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kofxi: MAME ROM Information.


History:

The King of Fighters XI (c) 2005 SNK Playmore.


In this installment of the The King Of Fighters series. The character roster has received a major shake-up. For the first time ever, fan favorites Mai Shiranui, Leona Heidern, Robert Garcia and Joe Higashi have been dropped from the roster. The Princess of Punch team franchise has been dissolved. Eiji returns after being absent since KOF 95, the ever popular Duck King makes his first real appearance in the series, and Bonne Jenet crosses over from "Garou - Mark of the Wolves". 3 new characters have been introduced to the series, Oswald, Elisabeth, and Momoko. Elisabeth is the heir of a noble French family, Oswald is a fighter from Ireland who utilizes cards as his weapons. Momoko is a young capoeira fighter from Japan accompanying Athena Asamiya and Sie Kensou on the Psycho Soldier team.


- TECHNICAL -


Sammy Atomiswave


CPU : Hitachi SH-4 128-bit RISC CPU (200 MHz 360 MIPS / 1.4 GFLOPS)

Graphic Engine : PowerVR 2 (PVR2DC) 100 MHz

Sound Engine : ARM7 Yamaha AICA 45 MHZ (with internal 32-bit RISC CPU, 64 channel ADPCM)

Main Ram : 32 megs

Main Memory : 16 MByte

Graphic Memory : 16 MByte

Sound Memory : 8 MByte

Media : ROM Board

Simultaneous Number of Colors : Approx. 16,770,000 (24bits)

Polygons : 2.5 Million polys/sec

Rendering Speed : 500 M pixel/sec

Additional Features : Bump Mapping, Fog, Alpha-Bending (transparency), Mip Mapping (polygon-texture auto switch), Tri-Linear Filtering, Anti-Aliasing, Environment Mapping, and Specular Effect.

Network : It is possible to connect the systems on the network using both 56K modem or broadband connection using the AW-Net.


- TRIVIA -


Released in October 2005.


KOF XI marks the first time in the main series (rather than the spin-offs KOF NeoWave and KOF Maximum Impact) where a game has not been released a year after the previous game. SNK/Playmore never released a game in the main series during the year 2004, which would leave a gap between KOF 2003 and what this game could've potentially be named KOF 2005. Thus, the company did away with the yearly trend and instead named KOF XI, being the 11th game in the main series. This game also breaks the trend of the main series running on the Neo-Geo MVS hardware and instead runs on Sammy's Atomiswave hardware.


At release time, arcade rooms were receiving competition massively worldwide for this game.


Leona, Ralph and Clark are playable characters in the Foma 90x Series Mobile Phones game 'Metal Slug Survivors'.


Scitron released a 2-CD limited-edition soundtrack album for this game (The King of Fighters XI Sound Collection - SCDC-517) on 24/03/2006.


- TIPS AND TRICKS -


* Extra Characters: They will appear after defeated 3 CPU teams under the following conditions


- Guy Tendou

1) Defeat >=1 CPU character with Leader's Chou-hissatsu waza

2) Within 3 minute

3) All player characters are not defeated

4) No continue


- Jyazu/Silber

1) Defeat >=6 characters with Chou-hissatsu waza or Leader's Chou-hissatsu waza

2) All player characters are not defeated

3) No continue

* Either of them will come in random order


- Syo Hayate

1) Defeat >=2 CPU characters with Leader's Chou-hissatsu waza

2) Within 3 minute

3) All player characters are not defeated

4) No continue


- Adelheid

Failed to fulfill the above conditions




Also they are selectable as time release character.

- Adelheid : 720 hours

- Guy Tendou : 960 hours

- Jazu/Silver : 1200 hours

- Joe Hayate : 1440 hours


- SERIES -


1. The King of Fighters '94 [Model NGM-055] (1994)

2. The King of Fighters '95 [Model NGM-084] (1995)

3. The King of Fighters '96 [Model NGM-214] (1996)

4. The King of Fighters '97 [Model NGM-232] (1997)

5. The King of Fighters '98 - The Slugfest [Model NGM-242] (1998)

6. The King of Fighters '99 - Millennium Battle [Model NGM-251] (1999)

7. The King of Fighters 2000 [Model NGM-257] (2000)

8. The King of Fighters 2001 [Model NGM-262] (2001)

9. The King of Fighters 2002 - Challenge to Ultimate Battle [Model NGM-265] (2002)

10. The King of Fighters 2003 [Model NGM-271] (2003)

11. The King of Fighters NeoWave (2004)

12. The King of Fighters Maximum Impact (2004, Sony PlayStation 2)

13. The King of Fighters XI (2005)

14. The King of Fighters Maximum Impact 2 [Model SLPS-25638] (2006, Sony PlayStation 2)

15. The King of Fighters Maximum Impact - Regulation A (2007)

16. The King of Fighters '98 - Ultimate Match (2008)

17. The King of Fighters XII (2009)

18. The King of Fighters XIII (2010)

19. The King of Fighters XIII Climax (2012)


- STAFF -


* Voice actors :

Tizoc (Griffon Mask) : Hikaru Hanada

Terry Bogard, Kim Kaphwan : Satoshi Hashimoto

Gai Tendou : Nobuyuki Hiyama

Yuri Sakazaki : Kaori Horie

Athena Asamiya : Haruna Ikezawa

King, Blue Mary, Announcer : Harumi Ikoma

Momoko, Malin, Rose : Kazuyo Inosako

Gato : Koji Ishii

Kula Diamond : Yumi Kakazu

Whip : Shiho Kikuchi

Maxima : Katsuyuki Konishi

Shingo Yabuki : Takehito Koyasu

Oswald, Duck King, Geese Howard : Kong Kuwata

Benimaru Nikaido, Ralf Jones : Monster Maetsuka

Duolon : Tsunehito Maruo

K' : Yuuki Matsuda

Vanessa : Kaori Minami

Ash Crimson : Sounosuke Nagashiro

Kyo Kusanagi, EX Kyo Kusanagi : Masahiro Nonaka

B. Jenet : Rei Saito

Clark Still, Eiji Kisaragi : Yoshinori Shima

Shen Woo : Kouji Suizu

Ramon : Eiji Takemoto

Adelheid : Tetsuya Tanaka

Ryo Sakazaki : Masaki Usui

Sie Kensou : Eiji Yano

Iori Yagami : Kunihiko Yasui

Kasumi Todoh : Masae Yumi

Mai Shiranui : Akoya Sogi

Robert Garcia : Key Inage

Hotaru Futaba : Yuki Horie

Tung Fu Rue : Shigefumi Nakai

Mr. Big : Nobuyuki Yuki

Sho Hayate : Hiroyuki Inoue

Jyazu : Enma Ito

Silber : Hiroyuki Arita

Shion : Jidai Ogawa

Magaki : Spicy Yagi


- PORTS -


* Consoles :

Sony PlayStation 2 [JP] (June 20, 2006) "The King of Fighters XI [Model SPLS-25660]"

Sony PlayStation 2 [JP] (June 28, 2007) "The King of Fighters XI [SNK Best Collection] [Model SPLS-25789]"


- SOURCES -


Machine's picture.

Game's ROM.




MAME Info:

0.140u1 [Cah4e3, R. Belmont]


WIP:

- 0.143u4: Added ax3201f01.bin rom.

- 0.142u3: Fixed numbers of players and coins.

- 0.140u1: Cah4e3 and R. Belmont added The King of Fighters XI (Sammy / SNK Playmore 2005). Cah4e3 redumped mask ROMs due to error in TSOP70 adaptor.

- 28th October 2010: R. Belmont - Cah4e3, the other half of the TSOP-70 arms race, dumped The King of Fighters XI. It boots and coins up in MAME but doesn't make it into actual gameplay.

- 15th October 2010: MetalliC - After about two weeks of work CaH4e3 got a full working dump of Atomiswave cart "The King of Fighters XI".


Other Emulators:

* Demul

* Makaron

* nullDC


Recommended Games (King of Fighters):

Fatal Fury - King of Fighters

Fatal Fury 2

Fatal Fury 3

Fatal Fury Special

Fatal Fury: Wild Ambition

Real Bout Fatal Fury

Real Bout Fatal Fury 2

Real Bout Fatal Fury Special

The King of Fighters '94

The King of Fighters '95

The King of Fighters '96

The King of Fighters '97

The King of Fighters '98

The King of Fighters '99

The King of Fighters 2000

The King of Fighters 2001

The King of Fighters 2002

The King of Fighters 2003

The King of Fighters XI

The King of Fighters Neowave


Romset: 237569 kb / 9 files / 221.0 zip




MAME XML Output:

       <game name="kofxi" sourcefile="naomi.c" romof="awbios">
              <description>The King of Fighters XI</description>
              <year>2005</year>
              <manufacturer>Sammy / SNK Playmore</manufacturer>
              <biosset name="bios0" description="Atomiswave BIOS" default="yes"/>
              <rom name="bios.ic23_l" merge="bios.ic23_l" bios="bios0" size="65536" crc="e5693ce3" sha1="1bde3ed87af64b0f675ebd47f12a53e1fc5709c1" status="baddump" region="awflash" offset="0"/>
              <rom name="ax3201p01.fmem1" size="8388608" crc="6dbdd71b" sha1="cce3897b104f5d923d8136485fc80eb9717ff4b5" region="rom_board" offset="0"/>
              <rom name="ax3201m01.mrom1" size="33554432" crc="7f9d6af9" sha1="001064ad1b8c3408efe799dc766c2728dc6512a9" region="rom_board" offset="1000000"/>
              <rom name="ax3202m01.mrom2" size="33554432" crc="1ae40afa" sha1="9ee7957c86cc3a71e6971ddcd906a82c5b1e16f1" region="rom_board" offset="3000000"/>
              <rom name="ax3203m01.mrom3" size="33554432" crc="8c5e3bfd" sha1="b5443e2a1b88642cc57c5287a3122376c2d48de9" region="rom_board" offset="5000000"/>
              <rom name="ax3204m01.mrom4" size="33554432" crc="ba97f80c" sha1="36f672fe833e13f0bab036b02c39123066327e20" region="rom_board" offset="7000000"/>
              <rom name="ax3205m01.mrom5" size="33554432" crc="3c747067" sha1="54b7ff73d618e2e4e40c125c6cfe99016e69ad1a" region="rom_board" offset="9000000"/>
              <rom name="ax3206m01.mrom6" size="33554432" crc="cb81e5f5" sha1="07faee02a58ac9c600ab3cdd525d22c16b35222d" region="rom_board" offset="b000000"/>
              <rom name="ax3207m01.mrom7" size="33554432" crc="164f6329" sha1="a72c8cbe4ac7b98edda3d4434f6c81a370b8c39b" region="rom_board" offset="d000000"/>
              <rom name="ax3201f01.bin" size="4" crc="065d7fc6" sha1="e4f18126e9f4e6747ffc5d0664766986fc07c127" region="rom_key" offset="0"/>
              <chip type="cpu" tag="maincpu" name="SH-4" clock="200000000"/>
              <chip type="cpu" tag="soundcpu" name="ARM7" clock="2822400"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="aica" name="AICA"/>
              <display tag="screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="6" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Bilinear Filtering" tag="MAMEDEBUG" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="Disable Render Calls" tag="MAMEDEBUG" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="4096"/>
       </game>
 
 


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