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jumppop: MAME ROM Information.


History:

Jumping Pop (c) 2001 ESD.


The object of the game is to defeat the monsters by sucking them into your vacuum. Once the monsters are inside your vacuum, they can then be used to fire outward at other monsters. But beware - if you keep the monsters inside your vacuum for too long it will explode.


- TECHNICAL -


Main CPU : 68000 (@ 16 Mhz)

Sound CPU : Z80 (@ 3.5 Mhz)

Sound Chips : YM3812 (@ 3.5 Mhz), OKI6295 (@ 6.628 Khz)


Screen orientation : Horizontal

Video resolution : 320 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


This game appears to be a hack of "Tumble Pop" by Data East. Many of the game's sprites exist including the protagonists. The backgrounds are replaced with pictures of girls.


- SCORING -


Power Up : ???

Speed Up : ???

Barrier : ???

Plasma Gun : ???

Hyper Cleaner : ???

Alphabet : ???

1UP : ???

Rainbow Crystal : ???

Coin : ???

Big Coin : ???

Money : ???

Big Money : ???

Ruby : ???

Big Ruby : ???

Diamond : ???

Big Diamond : ???


- SOURCES -


Game's rom.




MAME Info:

0.82u3 [?]


NOTE:

- Jumping Pop is a complete rip-off of Tumble Pop, not even the levels have been changed, it simply has different hardware and new 8bpp backgrounds!


WIP:

- 0.111u4: Removed 'Unknown' dipswitches.

- 0.85u3: Changed 68000 CPU1 clock speed to 16MHz and MSM6295 to 6628 Hz, added Z80 (3.5MHz) CPU2 and YM3812 (3.5MHz) sound and missing gfx1/2 roms. Added dipswitches 'Allow Continue' and 'Picture Viewer' - Game now playable.

- 18th August 2004: Guru dumped the Jumping Pop graphics and R. Belmont added the sound - Amazingly enough all the levels and sprites seem identical to Tumble Pop.

- 30th July 2004: Guru - Jumping Pop (ESD 2001) arrived from ClawGrip.

- 0.82u3: Added Jumping Pop (ESD 2001).


Other Emulators:

* FB Alpha

* Raine


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Romset: 5120 kb / 7 files / 2.44 zip




MAME XML Output:

       <game name="jumppop" sourcefile="tumbleb.c">
              <description>Jumping Pop</description>
              <year>2001</year>
              <manufacturer>ESD</manufacturer>
              <rom name="68k_prg.bin" size="524288" crc="123536b9" sha1="3597dec81e98d7bdf4ea9053983e62f127defcb7" region="maincpu" offset="0"/>
              <rom name="z80_prg.bin" size="262144" crc="a88d4424" sha1="eefb5ac79632931a36f360713c482cd079891f91" region="audiocpu" offset="0"/>
              <rom name="bg0.bin" size="1048576" crc="35a1363d" sha1="66c550b0bdea7c8b079f186f5e044f731d31bc58" region="gfx1" offset="0"/>
              <rom name="bg1.bin" size="1048576" crc="5b37f943" sha1="fe73b839f29d4c32823418711b22f85a5f583ec2" region="gfx1" offset="100000"/>
              <rom name="sp0.bin" size="1048576" crc="7c5d0633" sha1="1fba60073d1d5d4dbd217fde181fa73a9d92bdc6" region="gfx2" offset="0"/>
              <rom name="sp1.bin" size="1048576" crc="7eae782e" sha1="a33c544ad9516ec409c209968e72f63e7cdb934b" region="gfx2" offset="100000"/>
              <rom name="samples.bin" size="262144" crc="066f30a7" sha1="6bdd0210001c597819f7132ffa1dc1b1d55b4e0a" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3500000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3812" clock="3500000"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="875000"/>
              <display tag="screen" type="raster" rotate="0" flipx="yes" width="320" height="240" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Service Mode" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW" mask="28">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="28" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="12"/>
                     <dipvalue name="1 Coin/3 Credits" value="20"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="1 Coin/5 Credits" value="24"/>
                     <dipvalue name="1 Coin/6 Credits" value="8"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW" mask="224">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="1 Coin/1 Credit" value="224" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="96"/>
                     <dipvalue name="1 Coin/3 Credits" value="160"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
                     <dipvalue name="1 Coin/5 Credits" value="192"/>
                     <dipvalue name="1 Coin/6 Credits" value="64"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="256">
                     <dipvalue name="Off" value="256"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSW" mask="512">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="512" default="yes"/>
              </dipswitch>
              <dipswitch name="Picture Viewer" tag="DSW" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="BG Type" tag="DSW" mask="2048">
                     <dipvalue name="1" value="2048" default="yes"/>
                     <dipvalue name="2" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="12288">
                     <dipvalue name="Easy" value="8192"/>
                     <dipvalue name="Normal" value="12288" default="yes"/>
                     <dipvalue name="Hard" value="4096"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="49152">
                     <dipvalue name="1" value="32768"/>
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="49152" default="yes"/>
                     <dipvalue name="4" value="16384"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>
       </game>
 
 


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