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invds: MAME ROM Information.


History:

Invinco / Deep Scan (c) 1980 Sega.


Invinco is a game inspired by "Space Invaders", with some innovation on the aliens: One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier.


Deep Scan is a sub hunting game.


- TECHNICAL -


Game ID : 367-382


Main CPU : Z80 (@ 1.93356 Mhz)

Sound Chips : Samples


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 64


Players : 2

Control : 2-way joystick

Buttons : 3


- TRIVIA -


Released during May 1980.


- SCORING -


For Invinco :

Bottom Blue aliens : 100 points

White aliens : 200 points

Yellow aliens : 300 points

Light Blue Aliens : 400 ponts

Top Blue Aliens : 800 points

UFOs : 1,000 - 2,000 points


- TIPS AND TRICKS -


For Invinco :


* Time your shots when aiming at certain targets. The white aliens turn invisible on you, so try to hit them when they're visible on the screen. Also, there's a period of time that the top aliens are invulnerable to your shots while they change to another form; wait a second or so before shooting them again so you don't waste shots and time.


- PORTS -


* Consoles :

Atari 2600 [Sub Scan] (1982, published by Sega)

Sega Saturn (Included in Die Hard Arcade)


* Computers :

X68000 (1989)


- SOURCES -


Game's rom.




MAME Info:

0.33b4 [Al Kossow]


Samples required (Invinco)


TODO:

* Add sound/samples for Deep Scan (Depthcharge samples)


SETUP:

- Insert coin and press SPACE to select Invinco or Deep Scan.


Bugs:

- Dipswitch settings from manual. gregf (ID 04718)


WIP:

- 0.145u4: hap fixed rom name in 'Invinco / Deep Scan'.

- 0.37b7: Re-added samples.

- 0.36b10: Removed samples.

- 0.36b7: Added Invinco samples.

- 0.36b5: Added user1 prom ($0).

- 0.33b4: Al Kossow added Invinco / Deep Scan (Sega 1979).


PLAY INSTRUCTIONS:

* INVINCO

- Move ship and fire at advancing targets.

- Game ends when all ships destroyed or targets advance to bottom row.

- Hit star to explore surrounding targets.

- Hit top row Invincos 3 times to destroy.

- Hit center of saucers for more points.


* DEEP SCAN

- Hit subs to score points and advance bonus.

- Avoid mines launched by subs.

- Score bonus by hitting red bonus sub.

- Game ends when all ships have been sunk.

- Bonus advances faster as more subs hit.

- Mines increase with missed subs.


Recommended Games (Space Invaders):

Space Invaders

Space Invaders Part II

Return of the Invaders

Space Invaders DX

Super Space Invaders '91

Space Invaders '95 - Attack Of The Lunar Loonies

Space Invaders Anniversary

Space Invaders II

Space Stranger

Super Invader Attack

Invinco

Invinco / Deep Scan

Invinco / Head On 2

Rolling Crash / Moon Base

Space Attack

Space Attack / Head On

Space Fever

Space Fever High Splitter

Space Fighter Mark II

Space King 2

Beam Invader

Rotary Fighter

IPM Invader

Shuttle Invader

Attack Ufo

Space Intruder


Recommended Games (Submarine):

Sea Wolf

Sea Wolf II

Depthcharge

Invinco / Deep Scan

Destroyer

Minesweeper

Subs

Wolf Pack

Fire One

HeliFire

N-Sub

Navarone

Polaris

Tomahawk 777

Battle of Atlantis

Mariner

Subroc3D

Battle Cruiser M-12

Submarine

Turbo Sub

Up Scope

The Deep

Sauro

Battle Shark

Guts n' Glory (Depth Charge + Submarine)

In The Hunt


Romset: 17 kb / 18 files / 14.4 zip




MAME XML Output:

       <game name="invds" sourcefile="vicdual.c" sampleof="invinco">
              <description>Invinco / Deep Scan</description>
              <year>1979</year>
              <manufacturer>Sega</manufacturer>
              <rom name="367.u33" size="1024" crc="e6a33eae" sha1="16de70e8fcd093964a448a86bc89b1c607152ead" region="maincpu" offset="0"/>
              <rom name="368.u32" size="1024" crc="421554a8" sha1="efb6759998e36322258c172aa7e8ba6416b3235f" region="maincpu" offset="400"/>
              <rom name="369.u31" size="1024" crc="531e917a" sha1="f1d48e18f51de36d01bafab5bfa68d16a8c0192b" region="maincpu" offset="800"/>
              <rom name="370.u30" size="1024" crc="2ad68f8c" sha1="0ceee2d04e239856ecf18f93b5ee75d72e031f92" region="maincpu" offset="c00"/>
              <rom name="371.u29" size="1024" crc="1b98dc5c" sha1="ac8a1226405cab9d6049304163d658c5ae611c1a" region="maincpu" offset="1000"/>
              <rom name="372.u28" size="1024" crc="3a72190a" sha1="f2852b3ca5fce274ed5452d28d06a3a27fe8a94f" region="maincpu" offset="1400"/>
              <rom name="373.u27" size="1024" crc="3d361520" sha1="bf8441cd5050f643535229b4761310f7dc8a2997" region="maincpu" offset="1800"/>
              <rom name="374.u26" size="1024" crc="e606e7d9" sha1="66efa2beda9fcc2f3cd8fc77c99c196de30d1a30" region="maincpu" offset="1c00"/>
              <rom name="375.u8" size="1024" crc="adbe8d32" sha1="5c883f0053c4f8124b81c49847b00301edb9f654" region="maincpu" offset="2000"/>
              <rom name="376.u7" size="1024" crc="79409a46" sha1="12772cf3e06d5127adb16396c4589cd9a06cbce5" region="maincpu" offset="2400"/>
              <rom name="377.u6" size="1024" crc="3f021a71" sha1="ba4a3833c6f7d28c3033de77882ff7ee0b96b190" region="maincpu" offset="2800"/>
              <rom name="378.u5" size="1024" crc="49a542b0" sha1="5aa90df413ac0498cadaff9ca805896066e0f8a8" region="maincpu" offset="2c00"/>
              <rom name="379.u4" size="1024" crc="ee140e49" sha1="5c29e34afdf91b68554e678699179802616c1f94" region="maincpu" offset="3000"/>
              <rom name="380.u3" size="1024" crc="688ba831" sha1="24f977c99714a08bf14c7753d42e2744aa86c396" region="maincpu" offset="3400"/>
              <rom name="381.u2" size="1024" crc="798ba0c7" sha1="7867d107f95077c539263619155c7f3ce4ef0968" region="maincpu" offset="3800"/>
              <rom name="382.u1" size="1024" crc="8d195c24" sha1="5c314947ba13112b4154d3be069892cca4f5da42" region="maincpu" offset="3c00"/>
              <rom name="316-0246.u44" size="32" crc="fe4406cb" sha1="92e2459420a7f7412f02cfaf68604fc233b0a245" region="proms" offset="0"/>
              <rom name="316-0206.u14" size="32" crc="9617d796" sha1="7cff2741866095ff42eadd8022bea349ec8d2f39" region="user1" offset="0"/>
              <sample name="saucer"/>
              <sample name="move1"/>
              <sample name="move2"/>
              <sample name="fire"/>
              <sample name="invhit"/>
              <sample name="shiphit"/>
              <sample name="move3"/>
              <sample name="move4"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="1933560"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="samples" name="Samples"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="224" refresh="60.000000" pixclock="5156160" htotal="328" hbend="0" hbstart="256" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="1" buttons="3" coins="1">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Invinco Lives (1/2)" tag="IN0" mask="4">
                     <dipvalue name="+0" value="0" default="yes"/>
                     <dipvalue name="+1" value="4"/>
              </dipswitch>
              <dipswitch name="Unused" tag="IN0" mask="8">
                     <dipvalue name="Off" value="8"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Invinco Lives (2/2)" tag="IN1" mask="4">
                     <dipvalue name="+0" value="0" default="yes"/>
                     <dipvalue name="+2" value="4"/>
              </dipswitch>
              <dipswitch name="Deep Scan Lives (1/2)" tag="IN2" mask="4">
                     <dipvalue name="+0" value="0" default="yes"/>
                     <dipvalue name="+1" value="4"/>
              </dipswitch>
              <dipswitch name="Deep Scan Lives (2/2)" tag="IN3" mask="4">
                     <dipvalue name="+0" value="4"/>
                     <dipvalue name="+2" value="0" default="yes"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="0"/>
       </game>
 
 


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