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kopunch: MAME ROM Information.


History:

KO Punch (c) 1981 Sega.


- TECHNICAL -


Game ID : 834-0103


Main CPU : 8080 (@ 4 Mhz)


Screen orientation : Vertical

Video resolution : 240 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 8


Players : 2

Control : 4-way joystick

Buttons : 4


- TRIVIA -


Released during October 1981.


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.74u2 [?]

0.35b9 [Nicola Salmoria]


WIP:

- 0.135u3: Fabio Priuli added driver data struct and save states to KO Punch. Changed number of buttons to 7.

- 0.131u1: Angelo Salese removed deprecat.h dependancy for KO Punch.

- 0.129u3: hap and Aaron Giles replaced 8080 CPU with 8085A.

- 0.126u5: KO Punch boxer graphics had to be doubled [Nicola Salmoria].

- 16th November 2003: Curt Coder cleaned up the Nova 2001 and KO Punch drivers.

- 0.75: Replaced Z80 CPU with a 8080 CPU.

- 8th October 2003: Tomasz Slanina added some tiny fixes to KO Punch and Cabaret, but they're still not working.

- 0.74u2: Added KO Punch (Sega 1981).

- 0.35b9: Nicola Salmoria added KO Punch (Testdriver).

- 20th March 1998: Gerald dumped SEGA KO Punch (834-0103). Thanks Thierry and Bart.


Recommended Games (Boxing):

Boxer

KO Punch

Champion Boxing

Main Event

Punch-Out!!

Super Punch-Out!!

VS Gong Fight

King of Boxer

Heavyweight Champ

Mike Tyson's Punch-Out!! (PlayChoice-10)

Vs. TKO Boxing

Final Blow

The Final Round

Pound for Pound

Success Joe

Legend of Success Joe

Title Fight

Top Ranking Stars

Best Bout Boxing

Funky Head Boxers


Romset: 39 kb / 14 files / 15.9 zip




MAME XML Output:

       <game name="kopunch" sourcefile="kopunch.c">
              <description>KO Punch</description>
              <year>1981</year>
              <manufacturer>Sega</manufacturer>
              <rom name="epr1105.x" size="4096" crc="34ef5e79" sha1="2827c68f4c902f447a304d3ab0258c7819a0e4ca" region="maincpu" offset="0"/>
              <rom name="epr1106.x" size="4096" crc="25a5c68b" sha1="9761418c6f3903f8aaceece658739fe5bf5c0803" region="maincpu" offset="1000"/>
              <rom name="epr1102" size="2048" crc="8a52de96" sha1="5abdaa83c6bfea81395cb190f5364b72811927ba" region="gfx1" offset="0"/>
              <rom name="epr1103" size="2048" crc="bae5e054" sha1="95373123ab64543cdffb7ee9e02d0613c5c494bf" region="gfx1" offset="800"/>
              <rom name="epr1104" size="2048" crc="7b119a0e" sha1="454f01355fa9512a7442990cc92da7bc7a8d6b68" region="gfx1" offset="1000"/>
              <rom name="epr1107" size="4096" crc="ca00244d" sha1="690931ea1bef9d80dcd7bd2ea2462b083c884a89" region="gfx2" offset="0"/>
              <rom name="epr1108" size="4096" crc="cc17c5ed" sha1="693df076e16cc3a3dd54f6680691e658da3942fe" region="gfx2" offset="1000"/>
              <rom name="epr1110" size="4096" crc="ae0aff15" sha1="7f71c94bacdb444e5ed4f917c5a7de17012027a9" region="gfx2" offset="2000"/>
              <rom name="epr1109" size="4096" crc="625446ba" sha1="e4acedc8ddaf7e825930260d12601085ed89dced" region="gfx2" offset="3000"/>
              <rom name="epr1112" size="4096" crc="ef6994df" sha1="2d68650b6b875bcfdc9f977f96044c6867aa40a6" region="gfx2" offset="4000"/>
              <rom name="epr1111" size="4096" crc="28530ec9" sha1="1a8782d37128cdb43133fc891cde93d2bdd5476b" region="gfx2" offset="5000"/>
              <rom name="epr1101" size="32" crc="15600f5d" sha1="130179f79761cb16316c544e3c689bc10431db30" region="proms" offset="0"/>
              <rom name="epr1099" size="32" crc="fc58c456" sha1="f27c3ad669dfdc33bcd7e0481fa01bf34973e816" region="proms" offset="20"/>
              <rom name="epr1100" size="32" crc="bedb66b1" sha1="8e78bb205d900075b761e1baa5f5813174ff28ba" region="proms" offset="40"/>
              <chip type="cpu" tag="maincpu" name="8085A" clock="4000000"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="240" refresh="60.000000" />
              <sound channels="0"/>
              <input players="2" buttons="7" coins="2">
                     <control type="joy" ways="4"/>
              </input>
              <dipswitch name="Unknown" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" savestate="supported" palettesize="8"/>
       </game>
 
 


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