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jnero: MAME ROM Information.


History:

Johnny Nero - Action Hero (c) 2004 ICE [Innovative Concepts in Entertainment].


You are a comic action hero. There are 3 story lines : Space Wars, Curse of the Mummy King, and Ghost Town.


There are 2 modes : Standard and Guns of Fury. The Guns of Fury mode allows one player to play with both guns.


- SOURCES -


Machine's picture.




MAME Info:

0.132u4 [R. Belmont, The Dumping Union]


HardDisk required


WIP:

- 0.132u4: R. Belmont and The Dumping Union added 'Johnny Nero Action Hero' (ICE/Play Mechanix 2004).

- 1st July 2009: R. Belmont - ICE's 2003-ish Johnny Nero: Action Hero. It's a comic book-style lightgun blaster with 3 selectable worlds and it's running on hardware way beyond what I was expecting from the YouTube videos: a 300 to 400 MHz VR5500 MIPS main CPU, a big FPGA with custom 3D rendering hardware and 1 or 2 PowerPC 405 CPUs, and an IDE harddisk containing the game data. Needless to say with those specs this is going to be a serious job to emulate and is likely to be slow once it is.


Romset: 1024 kb / 1 files / 304.3 zip

Harddisk: 37.3 GB (CYLS: 77545, HEADS: 16, SECS: 63 - Compressed: 690.7)




MAME XML Output:

       <game name="jnero" sourcefile="vp101.c">
              <description>Johnny Nero Action Hero</description>
              <year>2004</year>
              <manufacturer>ICE/Play Mechanix</manufacturer>
              <rom name="d710.05523.bin" size="1048576" crc="6054a066" sha1="58e68b7d86e6f24c79b99c8406e86e3c14387726" region="maincpu" offset="0"/>
              <rom name="8722a-1206.bin" size="524288" status="nodump" region="pic" offset="0"/>
              <disk name="jn010108" sha1="4f3e9c6349c9be59213df1236dba7d79e7cd704e" region="ide" index="0" writable="no"/>
              <chip type="cpu" tag="maincpu" name="R5000 (little)" clock="300000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="0"/>
              <input players="0">
              </input>
              <driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="32768"/>
       </game>
 
 


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