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hngmnjpm: MAME ROM Information.


History:

Hangman (c) 1998 JPM.


- TECHNICAL -


Main CPU : 68000 (@ 8 Mhz), TMS34010 (@ 5 Mhz)

Sound Chips : UPD7759 (@ 640 Khz)


Players : 1

Buttons : 4


- SOURCES -


Game's rom.




MAME Info:

0.115u1 [Phil Bennett]


Bugs:

- If you set a high score on Hangman, garbage comes out of the sample player for a few seconds before it plays the right sounds. Luigi30 (ID 02706)


WIP:

- 0.143u5: Added clone Hangman (JPM) (Protocol).

- 0.115u1: Phil Bennett added Hangman (JPM) (JPM 1998).

- 25th March 2007: Phil Bennett - A skill-with-prizes (SWP) game, frequently seen in British pubs a few years back. Runs on the JPM Impact with Video system (68000 + TMS34010). The inputs aren't hooked up and I can't explain the graphics corruption at the moment.


Recommended Games:

Hangman


Romset: 6659 kb / 18 files / 3.20 zip




MAME XML Output:

       <game name="hngmnjpm" sourcefile="jpmimpct.c">
              <description>Hangman (JPM)</description>
              <year>1998</year>
              <manufacturer>JPM</manufacturer>
              <rom name="20264.bin" size="524288" crc="50074528" sha1="8128b2270518af873df4b94d50c5c9849dda3e42" region="maincpu" offset="0"/>
              <rom name="20265.bin" size="524288" crc="a0a6985c" sha1="ed960e6e88df111aebf208d7105dc241aa916684" region="maincpu" offset="1"/>
              <rom name="hang-q1.bin" size="524288" crc="0be99a57" sha1="49fe7faeccd3f9608927ff333fd5783e3cd7d266" region="maincpu" offset="c00000"/>
              <rom name="hang-q2.bin" size="524288" crc="71328f71" sha1="59481b27dbcad109070cc4fd5c9c93f948991f03" region="maincpu" offset="c00001"/>
              <rom name="hang-q3.bin" size="524288" crc="3fabeb81" sha1="67b4561ec4ac8c00728c86e2bce66f432c5f1e86" region="maincpu" offset="d00000"/>
              <rom name="hang-q4.bin" size="524288" crc="64fbf56b" sha1="c5077f9995b890925ef608742ba77ef995de5a3b" region="maincpu" offset="d00001"/>
              <rom name="hang-q5.bin" size="524288" crc="283e0c7f" sha1="64ed626e181d851d3ffd4a1c0e613cd769e0ae31" region="maincpu" offset="e00000"/>
              <rom name="hang-q6.bin" size="524288" crc="9a6d3667" sha1="b4706d77dcd43e6f75e3e5e8bd1fbeebe84b8f60" region="maincpu" offset="e00001"/>
              <rom name="hang-gr1.bin" size="1048576" crc="5919344c" sha1="b5c1f98ebfc65743fa2f6c264179ed7115532a6b" region="user1" offset="0"/>
              <rom name="hang-gr2.bin" size="1048576" crc="3194c6d4" sha1="11d5e7bfe60912b0eab2a1d06d1a74853ec23567" region="user1" offset="1"/>
              <rom name="hang-so1.bin" size="524288" crc="5efe1712" sha1="e4e7a73a1b1897ed6e96306f99d234fb3b47c59b" region="upd" offset="0"/>
              <rom name="s60-3.bin" size="279" crc="19e1d28b" sha1="12dff4bea16b95807f1a9455b6785468ca5de858" region="plds" offset="0"/>
              <rom name="s61-6.bin" size="279" crc="c72cec0e" sha1="9d6e5510600987f9359af9ecc3e95f5bd8444bcd" region="plds" offset="0"/>
              <rom name="ig1.1.bin" size="733" crc="4e11fa4e" sha1="ded2d2086c4360708462024054e5409962ea8589" region="plds" offset="0"/>
              <rom name="ig2.1.bin" size="343" crc="2365878b" sha1="d91d9906aadcfd8cff7ee6b92449c522f73a29e1" region="plds" offset="0"/>
              <rom name="ig3.2.bin" size="279" crc="4970dad7" sha1="c5931db3d66c7d1027a762be10f9e3d9e321b70f" region="plds" offset="0"/>
              <rom name="jpms6.bin" size="279" crc="1fba3b6f" sha1="0e33e49cbf24e836deb1ef16385ff20549ef188e" region="plds" offset="0"/>
              <rom name="mem-2.bin" size="343" crc="92832445" sha1="b6edcc6d4f721f0e91e9fcf322163db017afaee1" region="plds" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="8000000"/>
              <chip type="cpu" tag="dsp" name="TMS34010" clock="40000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="upd" name="UPD7759" clock="640000"/>
              <display tag="screen" type="raster" rotate="0" width="400" height="300" refresh="48.858662" pixclock="10000000" htotal="624" hbend="0" hbstart="400" vtotal="328" vbend="0" vbstart="300" />
              <sound channels="1"/>
              <input players="1" buttons="4" coins="6">
              </input>
              <dipswitch name="DSW 0 (toggle to stop alarm)" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW 1" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW 2" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW 3" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW 4" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW 5" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW 6" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW 7" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="256"/>
       </game>
 
 


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