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jungler: MAME ROM Information.


History:

Jungler (c) 1981 Konami.


The player controls a snake-like ship moving around a number of mazes chasing 3 similar computer controlled ships. Being hit by bullets reduces the length of the ships. Ships are destroyed either when their length is reduced to zero or when they collide with a longer ship.


- TECHNICAL -


Game ID : GX327


Main CPU : Z80 (@ 3.072 Mhz)

Sound CPU : Z80 (@ 1.789772 Mhz)

Sound Chips : (2x) AY8910 (@ 1.789772 Mhz), (6x) RC


Players : 2

Control : 4-way joystick

Buttons : 1


- TRIVIA -


Released in December 1981.


Joe Startz holds the official record for this game with 180,720 points.


- SCORING -


Running over enemy : 80-640 points; 80 points per segment.

Shooting enemy : 60 points for segment, 500 points for head.

Fruit : 500 points plus segment added.


- TIPS AND TRICKS -


* Don't get in front of red worms if you can avoid it. Yellow worms can be gotten in front of with caution, and green worms should be no problem (although you'd better watch out for the shooters).


* To shrink the opponents' worm down, shoot the tail.


- PORTS -


* Consoles :

Emerson Arcadia (1982)


* Computers :

Commodore VC20 ("Serpentine")


* Others :

VFD handheld game (19??) released by Gakken.


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.31 [Nicola Salmoria]


WIP:

- 0.143u2: f205v and robotype added clone Savanna (Jungler bootleg).

- 0.140u2: Added 'Time Pilot Audio' sound.

- 0.138u1: Changed description of clone 'Jungler (Stern)' to 'Jungler (Stern Electronics)'.

- 0.123u1: Zsolt Vasvari removed color tables from Rally X driver. Added RESNET color computations where appropriate. Changed palettesize to 324 colors.

- 0.93: Added 6x RC_Filter.

- 0.79u1: Changed palettesize to 96 colors. Added 'Test (255 lives)' dipswitch.

- 0.60: Added 'Debug Mode' dipswitch. Removed 3rd coin slot.

- 0.37b3: Fixed gfx2 rom ($0 - dots).

- 0.36b1: Nicola Salmoria fixed controls and graphics in Commando (Sega), which is now fully playable. This also fixes diagonal shots in Bosconian. Jungler shots are broken though.

- 0.35b8: Changed description to 'Jungler' and Z80 CPU2 clock speed to 1789772 Hz.

- 0.34b6: Nicola Salmoria added clone Jungler (Stern). Accurate colors in Jungler. Also fixed char flipping and sprite alignment [Nicola Salmoria]. Changed parent description to 'Jungler (Konami)'.

- 0.33b3: Dani Portillo added high score saving to Jungler.

- 0.31: Nicola Salmoria added Jungler (Konami 1981).


LEVELS: 24 (endless)


Recommended Games (Maze Snake):

Hustle

Jungler

Anteater

Nibbler

Python (Photon System)

Snapper

Pass

Go Go! Mile Smile

PoPo Bear


Romset: 25 kb / 12 files / 13.5 zip




MAME XML Output:

       <game name="jungler" sourcefile="rallyx.c">
              <description>Jungler</description>
              <year>1981</year>
              <manufacturer>Konami</manufacturer>
              <rom name="jungr1" size="4096" crc="5bd6ad15" sha1="608de86e19c6726bb7d21e7dc0e936f00121a3f4" region="maincpu" offset="0"/>
              <rom name="jungr2" size="4096" crc="dc99f1e3" sha1="942405f6c7d816139e36289126fe883a6a9a0a08" region="maincpu" offset="1000"/>
              <rom name="jungr3" size="4096" crc="3dcc03da" sha1="2c328a46511c4c9eec6515b9316a586de6503152" region="maincpu" offset="2000"/>
              <rom name="jungr4" size="4096" crc="f92e9940" sha1="d72a4d0a0ab7c9a1dcbb7925eb8530052640a234" region="maincpu" offset="3000"/>
              <rom name="1b" size="4096" crc="f86999c3" sha1="4660bd7826219b1bad7d9178918823196d4fd8d6" region="tpsound" offset="0"/>
              <rom name="5k" size="2048" crc="924262bf" sha1="593f59630b3bd369aef0819992106b4e6e6a241f" region="gfx1" offset="0"/>
              <rom name="5m" size="2048" crc="131a08ac" sha1="167a0710a2a153f7f7c6839d2340e5aa725ef039" region="gfx1" offset="800"/>
              <rom name="82s129.10g" size="256" crc="c59c51b7" sha1="e8ac60fed9ba16c61a4c3c09e27f8c3f4e254014" region="gfx2" offset="0"/>
              <rom name="18s030.8b" size="32" crc="55a7e6d1" sha1="f9e4ff3b165235db2fd8dab94c43bc686c3ad29b" region="proms" offset="0"/>
              <rom name="tbp24s10.9d" size="256" crc="d223f7b8" sha1="87b62f09d4eda09c16d99d1554017d18e52b5886" region="proms" offset="20"/>
              <rom name="18s030.7a" size="32" crc="8f574815" sha1="4f84162db9d58b64742c67dc689eb665b9862fb3" region="proms" offset="120"/>
              <rom name="6331-1.10a" size="32" crc="b8861096" sha1="26fad384ed7a1a1e0ba719b5578e2dbb09334a25" region="proms" offset="140"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="cpu" tag="tpsound" name="Z80" clock="1789772"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="timeplt_audio" name="Time Pilot Audio"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="1789772"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="1789772"/>
              <chip type="audio" tag="filter.0.0" name="RC Filter"/>
              <chip type="audio" tag="filter.0.1" name="RC Filter"/>
              <chip type="audio" tag="filter.0.2" name="RC Filter"/>
              <chip type="audio" tag="filter.1.0" name="RC Filter"/>
              <chip type="audio" tag="filter.1.1" name="RC Filter"/>
              <chip type="audio" tag="filter.1.2" name="RC Filter"/>
              <display tag="screen" type="raster" rotate="90" width="288" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="joy" ways="4"/>
              </input>
              <dipswitch name="Coin A" tag="DSW2" mask="7">
                     <dipvalue name="4 Coins/1 Credit" value="1"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="3"/>
                     <dipvalue name="4 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW2" mask="56">
                     <dipvalue name="4 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="24"/>
                     <dipvalue name="4 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="48"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW2" mask="64">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="64"/>
              </dipswitch>
              <dipswitch name="Test (255 lives)" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="324"/>
       </game>
 
 


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