karatour: MAME ROM Information. History:
Chatan Yarakuu Shanku - The Karate Tournament (c) 1992 Mitchell.
Karate Tournament is a one-on-one fighting game for one or two players, based on the ancient and most well known of martial arts, Karate.
Players enter a karate tournament - having first selected their preferred skill level, from either White, Brown or Black belt - and fight against a number of progressively tougher opponents. Each victory awards the player with a higher belt grade within their current belt colour - white grade six to white grade five, for example - and if the player wins the tournament, he or she is awarded a higher belt colour and the game ends. If players chooses to play the game on the 'Black Belt' skill level, defeating opponents is awarded with a higher grade, or 'dan' of Black Belt.
Karate Tournament uses a distinctive graphical technique in that it 'morphs' some of the combatants' movement graphics to simulate speed and motion blur. The game was also unique upon its release in that, in a world of "Street Fighters" and "Mortal Kombats" - replete with fantastical special moves - Karate Tournament was a genuine simulation of a recognized martial art; something not really seen since the first appearance of Data East's legendary genre-defining fighter, "Karate Champ", released eight years' earlier in 1984.
- TECHNICAL -
Main CPU : 68000 (@ 12 Mhz)
Sound CPU : uPD7810 (@ 12 Mhz)
Sound Chips : OKI6295 (@ 9.375 Khz), YM2413 (@ 3.579545 Mhz)
Screen orientation : Horizontal
Video resolution : 320 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 8192
Players : 2
Control : 8-way joystick
Buttons : 2
- STAFF -
Object chief : Utata Kiyoshi
Object assistants : Super Guruken, Poco.P, Dr. Miyajima, Tetuhiro Kuroda, Ikuko, Fujishima.G
Back chief : Oyuusan
Back assistants : Akiko Kosaka, Rikachan
Sound composer : Yoshi Sasaki
Sound data : Yos.S, Kouichi Saito, Mitsuko Seto, Ad Make Up, Guruken
Soft sub : Namcho
Data input : Kinchan
Main programmer : David Bo0wy
Planner : The Fourth Sally
- SOURCES -
Game's rom.
MAME Info:
0.37b12 [Luca Elia]
0.37b11 [Luca Elia]
TEST MODE:
- Press F2 + F3 for Test-Mode.
Bugs:
- Start buttons don't work. Firewave (ID 04703)
- Some little green (bad) square tiles can be seen when the background tilemap scrolls in the first level. Kale / Firewave (ID 00528)
WIP:
- 0.143u3: Fixed rom names.
- 0.106u3: Added 'Difficulty' dipswitch.
- 0.82u3: Added uPD7810 (12MHz) CPU2, MSM6295 (9375 Hz) and YM2413 (3579545) stero sound.
- 0.37b12: Luca Elia added The Karate Tournament (Mitchell 1992).
- 17th January 2001: Luca Elia sent in an update to the Metro driver, adding The Karate Tournament, Poitto!, Toride II Adauchi Gaiden and Pururun.
- 0.37b11: Added Karate Tournament (Testdriver).
- 3rd September 2000: Guru - Dumped Karate Tournament mask roms.
LEVELS: 8
Recommended Games (Asian Fighting vs.):
Karate Champ
Syusse Oozumou
Oozumou - The Grand Sumo (DECO Cassette)
Shanghai Kid
Yie Ar Kung-Fu
Kageki
Reikai Doushi
The Karate Tournament
Shogun Warriors
Dragonball Z
Dragon Ball Z V.R.V.S
Dragonball Z 2 - Super Battle
Samurai Shodown
Samurai Shodown II
Samurai Shodown III
Samurai Shodown IV
Samurai Shodown V
Samurai Shodown V Special
Samurai Spirits Tenkaichi Kenkakuden
Battle K-Road
Blood Warrior
Dragon Master
Fight Fever
Far East of Eden
Metamoqester
Suikoenbu
Ninja Master's
Waku Waku 7
The Last Blade
The Last Blade 2
Astra SuperStars
Asura Blade - Sword of Dynasty
Asura Buster - Eternal Warriors
The Killing Blade
Guilty Gear X
Guilty Gear X ver. 1.5
Guilty Gear XX
Guilty Gear XX #Reload
Guilty Gear XX Slash
Guilty Gear XX Accent Core
Guilty Gear Isuka
Martial Masters
The Rumble Fish
The Rumble Fish 2
Neo-Geo Battle Coliseum
Romset: 4992 kb / 8 files / 1.75 zip
MAME XML Output:
   | <game name="karatour" sourcefile="metro.c"> |
   |    | <description>The Karate Tournament</description> |
   |    | <year>1992</year> |
   |    | <manufacturer>Mitchell</manufacturer> |
   |    | <rom name="kt002.8g" size="262144" crc="316a97ec" sha1="4b099d2fa91822c9c85d647aab3d6779fc400250" region="maincpu" offset="0"/> |
   |    | <rom name="kt003.10g" size="262144" crc="abe1b991" sha1="9b6327169d66717dd9dd74816bc33eb208c3763c" region="maincpu" offset="1"/> |
   |    | <rom name="kt001.1i" size="131072" crc="1dd2008c" sha1="488b6f5d15bdbc069ee2cd6d7a0980a228d2f790" region="audiocpu" offset="0"/> |
   |    | <rom name="361a04.15f" size="1048576" crc="f6bf20a5" sha1="cb4cb249eb1c106fe7ef0ace735c0cc3106f1ab7" region="gfx1" offset="0"/> |
   |    | <rom name="361a07.17d" size="1048576" crc="794cc1c0" sha1="ecfdec5874a95846c0fb7966fdd1da625d85531f" region="gfx1" offset="2"/> |
   |    | <rom name="361a05.17f" size="1048576" crc="ea9c11fc" sha1="176c4419cfe13ff019654a93cd7b0befa238bbc3" region="gfx1" offset="4"/> |
   |    | <rom name="361a06.15d" size="1048576" crc="7e15f058" sha1="267f0a5acb874d4fff3556ffa405e24724174667" region="gfx1" offset="6"/> |
   |    | <rom name="kt008.1d" size="262144" crc="47cf9fa1" sha1="88923ace550154c58c066f859cadfa7864c5344c" region="oki" offset="0"/> |
   |    | <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/> |
   |    | <chip type="cpu" tag="audiocpu" name="uPD7810" clock="12000000"/> |
   |    | <chip type="audio" tag="lspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="rspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="oki" name="OKI6295" clock="1200000"/> |
   |    | <chip type="audio" tag="ymsnd" name="YM2413" clock="3579545"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="59.922743" pixclock="7159090" htotal="456" hbend="0" hbstart="320" vtotal="262" vbend="0" vbstart="240" /> |
   |    | <sound channels="2"/> |
   |    | <input players="2" buttons="2" coins="2" tilt="yes"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <dipswitch name="Lives" tag="DSW0" mask="3"> |
   |    |    | <dipvalue name="1" value="1"/> |
   |    |    | <dipvalue name="2" value="0"/> |
   |    |    | <dipvalue name="3" value="3" default="yes"/> |
   |    |    | <dipvalue name="4" value="2"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Difficulty" tag="DSW0" mask="12"> |
   |    |    | <dipvalue name="Easy" value="8"/> |
   |    |    | <dipvalue name="Normal" value="12" default="yes"/> |
   |    |    | <dipvalue name="Hard" value="4"/> |
   |    |    | <dipvalue name="Hardest" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Time" tag="DSW0" mask="16"> |
   |    |    | <dipvalue name="60" value="16" default="yes"/> |
   |    |    | <dipvalue name="40" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Free Play" tag="DSW0" mask="32"> |
   |    |    | <dipvalue name="Off" value="32" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Allow Continue" tag="DSW0" mask="64"> |
   |    |    | <dipvalue name="No" value="0"/> |
   |    |    | <dipvalue name="Yes" value="64" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Demo Sounds" tag="DSW0" mask="128"> |
   |    |    | <dipvalue name="Off" value="128"/> |
   |    |    | <dipvalue name="On" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coin A" tag="DSW1" mask="7"> |
   |    |    | <dipvalue name="3 Coins/1 Credit" value="0"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="1"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/> |
   |    |    | <dipvalue name="1 Coin/2 Credits" value="6"/> |
   |    |    | <dipvalue name="1 Coin/3 Credits" value="5"/> |
   |    |    | <dipvalue name="1 Coin/4 Credits" value="4"/> |
   |    |    | <dipvalue name="1 Coin/5 Credits" value="3"/> |
   |    |    | <dipvalue name="1 Coin/6 Credits" value="2"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coin B" tag="DSW1" mask="56"> |
   |    |    | <dipvalue name="3 Coins/1 Credit" value="0"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="8"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/> |
   |    |    | <dipvalue name="1 Coin/2 Credits" value="48"/> |
   |    |    | <dipvalue name="1 Coin/3 Credits" value="40"/> |
   |    |    | <dipvalue name="1 Coin/4 Credits" value="32"/> |
   |    |    | <dipvalue name="1 Coin/5 Credits" value="24"/> |
   |    |    | <dipvalue name="1 Coin/6 Credits" value="16"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Flip Screen" tag="DSW1" mask="64"> |
   |    |    | <dipvalue name="Off" value="64" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Service Mode" tag="DSW1" mask="128"> |
   |    |    | <dipvalue name="Off" value="128" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="supported" palettesize="8192"/> |
|
|