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inferno: MAME ROM Information.


History:

Inferno (c) 1984 Williams.


Players walk around a 3-quarters perspective maze shooting at various enemies. After shooting an enemy the enemy's 'soul' (a dark version of itself) attempts to make its way to the top of the screen to an awaiting monster mouth. The player must touch the enemy soul before it gets there or a more difficult enemy is regenerated.


Inferno's maze layout is somewhat similar to Crystal Castles, but without the wide changes in maze height. There seems to be only 3 or 4 'heights' of the maze, which the player can reach via small stairways.


- TECHNICAL -


Main CPU : M6809 (@ 1 Mhz)

Sound CPU : M6808 (@ 1 Mhz)

Sound Chips : DAC


Screen orientation : Horizontal

Video resolution : 276 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024


Players : 2

Control : Double 8-way joysticks

Buttons : 1


- TRIVIA -


Approximately 50 units were produced.


- STAFF -


From highscore table : Python Anghelo (PVA), Bill Pfutzenreuter (PFZ), Bill Parod (PAR), Ed Suchocki (EJS), Mark Loffredo (ML ), Lou Isbitz (LOU)


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.35b6 [Michael Soderstrom]


Artwork available


SETUP and TEST MODE:

- When you see "FACTORY SETTINGS RESTORED", hit F2 (Service Mode).

- Press F2 for Test-Mode

- Press F1 + F2 for Bookkeeping/Setup


WIP:

- 0.141u4: Changed description to 'Inferno (Williams)'.

- 0.115u1: Aaron Giles fixed sound in Inferno after all these years. Sadly, it required a hack.

- 16th October 2006: Mr. Do - Bobby Tribble sent me a BUNCH of photographs. I worked on the easy ones first: Inferno (by Williams) bezel.

- 0.95u3: Changed M6808 CPU2 clock speed to 1MHz, visible area to 276x240 and palettesize to 1024 colors. Fixed gfx1 roms addresses ($2000, 4000).

- 0.36b7: Changed M6809 CPU1 clock speed to 1MHz. Replaced M6802 CPU2 with M6808.

- 0.35b12: Changed M6802 CPU2 clock speed to 894750 Hz.

- 0.35b8: Changed M6809 CPU1 clock speed to 1.2MHz and palettesize from 32 to 144 colors.

- 0.35b6: Michael Soderstrom added Inferno (Williams 1984).

- 9th March 1999: Michael Soderstrom has finally sent in the newest Williams driver with added support for Mystic Marathon, Turkey Shoot, Inferno and Joust 2.


PLAY INSTRUCTIONS:

- You are a born hero, you will fight to survive the evil worlds of the grand lizard.

- To move use the run joystick, take carefull aim, then fire your laser at all enemies. You can only fire in 4 directions

- You do not lose a life, if your partner shoots you. But you will lose a life, if your enemies shoot you.

- After you are born, you have temporary immunity until you move or your creation is complete.

- Beware of the higher levels, anyone below you can take advantage of you.

- The enemies are the cyclops: Dohrt (500 pts), Zohrt (700) and Mohrt (900). After you shoot them with your laser, tag their souls, or follow them into the grand lizard's mouth to fight the hot and ruthless souls.

- The Nymph: With a captured soul, you give life and free the Nymph locked in stone. Her sexy flight will tranquilize your enemies.

- Tankov: You must destroy his treads from a lower level, and his turret from the same level.

- If you must panic step on the launch pad, it will eject you out of trouble.

- The Boom Bird: He patrols above, and only a few know how to deal with him.

- Extra life every 50000.


Recommended Games (Maze 2):

Berzerk

Frenzy

Wizard of Wor

Draco

Venture

Warp & Warp

Black Widow

Demon

Kram

Naughty Boy

QB-3

Robotron

Tazz-Mania

Wacko

Gridlee

Mazer Blazer

Screw Loose

Inferno (Williams)

Wiz Warz

Alien Arena

Butasan

Smash T.V.

Dynablaster / Bomber Man

Bomber Man World

Neo Bomberman

Exvania

Nitro Ball

Ultraman Club

Last Fighting

BnB Arcade


Romset: 136 kb / 18 files / 63.5 zip




MAME XML Output:

       <game name="inferno" sourcefile="williams.c">
              <description>Inferno (Williams)</description>
              <year>1984</year>
              <manufacturer>Williams</manufacturer>
              <rom name="ic9.inf" size="4096" crc="1a013185" sha1="9079c082ec043714f9d8ea92bc81d0b93d2ce715" region="maincpu" offset="e000"/>
              <rom name="ic10.inf" size="4096" crc="dbf64a36" sha1="54326bc527797f0a3a55764073eb40030aec1aae" region="maincpu" offset="f000"/>
              <rom name="ic18.inf" size="8192" crc="95bcf7b1" sha1="66687a3962109a25e26ae00bddd33ed973981b91" region="maincpu" offset="10000"/>
              <rom name="ic16.inf" size="8192" crc="8bc4f935" sha1="12da6faa71e5984047fa14f32af5bb865f228cb2" region="maincpu" offset="12000"/>
              <rom name="ic14.inf" size="8192" crc="a70508a7" sha1="930bb9af3b6ba9fdf3e7c32f6b5ffae9acd6cee3" region="maincpu" offset="14000"/>
              <rom name="ic12.inf" size="8192" crc="7ffb87f9" sha1="469f5ae39ad8531c4c11e9d10ab57686e7f54aef" region="maincpu" offset="16000"/>
              <rom name="ic17.inf" size="8192" crc="b4684139" sha1="c1d6ecd3dc8191250ef70e6972dad234c0d8f739" region="maincpu" offset="30000"/>
              <rom name="ic15.inf" size="8192" crc="128a6ad6" sha1="357438e50663d6cb96dabfa5110c17836584e15f" region="maincpu" offset="32000"/>
              <rom name="ic13.inf" size="8192" crc="83a9e4d6" sha1="4937e4d1c516da837213e40a1da862578c8dd272" region="maincpu" offset="34000"/>
              <rom name="ic11.inf" size="8192" crc="c2e9c909" sha1="21f0b9bf6ef3a9466ea9afde1c7efde9ed04ce5b" region="maincpu" offset="36000"/>
              <rom name="ic25.inf" size="8192" crc="103a5951" sha1="57c8caa1e9d5e245052822d08add9343fd622e04" region="maincpu" offset="40000"/>
              <rom name="ic23.inf" size="8192" crc="c04749a0" sha1="b203e8d1df556e10b4ecad4733448f889c63e261" region="maincpu" offset="42000"/>
              <rom name="ic21.inf" size="8192" crc="c405f853" sha1="6bd74d065a6043849e083c2822925b82c6fedb00" region="maincpu" offset="44000"/>
              <rom name="ic19.inf" size="8192" crc="ade7645a" sha1="bfaab1840e3171df895a2333a30b9dac214b3351" region="maincpu" offset="46000"/>
              <rom name="ic8.inf" size="8192" crc="4e3123b8" sha1="f453feed3ae3b6430db49eb4325f62eecfee9f5e" region="soundcpu" offset="e000"/>
              <rom name="ic57.inf" size="8192" crc="65a4ef79" sha1="270c58901e83665bc388cd9cb92022c55e8eae50" region="gfx1" offset="0"/>
              <rom name="ic58.inf" size="8192" crc="4bb1c2a0" sha1="9e8d214b8d1dbe4c2369e4047e165c9e692098a5" region="gfx1" offset="2000"/>
              <rom name="ic41.inf" size="8192" crc="f3f7238f" sha1="3810f1afd318ec37271c099c989b142b85d8da51" region="gfx1" offset="4000"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="1000000"/>
              <chip type="cpu" tag="soundcpu" name="M6808" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="wmsdac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="276" height="240" refresh="60.096154" pixclock="8000000" htotal="512" hbend="8" hbstart="284" vtotal="260" vbend="8" vbstart="248" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="3" tilt="yes">
                     <control type="doublejoy" ways="8" ways2="8"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>
       </game>
 
 


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