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hvoltage: MAME ROM Information.


History:

High Voltage (c) 1985 Alpha Denshi.


A space shooter from Alpha Denshi.


- TECHNICAL -


Main CPU : 68000 (@ 6 Mhz)

Sound CPU : 8085A (@ 5 Mhz)

Sound Chips : MSM5232 (@ 2.5 Mhz), AY8910 (@ 1.536111 Mhz), (2x) DAC


Screen orientation : Horizontal

Video resolution : 256 x 192 pixels

Screen refresh : 60.00 Hz

Palette colors : 256


Players : 2

Control : 8-way joystick

Buttons : 2


- SOURCES -


Game's rom.




MAME Info:

0.61 [Acho A. Tang]


Samples required (Equites)


WIP:

- 0.123u6: Added ALPHA-8301 (500000 Hz) CPU3. Changed MSM5232 clock speed to 6144000 Hz. Added Samples (bongo1, bongo2, bongo3.wav). Fixed gfx2/3 rom loading. Changed region user1/2/3 to proms, sound1 and user1/2. Added 'Cabinet' dipswitch.

- 0.61: Acho A. Tang added High Voltage (Alpha Densh 1985).

- 25th June 2002: Acho A. Tang fixed a small bug in the High Voltage and Splendor Blast graphics emulation, speeding them up about 25%.

- 23rd June 2002: Acho A. Tang submitted drivers for Equites, Bull Fighter, The Koukouyakyuh, Splendor Blast and High Voltage. They are all playable and have sound, though the MCU emulation is not complete so there may be gameplay errors.

- 4th March 2001: Chackn from Team Japump dumped High Voltage.


STORY:

- Once upon a time, man on the Earth concentrated all the power of superlative science to control the universe and changed it into force of arms. We repressed the galactic system where high grade creature lived, and expanded his territory successively. However, it is 3030 now and we ruled over huge country. But, it became too large to do ot. The eye could not have reached at last in all parts of the heavenly bodies and rebellion arose here and there......and finally big revolt rose in a country named Regit. The rebel army extended their power rapidly, centering around their territory and made haste to build up a thorou ghly strengthened country. To control this, we headed on to Regit in "High Voltage".


Recommended Games (Starfighter):

Starship 1

Star Fire

Star Fire 2

Star Hawk

Tailgunner

Tunnel Hunt

Warp Speed

Space Encounters

Space Seeker

Buck Rogers: Planet of Zoom

Gravitar

Rougien

Star Trek

Tac/Scan

Ambush

Blaster

Cube Quest

I, Robot

Star Wars

The Empire Strikes Back

Star Wars Arcade

Star Wars Trilogy

Star Wars Pod Racer

Tube Panic

High Voltage

Mirax

Splendor Blast

Vs. Star Luster

Shrike Avenger

Thunder Ceptor

Galaxy Force 2

Starblade

Galactic Storm

Space Lords

Solar Assault

Hyperdrive

Vapor TRX


Romset: 211 kb / 23 files / 119.7 zip




MAME XML Output:

       <game name="hvoltage" sourcefile="equites.c" sampleof="equites">
              <description>High Voltage</description>
              <year>1985</year>
              <manufacturer>Alpha Denshi Co.</manufacturer>
              <rom name="1.16a" size="16384" crc="82606e3b" sha1="25c3172928d8f1eda2c4c757d505fdfd91f21ea1" region="maincpu" offset="1"/>
              <rom name="2.16c" size="16384" crc="1d74fef2" sha1="3df3dc98a78a137da8c5cddf6a8519b477824fb9" region="maincpu" offset="0"/>
              <rom name="3.15a" size="16384" crc="677abe14" sha1="78b343122f9ad187c823bf49e8f001288c762586" region="maincpu" offset="8001"/>
              <rom name="4.15c" size="16384" crc="8aab5a20" sha1="fb90817173ad69c0e00d03814b4e10b18955c07e" region="maincpu" offset="8000"/>
              <rom name="5_v.1l" size="16384" crc="ed9bb6ea" sha1="73b0251b86835368ec2a4e98a5f61e28e58fd234" region="audiocpu" offset="0"/>
              <rom name="6_v.1h" size="16384" crc="e9542211" sha1="482f2c90e842fe5cc31cc6a39025adf65ba47ce9" region="audiocpu" offset="4000"/>
              <rom name="7_v.1e" size="16384" crc="44d38554" sha1="6765971376eafa218fda1accb1e173a7c1850cc8" region="audiocpu" offset="8000"/>
              <rom name="5.8c" size="8192" crc="656d53cd" sha1="9971ed7e7da0e8bf46e97e8f75a2c2201b33fc2f" region="gfx1" offset="0"/>
              <rom name="9.14m" size="16384" crc="506a0989" sha1="0e7f2c9bab5e83f06a8148f69d8d0cbfe7d55c5e" region="gfx2" offset="0"/>
              <rom name="10.12m" size="16384" crc="98f87d4f" sha1="94a7a14b0905597993595b347102436d97fc1dc9" region="gfx2" offset="4000"/>
              <rom name="8.18n" size="16384" crc="725acae5" sha1="ba54598a087f8bb5fa7182b0e85d0e038003e622" region="gfx3" offset="0"/>
              <rom name="6.18m" size="16384" crc="9baf2c68" sha1="208e5ac8eb157d4bf949ab4330827da032a04235" region="gfx3" offset="8000"/>
              <rom name="7.17m" size="16384" crc="12d25fb1" sha1="99f5d68bd6d6ee5f2acb7685aceacfb0894c4961" region="gfx3" offset="c000"/>
              <rom name="r.3a" size="256" crc="98eccbf6" sha1="a55755e8388d3edf3020b1129a638fe1e99362b6" region="proms" offset="0"/>
              <rom name="g.1a" size="256" crc="fab2ed23" sha1="6f63b6a3196dda76eb9a885b17d886a14365f922" region="proms" offset="100"/>
              <rom name="b.2a" size="256" crc="7274961b" sha1="d13070060e216d633675a528cf0dc3de94c95ffb" region="proms" offset="200"/>
              <rom name="2.8k" size="256" crc="685f4e44" sha1="110cb8f5a37f22ce9d391bd0cd46dcbb8fcf66b8" region="proms" offset="300"/>
              <rom name="s5.15p" size="256" crc="b09bcc73" sha1="f8139feaa9563324b69aeac5c17beccfdbfa0864" region="proms" offset="400"/>
              <rom name="3h.bpr" size="32" crc="33b98466" sha1="017c73cf8c17dc5047c89316ae5b45f8d22092e8" region="prom" offset="0"/>
              <rom name="0.8h" size="8192" crc="12681fb5" sha1="7a0930819d4cd00475d1897128daa6ac865e07d0" region="user1" offset="0"/>
              <rom name="1.9j" size="256" crc="f5b9b777" sha1="a4ec731be77306db6baf319391c4fe78517fe43e" region="user1" offset="2000"/>
              <rom name="4.7m" size="256" crc="12cbcd2c" sha1="a7946820bbf3f7e110a328b673123988af97ce7e" region="user2" offset="0"/>
              <rom name="3.8l" size="256" crc="1314b0b5" sha1="31ef4b916110581390afc1ba90c5dca7c08c619f" region="user2" offset="100"/>
              <sample name="bongo1"/>
              <sample name="bongo2"/>
              <sample name="bongo3"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="6000000"/>
              <chip type="cpu" tag="audiocpu" name="8085A" clock="6144000"/>
              <chip type="cpu" tag="mcu" name="ALPHA-8301" clock="500000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="msm" name="MSM5232" clock="6144000"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="1536000"/>
              <chip type="audio" tag="dac1" name="DAC"/>
              <chip type="audio" tag="dac2" name="DAC"/>
              <chip type="audio" tag="samples" name="Samples"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="192" refresh="60.000000" pixclock="3932160" htotal="256" hbend="0" hbstart="256" vtotal="256" vbend="32" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Cabinet" tag="IN0" mask="64">
                     <dipvalue name="Upright" value="64" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="IN1" mask="3072">
                     <dipvalue name="Easy" value="1024"/>
                     <dipvalue name="Normal" value="0" default="yes"/>
                     <dipvalue name="Hard" value="2048"/>
                     <dipvalue name="Hardest" value="3072"/>
              </dipswitch>
              <dipswitch name="Lives" tag="IN1" mask="4096">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="5" value="4096"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="IN1" mask="8192">
                     <dipvalue name="50k, 100k then every 100k" value="0" default="yes"/>
                     <dipvalue name="50k, 200k then every 100k" value="8192"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="IN1" mask="49152">
                     <dipvalue name="A 2C/1C B 3C/1C" value="49152"/>
                     <dipvalue name="A 1C/1C B 2C/1C" value="0" default="yes"/>
                     <dipvalue name="A 1C/2C B 1C/4C" value="16384"/>
                     <dipvalue name="A 1C/3C B 1C/6C" value="32768"/>
              </dipswitch>
              <adjuster name="MSM5232 Clock" default="27"/>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="imperfect" savestate="supported" palettesize="640"/>
       </game>
 
 


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