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htchctch: MAME ROM Information.


History:

Hatch Catch (c) 1995 SemiCom.


Shoot coloured blocks at the top of the screen. When 3 or more same colored blocks draw a line, they disappear. By terminating all blocks, the stage is clear.


- TECHNICAL -


Main CPU : 68000 (@ 15 Mhz)

Sound CPU : Z80 (@ 3.42719 Mhz)

Sound Chips : YM2151 (@ 3.42719 Mhz), OKI6295 (@ 7.757 Khz)


Screen orientation : Horizontal

Video resolution : 320 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024


Players : 2

Control : 8-way joystick

Buttons : 2


- STAFF -


Excutive producer : Jeon Jae Youn

Game design : Han Seung Hoon

Main program : Baek Seung Ki

Program assist : Kim Jin Woo

Music compose / S.E : Jeon Seok Gee

Graphic design : Kim Eun Ae, Hong Young Joo, Whang O-Sik


- SOURCES -


Game's rom.




MAME Info:

0.74u2 [?]

0.62 [?]


WIP:

- 0.111u4: Changed Z80 CPU2 clock speed to 3750000 Hz. Changed 'Unknown' dipswitches to 'Unused'.

- 0.97u4: Mamesick fixed background layer position in Hatch Catch.

- 0.78u3: Added dipswitches 'Coinage', 'Stage Skip', 'Demo Sounds' and 8x 'Unknown'.

- 5th January 2004: Pierpaolo Prazzoli fixed the dipswitch settings in Hatch Catch.

- 0.77u1: Changed 68000 CPU1 clock speed to 15MHz and VSync to 60Hz. Added Z80 (3427190 Hz) CPU2 and YM2151 (3427190). Added user1 rom ($0 - 87c52 protdata) - Game now playable.

- 12th November 2003: David Haywood emulated the protection in Hatch Catch, so it's now fully playable with sound.

- 0.77: Removed Z80 CPU2 and YM2151. Changed 68000 CPU1 clock speed to 14MHz, MSM6295 to 7757 Hz, visible area to 320x240, VSync to 58Hz and palettesize to 1024 colors. Fixed gfx1/2 rom loading. Removed 3rd Player. Added dipswitches 'Coin A/B', 'Flip Screen', '2 Coins to Start, 1 to Continue' and 'Lives'.

- 0.75: Changed VSync to 57.5 Hz.

- 0.74u2: Added Hatch Catch (SemiCom 1995).

- 5th July 2003: Guru - Received Hatch Catch (Semicom 1995) from Taucher.

- 0.62: Added Hatch Catch (Testdriver).


LEVELS: 50


Other Emulators:

* FB Alpha

* Raine


Romset: 1473 kb / 11 files / 188.0 zip




MAME XML Output:

       <game name="htchctch" sourcefile="tumbleb.c">
              <description>Hatch Catch</description>
              <year>1995</year>
              <manufacturer>SemiCom</manufacturer>
              <rom name="p03.b16" size="131072" crc="eff14c40" sha1="8fdda1fb859546c16f940e51f7e126768205154c" region="maincpu" offset="1"/>
              <rom name="p04.b17" size="131072" crc="6991483a" sha1="c8d868ef1f87655c37f0b1efdbb71cd26918f270" region="maincpu" offset="0"/>
              <rom name="p02.b5" size="65536" crc="c5a03186" sha1="42561ab36e6d7a43828d3094e64bd1229ab893ba" region="audiocpu" offset="0"/>
              <rom name="87c52.mcu" size="8192" status="nodump" region="cpu2" offset="0"/>
              <rom name="protdata.bin" size="512" crc="5b27adb6" sha1="a0821093d8c73765ff15767bdfc0afa95aa1371d" region="user1" offset="0"/>
              <rom name="p01.c1" size="131072" crc="18c06829" sha1="46b180319ed33abeaba70d2cc61f17639e59bfdb" region="oki" offset="0"/>
              <rom name="p06srom5.bin" size="262144" crc="3d2cbb0d" sha1="bc80be594a40989e3c23539fc2021de65a2444c5" region="gfx1" offset="1"/>
              <rom name="p07srom6.bin" size="262144" crc="0207949c" sha1="84b4dcd27fe89a5350b6642ef99719bb85514174" region="gfx1" offset="0"/>
              <rom name="p08uor1.bin" size="131072" crc="6811e7b6" sha1="8157f92a3168ffbac86cd8c6294b9c0f3ee0835d" region="gfx2" offset="0"/>
              <rom name="p09uor2.bin" size="131072" crc="1c6549cf" sha1="c05aba9b744144db4537e472842b0d53325aa78f" region="gfx2" offset="1"/>
              <rom name="p10uor3.bin" size="131072" crc="6462e6e0" sha1="0d107214dfb257e15931701bad6b42c6aadd8a18" region="gfx2" offset="40000"/>
              <rom name="p11uor4.bin" size="131072" crc="9c511d98" sha1="6615cbb125bd1e1b4da400ec4c4a0f4df8f6fa75" region="gfx2" offset="40001"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="15000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3750000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3427190"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1024000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Unused" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="256">
                     <dipvalue name="Off" value="256" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="1536">
                     <dipvalue name="Easy" value="0"/>
                     <dipvalue name="Normal" value="1536" default="yes"/>
                     <dipvalue name="Hard" value="512"/>
                     <dipvalue name="Very Hard" value="1024"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW" mask="14336">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="8192"/>
                     <dipvalue name="3 Coins/1 Credit" value="4096"/>
                     <dipvalue name="2 Coins/1 Credit" value="12288"/>
                     <dipvalue name="1 Coin/1 Credit" value="14336" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="10240"/>
                     <dipvalue name="1 Coin/2 Credits" value="6144"/>
                     <dipvalue name="1 Coin/3 Credits" value="2048"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="16384">
                     <dipvalue name="Off" value="16384" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="32768"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>
       </game>
 
 


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