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lastbrnx: MAME ROM Information.


History:

Last Bronx - Tokyo Bangaichi (c) 1996 Sega.


- TECHNICAL -


Sega Model 2B hardware


Main CPU : i960KB (@ 25 Mhz), 68000 (@ 12 Mhz), (2x) ADSP21062 (@ 40 Mhz)

Sound Chips : SCSP (@ 40 Mhz)


Screen orientation : Horizontal

Video resolution : 496 x 384 pixels

Screen refresh : 60.00 Hz

Palette colors : 8192


Players : 2

Control : 8-way joystick

Buttons : 4


- TRIVIA -


Released in May 1996 in Japan.


The title of this game translates from Japanese as 'Last Bronx - Tokyo Extra Earth'.


Sonic The Hedgehog is drawn on the wall of a building in Tommy's stage.


- TIPS AND TRICKS -


* Weird Weapon : Press the START button 13 times at the character select screen.


- STAFF -


Music : Tomoyuki Kawamura


- PORTS -


* Consoles :

Sega Saturn (1997)

Sony PlayStation 2 [SLPM 62687] (Jun.2006, "Sega Ages 2500 Series Vol.24")


* Computers :

PC [MS Windows] [HCJ-0130] (Feb.1998)


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.87u2 [R. Belmont]

0.87u1 [R. Belmont]


WIP:

- 0.143u7: R. Mucciarelli and The Dumping Union added clone Last Bronx (USA, Revision A).

- 21st August 2011: Smitdogg - We got and dumped Last Bronx (USA).

- 0.133u1: Renamed (lastbrnj) to (lastbrnxj).

- 0.127u1: Changed description to 'Last Bronx (Export, Revision A)' and clone to 'Last Bronx (Japan, Revision A)'.

- 0.88: ElSemi fixed i960 movl opcode bug and removed hotd and lastbrnx hacks, the i960 fix obsoletes them.

- 0.87u2: R. Belmont added a hack to make Last Bronx run (track down an i960 core bug that's haunting it) and mapped framebuffer RAM and SHA1s. Changed 'Last Bronx (Rev A)' to clone 'Last Bronx (Japan, Rev A)' and 'Last Bronx (Export, Rev A)' to parent. Renamed (lastbexp) to (lastbrnx) and (lastbrxa) to (lastbrnj).

- 0.87u1: R. Belmont added Last Bronx (Rev A) (Sega 1996) and Last Bronx (Export, Rev A). Hangs (waiting for DSPs?).

- 24th December 2002: Guru - Last Bronx Ver. A (Sega 1996, Model 2B-CRX) arrived from Taucher. This one is for resale and a donation since it's already dumped.


Other Emulators:

* Model 2


Recommended Games (Fighter 3D):

Pit Fighter

Holosseum

Killer Instinct

Killer Instinct 2

Killer Instinct (SNES bootleg)

Tattoo Assassins

Fighting Vipers

Fighting Vipers 2

War Gods

Last Bronx

Mace: The Dark Age

Beastorizer

BioFreaks

Rival Schools: United By Fate

Bloody Roar 2

Daraku Tenshi - The Fallen Angels

Spikeout

Spikeout Final Edition

Spikers Battle

Toy Fighter

Moero Justice Gakuen

Jingi Storm


Romset: 38400 kb / 13 files / 14.9 zip




MAME XML Output:

       <game name="lastbrnx" sourcefile="model2.c">
              <description>Last Bronx (Export, Revision A)</description>
              <year>1996</year>
              <manufacturer>Sega</manufacturer>
              <rom name="epr-19061a.15" size="524288" crc="c0aebab2" sha1="fa63081b0aa6f02c3d197485865ee38e9c78b43d" region="maincpu" offset="0"/>
              <rom name="epr-19062a.16" size="524288" crc="cdf597e8" sha1="a85ca36a537ba21d11ef3cfdf914c2c93ac5e68f" region="maincpu" offset="2"/>
              <rom name="mpr-19050.11" size="4194304" crc="e6af2b61" sha1="abdf7aa4c594f0916d4335c70fdd67dc6b1f4630" region="user1" offset="0"/>
              <rom name="mpr-19051.12" size="4194304" crc="14b88961" sha1="bec22f657c6d939c095b99ca9c6eb44b9683fd72" region="user1" offset="2"/>
              <rom name="mpr-19048.9" size="4194304" crc="02180215" sha1="cc5f8e61fee07aa4fc5bfe2d011088ee523c77c2" region="user1" offset="800000"/>
              <rom name="mpr-19049.10" size="4194304" crc="db7eecd6" sha1="5955885ad2bfd69d7a2c4e1d1df907aca41fbdd0" region="user1" offset="800002"/>
              <rom name="mpr-19052.17" size="4194304" crc="d7f27216" sha1="b393af96522306dc2e055aea1e837979f41940d4" region="user2" offset="0"/>
              <rom name="mpr-19053.21" size="4194304" crc="1f328465" sha1="950a92209b7c24f66db62c31627a1f1d52721f1e" region="user2" offset="2"/>
              <rom name="mpr-19055.27" size="2097152" crc="85a57d49" sha1="99c49fe135dc46fa861337b5bac654ae8478778a" region="user3" offset="0"/>
              <rom name="mpr-19054.25" size="2097152" crc="05366277" sha1="f618e2b9b26a1f7eccebfc8f8e17ef8ad9029be8" region="user3" offset="2"/>
              <rom name="mpr-19056.31" size="524288" crc="22a22918" sha1="baa039cd86650b6cd81f295916c4d256e60cb29c" region="audiocpu" offset="80000"/>
              <rom name="mpr-19057.32" size="4194304" crc="64809438" sha1="aa008f83e1eff0daafe01944248ebae6054cee9f" region="scsp" offset="0"/>
              <rom name="mpr-19058.34" size="4194304" crc="e237c11c" sha1="7c89cba757bd58747ed0d633b2fe7ef559fcd15e" region="scsp" offset="400000"/>
              <chip type="cpu" tag="maincpu" name="i960KB" clock="25000000"/>
              <chip type="cpu" tag="audiocpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="dsp" name="ADSP21062" clock="40000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="scsp" name="SCSP"/>
              <display tag="screen" type="raster" rotate="0" width="496" height="384" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="4" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="8192"/>
       </game>
 
 


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