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jumpkids: MAME ROM Information.


History:

Jump Kids (c) 1993 Comad.


Control a baby to slap enemies and collect items.


- TECHNICAL -


Main CPU : 68000 (@ 12 Mhz), Z80 (@ 4 Mhz)

Sound Chips : OKI6295 (@ 7.575 Khz)


Screen orientation : Horizontal

Video resolution : 320 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


This game is more like a bootleg or hack than an original game; a LOT of the game code is taken directly from Data East's "Tumble Pop".


- STAFF -


Director : An Ks

Programmers : Ruy Jh, RA, Js, Park Ym

Designers : Kim Ju, Seo Hs, Lee Sg, Hwang Jw, Son Bw, Son Hw

Sound : Kwan Dy

Hardware : Kim My, Yoon Yj


- SOURCES -


Game's rom.




MAME Info:

0.61 [David Haywood, Bryan McPhail]


Bugs:

- [possible] If the game is run in EASY mode, there appear 2 different bugs. Twisty (ID 00031)


WIP:

- 0.105: f205v added sound to Jump Kids. Changed OKI6295 clock speed to 7575 Hz and added new OKI6295 samples rom sound1 ($0).

- 0.104u8: Added new cpu2 ($0) and gfx2 ($1) rom and fixed rom names. Changed 68000 CPU1 clock speed to 12MHz, OKI6295 to 30303 Hz and added Z80 (4MHz) CPU2.

- 0.61: Added Jump Kids (Comad 1993).

- 4th June 2002: David Haywood and Bryan McPhail added Jump Kids to the Tumble Pop driver.


LEVELS: 75


Other Emulators:

* FB Alpha


Recommended Games (Platform 2):

Joust

Joust 2 - Survival of the Fittest

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Faster, Harder, More Challenging Q*bert

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Chack'n Pop

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Mario Bros. (PlayChoice-10)

Popper

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Bombjack Twin

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Bubble Bobble 2

Bubble Memories - The Story Of Bubble Bob

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Rodland

Snow Bros. - Nick & Tom

Snow Bros. 2 / Otenki Paradise

Snow Brothers 3 - Magical Adventure

The Berlin Wall

Tumble Pop

Dark Tower

Diet Go Go

Funky Jet

Saboten Bombers

Jump Kids

Gun Master

Joe & Mac Returns

Metal Saver

Pang Pang

Fancy World - Earth of Crisis

Miss Bubble II

Toppy & Rappy

Ultra Balloon

Bomb Kick

Raccoon World

Dream World

Dynamite Bomber

Head Panic

Penguin Brothers

Tang Tang

Jumping Pop

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Super Bubble 2003

Tower & Shaft


Romset: 2720 kb / 11 files / 1.03 zip




MAME XML Output:

       <game name="jumpkids" sourcefile="tumbleb.c">
              <description>Jump Kids</description>
              <year>1993</year>
              <manufacturer>Comad</manufacturer>
              <rom name="23-ic29.15c" size="262144" crc="6ba11e91" sha1="9f83ef79beb97af1625e7b46858d6f0681dafb23" region="maincpu" offset="0"/>
              <rom name="24-ic30.17c" size="262144" crc="5795d98b" sha1="d1435f0b79a4fa45770c56b91f078c1885fbd048" region="maincpu" offset="1"/>
              <rom name="22-ic19.3c" size="32768" crc="bd619530" sha1="b4c050012b0f1c31877b3d489a68389be93cc82c" region="audiocpu" offset="0"/>
              <rom name="30-ic125.15j" size="262144" crc="44b9a089" sha1="b6f99b0b597d540b375616dad4354fc9dbb75a21" region="gfx1" offset="0"/>
              <rom name="29-ic124.13j" size="262144" crc="3f98ec69" sha1="f09a62d9bd7ab7681436a1f2f450565573927165" region="gfx1" offset="1"/>
              <rom name="25-ic69.1g" size="262144" crc="176ae857" sha1="e3178d2a15452a36eb94caf5e5ff3a561783a5f4" region="gfx2" offset="0"/>
              <rom name="28-ic131.1l" size="262144" crc="ed837757" sha1="27a35e47e1b627270f4b0e4319ec330a6cad5ed1" region="gfx2" offset="1"/>
              <rom name="26-ic70.2g" size="262144" crc="e8b34980" sha1="edbf5517c6c9c9c3344d11eabb4a58da87386725" region="gfx2" offset="80000"/>
              <rom name="27-ic100.1j" size="262144" crc="3918dda3" sha1="9409b5a5dc4c44c1ddcb77278541d012b5d8e052" region="gfx2" offset="80001"/>
              <rom name="21-ic17.1c" size="524288" crc="e5094f75" sha1="578f32d4e4212c6cfdef186c2a6dc1d9408e8dfc" region="oki2" offset="0"/>
              <rom name="ic18.2c" size="131072" crc="a63736c3" sha1="fca413c04026ecb60a6025a117fea2b5404ac058" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="2 Coins to Start, 1 to Continue" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW" mask="28">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="28" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="12"/>
                     <dipvalue name="1 Coin/3 Credits" value="20"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="1 Coin/5 Credits" value="24"/>
                     <dipvalue name="1 Coin/6 Credits" value="8"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW" mask="224">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="1 Coin/1 Credit" value="224" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="96"/>
                     <dipvalue name="1 Coin/3 Credits" value="160"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
                     <dipvalue name="1 Coin/5 Credits" value="192"/>
                     <dipvalue name="1 Coin/6 Credits" value="64"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="256">
                     <dipvalue name="Off" value="256"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSW" mask="512">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="512" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="2048">
                     <dipvalue name="Off" value="2048" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="12288">
                     <dipvalue name="Easy" value="4096"/>
                     <dipvalue name="Normal" value="12288" default="yes"/>
                     <dipvalue name="Hard" value="8192"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="49152">
                     <dipvalue name="1" value="32768"/>
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="49152" default="yes"/>
                     <dipvalue name="4" value="16384"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>
       </game>
 
 


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