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karianx: MAME ROM Information.


History:

Karian Cross (c) 1997 Deniam.


A puzzle game similar to "Puyo Puyo". Get 3 like-colored objects together to make them disappear. Getting multiple combinations causes more blocks to fall on your opponents side.


- TECHNICAL -


Deniam-16b hardware


Main CPU : 68000 (@ 12.5 Mhz), Z80 (@ 6.25 Mhz)

Sound Chips : YM3812 (@ 3.125 Mhz), OKI6295 (@ 8 Khz)


Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 2048


Players : 2

Control : 4-way joystick

Buttons : 3


- TRIVIA -


Released in April 1997.


- STAFF -


Director : HanWoo Kim

Game designer : ChangKyun Roh

Game programmer : Hermit, Khan

Sound programmer : Kwanny

Visual character designer : Deesis

Character item designer : Won

BG and sprite designer : Dongo

Music & Sound : Temp

Voice dubbing : PilJin Kim, HyunJeoung Um, MinSeong Kim, Sinki Kim

H/W designer : MinHong Park

Management : SangChul Lee


- SOURCES -


Game's rom.




MAME Info:

0.37b6 [Nicola Salmoria]


Bugs:

- A slight graphical glich. Fever (ID 00424)


WIP:

- 0.132u4: Lord Nightmare updated Deniam driver YM3812 clocks to match recording. Changed YM3812 clock speed to 4166666 Hz.

- 0.131u1: MooglyGuy merged memory maps in the Deniam driver.

- 0.70u2: Added 'Service Mode' dipswitch.

- 0.67: Changed description to 'Karian Cross (Rev. 1.0)'.

- 0.37b6: Nicola Salmoria added Karian Cross (Deniam 1996).

- 1st August 2000: Nicola Salmoria sent in a driver for Deniam games, supporting Logic Pro, Logic Pro 2 and Karian Cross.


LEVELS: 9


Other Emulators:

* FB Alpha


Romset: 6208 kb / 13 files / 2.01 zip




MAME XML Output:

       <game name="karianx" sourcefile="deniam.c">
              <description>Karian Cross (Rev. 1.0)</description>
              <year>1996</year>
              <manufacturer>Deniam</manufacturer>
              <rom name="even" size="524288" crc="fd0ce238" sha1="4b727366c942c62187d8700666b42a85c059c060" region="maincpu" offset="0"/>
              <rom name="odd" size="524288" crc="be173cdc" sha1="13230b6129fd1910257624a69a3a4b74696e982e" region="maincpu" offset="1"/>
              <rom name="snd" size="65536" crc="fedd3375" sha1="09fb2d5fc91704120f757acf9fa00d149f891a28" region="audiocpu" offset="0"/>
              <rom name="bkg1" size="524288" crc="5cb8558a" sha1="9c6024c70a0f0cd529a0e2e853e467ec8d8ab446" region="gfx1" offset="0"/>
              <rom name="bkg2" size="524288" crc="95ff297c" sha1="28f6c005e73e1680bd8be7ce355fa0d404827105" region="gfx1" offset="80000"/>
              <rom name="bkg3" size="524288" crc="6c81f1b2" sha1="14ef907a9c381b7ef45441d480bb4ccb015e474b" region="gfx1" offset="100000"/>
              <rom name="obj4" size="524288" crc="5f8d75a9" sha1="0552d046742aeb2fee176887156e73480c75a1bd" region="gfx2" offset="0"/>
              <rom name="obj1" size="524288" crc="967ee97d" sha1="689f2da67eab86653b846fada39139792cd4aee2" region="gfx2" offset="1"/>
              <rom name="obj5" size="524288" crc="e9fc22f9" sha1="a1f7f779520346406949500e3224c0c42cbbe026" region="gfx2" offset="100000"/>
              <rom name="obj2" size="524288" crc="d39eb04e" sha1="c59c3e14a506cb04d09cc7eec9962daa242a0b0c" region="gfx2" offset="100001"/>
              <rom name="obj6" size="524288" crc="c1ec35a5" sha1="bf59f4c3de081c8cc398c825fc1f3e8577641f10" region="gfx2" offset="200000"/>
              <rom name="obj3" size="524288" crc="6ac1ac87" sha1="1954e25ac5489a8eca137b86c89c415f1fed360c" region="gfx2" offset="200001"/>
              <rom name="voi" size="524288" crc="c6506a80" sha1="121229c501bd5678e55c7342619743c773a01a7e" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12500000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="6250000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3812" clock="4166666"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1041666"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="4"/>
              </input>
              <dipswitch name="Coinage" tag="DSW" mask="7">
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="3 Coins/2 Credits" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="3"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="24">
                     <dipvalue name="Very Easy" value="8"/>
                     <dipvalue name="Easy" value="16"/>
                     <dipvalue name="Normal" value="24" default="yes"/>
                     <dipvalue name="Hard" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Music" tag="DSW" mask="32">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/>
       </game>
 
 


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