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hangman: MAME ROM Information.


History:

Hangman - The Video Game [Upright model] (c) 1984 Status Games.


Select the correct letters to spell the secret word. Choose an incorrect letter and a part of the man's body is revealed. When the whole body is revealed, the man is hung and you lose the game.


- TECHNICAL -


Main CPU : 8085A (@ 3.1 Mhz)

Sound Chips : AY8910 (@ 1.5 Mhz)


Screen orientation : Horizontal

Video resolution : 272 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 8


Players : 1

Buttons : 5


- TRIVIA -


Products list :

Hangman - The Video Game [Upright model]

Hangman - The Video Game [Countertop model]

Hangman - The Video Game [Cocktail model]


- SOURCES -


Machine's picture.

Game's rom.




MAME Info:

0.84 [Pierpaolo Prazzoli]


WIP:

- 0.131: Changed 8085A CPU1 clock speed to 12440000 Hz, AY-3-8910A to 1555000 Hz and visible area to 320x240 and VSync to 59.992284 Hz. Added NVRAM rom hangman.nv (256 bytes).

- 0.129: MooglyGuy added savestate support to Hangman.

- 0.108u1: Wolfi added missing dipswitch 'Keep High Scores' to Hangman.

- 0.85u1: Stefan Jokisch fixed the colors in Hangman. Changed palettesize from 16 to 8 colors.

- 0.84: Pierpaolo Prazzoli added Hangman (Status Games 1984).

- 8th June 2004: Pierpaolo Prazzoli - Added Hangman (Status 1984).


LEVELS: 1


Recommended Games:

Hangman (JPM)


Romset: 105 kb / 16 files / 49.9 zip




MAME XML Output:

       <game name="hangman" sourcefile="statriv2.c">
              <description>Hangman</description>
              <year>1984</year>
              <manufacturer>Status Games</manufacturer>
              <rom name="main_hang_1b_2732.u7" size="4096" crc="0d71b2ad" sha1="636e5e0e356c9c7de174a0b6a5663fedcb1e697f" region="maincpu" offset="0"/>
              <rom name="main_hang_2b_2732.u8" size="4096" crc="77533554" sha1="fe97a412135b770ce7e85442507eac0c25b7256a" region="maincpu" offset="1000"/>
              <rom name="main_hang_3b_2732.u9" size="4096" crc="daab4853" sha1="b3b8ef051f4b04195cf7b25232f1af561c3ff7ba" region="maincpu" offset="2000"/>
              <rom name="main_hang_0b_2732.u36" size="4096" crc="e031dbf8" sha1="ae6d34ad02b2d7deb1665d2420f8399a3ca88585" region="tiles" offset="0"/>
              <rom name="aux_27c256.8" size="32768" crc="c7d76338" sha1="40e88efd7e250ad867772258eb6dc3b225de781f" region="questions" offset="0"/>
              <rom name="aux_2764.1" size="8192" crc="a88563c8" sha1="23cb169268ded6c81494197cfb9b34180667fc8c" region="questions" offset="8000"/>
              <rom name="aux_2764.2" size="8192" crc="4bddbe3c" sha1="391012de04e8a3638fac6f173a81cf1f86d8f751" region="questions" offset="a000"/>
              <rom name="aux_2764.3" size="8192" crc="3ece427a" sha1="ff09bf3734ecfa6d848037cca11b80adb8074e39" region="questions" offset="c000"/>
              <rom name="aux_2764.4" size="8192" crc="bb0efc98" sha1="4317d1243f6aaf8178d19574645a43f9c2e42725" region="questions" offset="e000"/>
              <rom name="aux_2764.5" size="8192" crc="8bebf907" sha1="76d01b71e696b06cdf9d9c93839ef797c56b78db" region="questions" offset="10000"/>
              <rom name="aux_2764.6" size="8192" crc="d1732f3b" sha1="c4e862bd98f237e1d2ecad430226cba6aba4ebb8" region="questions" offset="12000"/>
              <rom name="aux_2764.7" size="8192" crc="e51d45b8" sha1="7cd0ced0245dbd55a225182e43b89d55d8d33197" region="questions" offset="14000"/>
              <rom name="hangman.nv" size="256" crc="4cecee6f" sha1="bd9fe7bea081c87033993f809ed0b2c727ab5e88" region="nvram" offset="0"/>
              <rom name="dm74s288.u17" size="32" crc="63b8a63e" sha1="d59ad84edd583f7befce73b79e12dfb58a204c4f" region="proms" offset="0"/>
              <rom name="dm74s288.u21" size="32" crc="853d6172" sha1="4aaab0faeaa1a07ee883fbed021f8dcd7e0ba549" region="proms" offset="20"/>
              <rom name="dm74s282.u22" size="256" crc="0421b8e0" sha1="8b786eed86397a1463ad37b9b011edf83d76dd63" region="proms" offset="40"/>
              <chip type="cpu" tag="maincpu" name="8085A" clock="12440000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="1555000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="59.992284" pixclock="6220000" htotal="384" hbend="0" hbstart="320" vtotal="270" vbend="0" vbstart="240" />
              <sound channels="1"/>
              <input players="1" buttons="5" coins="1" service="yes">
              </input>
              <dipswitch name="Unknown" tag="IN1" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Keep High Scores" tag="IN1" mask="128">
                     <dipvalue name="No" value="128"/>
                     <dipvalue name="Yes" value="0" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="128"/>
       </game>
 
 


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