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kungfur: MAME ROM Information.


History:

Kung-Fu Roushi (c) 1987 Namco.


- SOURCES -


Game's ROM.

Machine's picture.




MAME Info:

0.129u5 [Angelo Salese, Roberto Fresca]


WIP:

- 0.146: Updated Kung-Fu Roushi to use modern I8255 implementation instead of the legacy one [Fabio Priuli].

- 0.145u1: hap fixed Kung-Fu Roushi - Game now playable. Added Game Panel layout. Fixed inputs and MSM5205 sound. Changed description to 'Kung-Fu Roushi'. Added dipswitches 'Coinage' and 'Service Mode'.

- 0.129u5: Angelo Salese and Roberto Fresca added Kung Fu Roushi (Namco 1987).


Romset: 336 kb / 6 files / 250.0 zip




MAME XML Output:

       <game name="kungfur" sourcefile="kungfur.c">
              <description>Kung-Fu Roushi</description>
              <year>1987</year>
              <manufacturer>Namco</manufacturer>
              <rom name="kr1.bin" size="16384" crc="f5b93cc7" sha1="ed962915aeafea823a6562e6f284a88422f09a08" region="maincpu" offset="c000"/>
              <rom name="kr2.bin" size="65536" crc="13f5eba8" sha1="a3ae2d54ec60d48bfff6192e61033ec583e3603f" region="adpcm1" offset="0"/>
              <rom name="kr3.bin" size="65536" crc="05fd1301" sha1="6871d872315ffb025fea7d2ccd9a203863dc142d" region="adpcm1" offset="10000"/>
              <rom name="kr4.bin" size="65536" crc="58929279" sha1="d90f68dd8cf2ddc5e73ed40eb31ebbb0be7e35a4" region="adpcm2" offset="0"/>
              <rom name="kr5.bin" size="65536" crc="31ed39c8" sha1="8da50b2183a287fe3a41ec13078aff7fb40c43a3" region="adpcm2" offset="10000"/>
              <rom name="kr6.bin" size="65536" crc="9ea75d4a" sha1="57445ccb961acb11a25cdac81f2e543d92bcb7f9" region="adpcm2" offset="20000"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="4000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="adpcm1" name="MSM5205" clock="384000"/>
              <chip type="audio" tag="adpcm2" name="MSM5205" clock="384000"/>
              <sound channels="2"/>
              <input players="1" coins="1">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="IN1" mask="7">
                     <dipvalue name="3 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="6"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="3"/>
                     <dipvalue name="1 Coin/3 Credits" value="2"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="IN1" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="0"/>
       </game>
 
 


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