chain count by 100. Examples :

1,210 Chain : 1,210 x 100 = 121,000

15,889 Chain : 15,889 x 100 = 1,588,900

3) Bomb bonus : multiply the number of bombs remaining by 1,000,000. If you were never hit, this value is multiplied by 2. Examples :

2 bombs remaining : 2 x 1,000,000 = 2,000,000

3 bombs remaining, no miss : 3 x 1,000,000 x 2 = 6,000,000


- STAFF -


Producer : Kenichi Takano

Chief Programmer : Tsuneki Ikeda

Programmers : Satoshi Kohyama, Takashi Ichimura

Chief Designer : Junya Inoue

Designers : Akira Nakabayashi, Hiroyuki Tanaka, Atsushi Aburano, Toru Shimazu

Character Designers : Akira Nakabayashi, Junya Inoue

Calligraphy : Akira Nakabayashi

Character Voices : Yuko Nakamura, Junya Inoue, Kazushi Takamura, Takako Taniguchi, Takn Nagasawa, Takano Yoshida

Sound Producer : Junya Inoue

Music Composer : Masahiro Kusunoki

Sound Effects : Masahiro Kusunoki

Supervisor : Hiroyuki Tanaka (Atlus)

Special assist : Toshiaki Tomizawa


- PORTS -


* Consoles :

Microsoft Xbox 360 (November 10, 2010, "Xbox Live Arcade")


- SOURCES -


Game's rom.




MAME Info:

0.37b11 [Luca Elia]

0.37b5 [Luca Elia]


WIP:

- 0.143u8: Added clone Guwange (Japan, Special Ver. 00/01/01).

- 0.136: Added eeprom-guwange.bin EEPROM.

- 0.118u6: Aaron Giles fixed DonPachi and Guwange crashing immediately after starting.

- 0.122: Changed description to 'Guwange (Japan, Master Ver. 99/06/24)'.

- 0.57: Fixed gfx1/2/3/4 roms loading.

- 0.37b13: Changed VSync to 57.550644Hz.

- 0.37b11: Luca Elia added Guwange (Japan) (Atlus/Cave 1999).

- 0.37b5: Luca Elia added Guwange (Japan) (Testdriver).

- 27th June 2000: Luca Elia added Dodonpachi and Guwange to the Cave driver.


LEVELS: 6


Other Emulators:

* FB Alpha

* Raine


Recommended Games (Warriors 2):

Boomer Rang'r

Mister Viking

The Lost Castle In Darkmist

Soldier Girl Amazon

Youjyuden

Gondomania

Trick Trap

Pesadelo

Valkyrie No Densetsu

Vandyke

Guwange


Romset: 46081 kb / 11 files / 17.3 zip




MAME XML Output:

       <game name="guwange" sourcefile="cave.c">
              <description>Guwange (Japan, Master Ver. 99/06/24)</description>
              <year>1999</year>
              <manufacturer>Cave (Atlus license)</manufacturer>
              <rom name="gu-u0127.bin" size="524288" crc="f86b5293" sha1="f8b1cd77cc25328d5010889850e4b86c27d9e396" region="maincpu" offset="0"/>
              <rom name="gu-u0129.bin" size="524288" crc="6c0e3b93" sha1="aaad6569b9a7b6f9a315062f9fedfc95851c1bc6" region="maincpu" offset="1"/>
              <rom name="u083.bin" size="8388608" crc="adc4b9c4" sha1="3f9fb004e19187bbfa87ddfe8cfc69740656a1bd" region="sprites" offset="0"/>
              <rom name="u082.bin" size="8388608" crc="3d75876c" sha1="705b8c2dbdc31e9516f429969f87988beec796d7" region="sprites" offset="1"/>
              <rom name="u086.bin" size="4194304" crc="188e4f81" sha1="626074d81782a6de0b52406331b4b8561d3e36f5" region="sprites" offset="1000000"/>
              <rom name="u085.bin" size="4194304" crc="a7d5659e" sha1="10abac022ebe106a3ca7186ff18ca2757f903033" region="sprites" offset="1000001"/>
              <rom name="u101.bin" size="8388608" crc="0369491f" sha1="ca6b1345506f13a17c9bace01637d1f61a278644" region="layer0" offset="0"/>
              <rom name="u10102.bin" size="4194304" crc="e28d6855" sha1="7001a6e298c6a1fcceb79586bf5f4bf0f30027f6" region="layer1" offset="0"/>
              <rom name="u10103.bin" size="4194304" crc="0fe91b8e" sha1="8b71ebeef5e4d2b00fdaaab97776d74e1c96dc59" region="layer2" offset="0"/>
              <rom name="u0462.bin" size="4194304" crc="b3d75691" sha1="71d8dae92be1542a3cff50efeec0bf3c14ab59f5" region="ymz" offset="0"/>
              <rom name="atc05-1.bin" size="1" status="nodump" region="plds" offset="0"/>
              <rom name="u0259.bin" size="1" status="nodump" region="plds" offset="0"/>
              <rom name="u108.bin" size="1" status="nodump" region="plds" offset="0"/>
              <rom name="u084.bin" size="1" status="nodump" region="plds" offset="0"/>
              <rom name="eeprom-guwange.bin" size="128" crc="c3174959" sha1="29b5c94722756481e4f84bfd75dee15fdb5c8cf7" region="eeprom" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymz" name="YMZ280B" clock="16934400"/>
              <display tag="screen" type="raster" rotate="270" width="320" height="240" refresh="57.550645" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="32768"/>
       </game>
 
 


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