le2: MAME ROM Information. History:
Lethal Enforcers II - Gun Fighters (c) 1994 Konami.
Western style shooting game featuring digitized characters. The game consists of 5 stages : Bank Robbery, Stage Hold-Up, Saloon Showdown, Train Robbery, and Hide-Out.
The player begins the game holding the rank of Sheriff, but if too many innocents or fellow lawmen are killed, the player can be demoted to Deputy or even Posse member. Complete a stage without killing any innocents, and the player is promoted to Deputy Marshal, further success can eventually lead to the player being promoted to the level of U.S. Marshal.
The player's gun can hold up to 6 bullets at a time. On each stage, there are special items that can be shot to reveal better weaponry, such as double rigs, rifles, 50 caliber sharps, shotguns, gatling guns and cannon. The gatling guns and cannon can only be used once but the double rigs, rifles, 50 caliber sharps and shotguns can be reloaded the same way as your regular 6-gun. Once a life is lost, any additional weapons are lost and the player is once again armed with only a 6-gun.
- TECHNICAL -
Konami GX hardware
Game ID : GX312
Main CPU : 68EC020 (@ 24 Mhz)
Sound CPU : 68000 (@ 9.2 Mhz)
Sound Chips : (2x) K054539 (@ 48 Khz)
Screen orientation : Horizontal
Video resolution : 288 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 8192
Players : 4
Control : lightgun
Buttons : 3
- TRIVIA -
Released in March 1994.
This game is known as "Lethal Enforcers II - The Western" in Japan.
- UPDATES -
The US version is slightly different, it has the "Recycle It, Don't Trash It!" screen.
- TIPS AND TRICKS -
Unlike the first game, some enemies here can take 2 shots to kill, depending on how you hit them.
The bosses on the 3rd stage (the saloon showdown) are 3 gunslingers who need to be shot in the order that they try to draw their guns one after another, and if you fail to take them down properly, you'll have to try again. This can be very difficult to clear when two people are playing, since 6 gunslingers will appear, 3 for each player, and if one player fails, both players will have to face the gunslingers on their side again!
On the 3rd area of the 5th stage (the hideout in the mining compound), you can shoot and break the cable for the mine elevator to reduce the number of enemies who appear in it.
- SERIES -
1. Lethal Enforcers (1992)
2. Lethal Enforcers II - Gun Fighters (1994)
3. Lethal Enforcers 3 (2005)
- STAFF -
* Staff : Yoshiaki Hatano, Jun Narita, Steve Johnson, Tetsuya Wada, T. Sekito, Yuichi Sakakura, Masahiro Ueno, Norio Takemoto, A. Nonami, H. Matsuura, T. Murayama, T. Maki, Toshiyuki Kakuta
* Cast : Angela Wolf, Bill Lenkowski, Bonnie Geils, Dan Monaghan, Debbie Puglia, George Limonez, Jennifer Lenarz, John Malek, Josie Nawrot, Juan Venecia, Jun Narita, Kathie McCarthy, Kay Wolf Jones, Kevin O'Donohue, Laura Fanella, Linda Nelson, Mark Porwit, Marlyse Cohen, Masahiro Ueno, Matt Chang, Meg Benes, Michael Blaustein, Michael Koziol, Michael Rudowicz, Michael Smith, Mike Gallo, Mike Rubin, Morlot Williams, Norio Takemoto, Patrick Kamka, Randy Severin, Renee Henry, Rich Wisniewski, Richard Rush, Rudy Rivera, Steve Bolf, Steve Jackson, Steve Johnson, Tetsuya Wada, Tina Ferguson, Xyla Gatilao, Yoshiaki Hatano
- PORTS -
* Consoles :
Sega Mega Drive (1994)
Sega Mega-CD (1994)
Sony PlayStation (1997, "Lethal Enforcers I & II")
- SOURCES -
Game's rom.
Machine's picture.
MAME Info:
0.67 [R. Belmont, Phil Stroffolino, Olivier Galibert]
Artwork available
WIP:
- 29th December 2010: Mr. Do - Cleaned up and added the instruction card for Lethal Enforcers II; thanks to Vintage Arcade for loaning it out for scanning.
- 0.137u1: Improved text layer in Lethal Enforcers II [David Haywood]: Set display enable to be ON by default. LE2 doesn't turn it on until after the test screens, which would seem to indicate that the register should default to on, otherwise they're always invisible. Added a kludge to use the right palette for the text layer in LE2, i haven't checked, but I wonder if this could also be related to internal defaults for the mixer chip which the game doesn't change. This allows you to see the ram/rom tests anyway, which is better than an invisible startup.
- 0.137: David Haywood fixed clone Lethal Enforcers II (ver JAA) - Game now playable. Changed description of clone 'Lethal Enforcers II: Gun Fighters (ver JAA)' to 'Lethal Enforcers II: The Western (ver JAA)'.
- 0.131: Derrick Renaud fixed P2 gun reload in Lethal Enforcers II.
- 0.127u8: R. Belmont fixed gun reload in Lethal Enforcers II.
- 0.98u1: Changed description to 'Lethal Enforcers II: Gun Fighters (ver EAA)' to '(ver EAA)', '(US ver UAA)' to '(ver UAA)' and '(Japan ver JAA)' to '(ver JAA)'.
- 0.97u5: Changed description to 'Lethal Enforcers II: Gun Fighters (Europe ver EAA)' and clones '(ver UAA)' to '(US ver UAA)' and '(ver JAA)' to '(Japan ver JAA)'.
- 0.82u1: Added clone Lethal Enforcers II: Gun Fighters (ver JAA).
- 0.68: Added clone Lethal Enforcers II: Gun Fighters (Ver UAA).
- 23rd April 2003: Brian Troha added the USA version of Lethal Enforcers II to the Konami GX driver.
- 0.67: Brian Troha added Lethal Enforcers II: Gun Fighters (Ver EAA) (Konami 1994).
- 18th March 2002: Guru - Dumped Lethal Enforcers II (Konami 1994) from Pelle.
- 11th March 2003: R. Belmont sent in a Konami System GX driver supporting Lethal Enforcers 2, Gokujou Parodius, Taisen Puzzle-Dama, Sexy Parodius, Daisu-Kiss and Taisen Tokkae-Dama.
- 10th March 2002: R. Belmont reported some more progress with the Konami GX system driver. Alpha blending is working fine and the priorities are sorted out.
- 17th August 2001: R. Belmont sent in some pictures of a work-in-progress Konami System GX driver. The sound is fully emulated but there are some graphics problems in the 3 games that are working (Gokujou Parodius, Twinbee Yahoo! and Sexy Parodius) and the rest of the games suffer from unemulated protection.
LEVELS: 5
Recommended Games (Western):
Gun Fight
Boot Hill
Dead Eye
Sheriff
Indian Battle
Lasso
Pioneer Balloon
Wild Western
The Tin Star
Bank Panic
Cheyenne
Wanted
Wild Gunman (PlayChoice-10)
Gun.Smoke
Express Raider
Iron Horse
Ninja Kazan
Showdown
Yukon
Blood Bros.
Sunset Riders
Sunset Riders (bootleg of Megadrive version)
Heated Barrel
Wild West C.O.W.-Boys of Moo Mesa
Lethal Enforcers II: Gun Fighters
Charlie Ninja
Bang!
Rapid Fire (Western)
Recommended Games (Shooting 3):
Operation Wolf
Operation Wolf 3
Operation Thunderbolt
Cabal
Beast Busters
Beast Busters 2nd Nightmare
Dynamite Duke
Guts n' Glory (Machine Gun)
Line of Fire
Mechanized Attack
Rambo III
NAM-1975
Space Gun
Spinal Breakers
Steel Gunner
Steel Gunner 2
Rail Chase
Rail Chase 2
Terminator 2 - Judgment Day
G.I. Joe
Lethal Enforcers
Lethal Enforcers II: Gun Fighters
Riot
Alien3: The Gun
Born To Fight
Dragon Gun
Jurassic Park
Jurassic Park 3
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Locked 'n Loaded
Lord of Gun
Revolution X
Target Hits
Virtua Cop
Virtua Cop 2
Crypt Killer
Mobil Suit Gundam Final Shooting
Time Crisis
Zombie Raid
Area 51
Maximum Force
Area 51 / Maximum Force Duo
Area 51: Site 4
Crazy Fight
Lethal Justice
Police Trainer
House of the Dead
House of the Dead 2
The House of the Dead III
Behind Enemy Lines
CarnEvil
Teraburst
Flame Gunner
Golgo 13
Golgo 13 Kiseki no Dandou
Invasion - The Abductors
OutTrigger
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Death Crimson OX
Gun Spike
Silent Scope
Silent Scope 2
Silent Scope EX
The Typing of the Dead
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Lupin The Third - The Shooting
Ranger Mission
Romset: 20225 kb / 17 files / 11.2 zip
MAME XML Output:
   | <game name="le2" sourcefile="konamigx.c" romof="konamigx"> |
   |    | <description>Lethal Enforcers II: Gun Fighters (ver EAA)</description> |
   |    | <year>1994</year> |
   |    | <manufacturer>Konami</manufacturer> |
   |    | <rom name="300a01.34k" merge="300a01.34k" size="131072" crc="d5fa95f5" sha1="c483aa98ff8ef40cdac359c19ad23fea5ecc1906" region="maincpu" offset="0"/> |
   |    | <rom name="312eaa05.26b" size="131072" crc="875f6561" sha1="8ede0697ff91134011f9fb5eb26e596cbc6e8f12" region="maincpu" offset="200000"/> |
   |    | <rom name="312eaa04.28b" size="131072" crc="d5fb8d30" sha1="824d6a43bed5aff2f65096922620ff5bff3b29f9" region="maincpu" offset="200001"/> |
   |    | <rom name="312eaa03.30b" size="131072" crc="cfe07036" sha1="cd7181ace76feb0e684a51db488b64b86ced5f55" region="maincpu" offset="200002"/> |
   |    | <rom name="312eaa02.33b" size="131072" crc="5094b965" sha1="cb597b663c49d0f63af770fd6ce344e5df9a1ed9" region="maincpu" offset="200003"/> |
   |    | <rom name="312b06.9c" size="131072" crc="a6f62539" sha1="b333e02c55237a0429d8c5386ec68b67797a1107" region="soundcpu" offset="0"/> |
   |    | <rom name="312b07.7c" size="131072" crc="1aa19c41" sha1="5b879fb17ac514f266e63db6af50f2f4af7da32c" region="soundcpu" offset="1"/> |
   |    | <rom name="312a14.17h" size="2097152" crc="dc862f19" sha1="8ec9f8715b622462fb8c79a48162c161eb9fe13b" region="gfx1" offset="0"/> |
   |    | <rom name="312a12.22h" size="2097152" crc="98c04ddd" sha1="7bc7af21625466e75003da9fd950437249e75b78" region="gfx1" offset="1"/> |
   |    | <rom name="312a15.15h" size="2097152" crc="516f2941" sha1="07415fec2d96fe6b707f801a9e9e963186d83d6a" region="gfx1" offset="400000"/> |
   |    | <rom name="312a13.20h" size="2097152" crc="16e5fdaa" sha1="f04e09ee4207eb2bd67533997d36f4b3cf42a439" region="gfx1" offset="400001"/> |
   |    | <rom name="312a08.33g" size="2097152" crc="29015d56" sha1="7273270804ecefd8f59469c2c2a8a89fb045a12b" region="gfx2" offset="0"/> |
   |    | <rom name="312a09.30g" size="2097152" crc="b2c5d6d5" sha1="8248612275ca862c6688de5c6f24f37aeb3f9fe5" region="gfx2" offset="2"/> |
   |    | <rom name="312a10.28g" size="2097152" crc="3c570d04" sha1="ebbf7d28726e98c8895c9bf901f8b2dd38018c77" region="gfx2" offset="4"/> |
   |    | <rom name="312a11.25g" size="2097152" crc="5f474357" sha1="1f6d99f1ea69e07a65731ea4eae5917452cfcab6" region="gfx2" offset="6"/> |
   |    | <rom name="312a17.9g" size="2097152" crc="ed101448" sha1="ef1342f37fbbb092eddee0c237b40989ad42cf26" region="shared" offset="0"/> |
   |    | <rom name="312a18.7g" size="1048576" crc="5717abd7" sha1="d304d733e7fca0363ea6b3872c2d3bbe4edf1179" region="shared" offset="200000"/> |
   |    | <rom name="le2.nv" size="128" crc="fec3bc2e" sha1="64040364d7db12f54e5c11f28a28e030bcf9a0f7" region="eeprom" offset="0"/> |
   |    | <chip type="cpu" tag="maincpu" name="68EC020" clock="24000000"/> |
   |    | <chip type="cpu" tag="soundcpu" name="68000" clock="8000000"/> |
   |    | <chip type="cpu" tag="dasp" name="TMS57002" clock="12500000"/> |
   |    | <chip type="audio" tag="lspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="rspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="konami1" name="K054539" clock="48000"/> |
   |    | <chip type="audio" tag="konami2" name="K054539" clock="48000"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="288" height="224" refresh="59.185606" pixclock="7757575" htotal="512" hbend="24" hbstart="312" vtotal="256" vbend="16" vbstart="240" /> |
   |    | <sound channels="2"/> |
   |    | <input players="4" buttons="3" coins="2" service="yes"> |
   |    |    | <control type="joy" ways="8"/> |
   |    |    | <control type="lightgun" minimum="0" maximum="255" sensitivity="35" keydelta="15"/> |
   |    | </input> |
   |    | <dipswitch name="Stereo" tag="SYSTEM_DSW" mask="16777216"> |
   |    |    | <dipvalue name="Stereo" value="16777216" default="yes"/> |
   |    |    | <dipvalue name="Mono" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coin Mechanism" tag="SYSTEM_DSW" mask="33554432"> |
   |    |    | <dipvalue name="Common" value="33554432" default="yes"/> |
   |    |    | <dipvalue name="Independent" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Stage Select" tag="SYSTEM_DSW" mask="67108864"> |
   |    |    | <dipvalue name="Off" value="67108864" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Mirror" tag="SYSTEM_DSW" mask="134217728"> |
   |    |    | <dipvalue name="Off" value="0" default="yes"/> |
   |    |    | <dipvalue name="On" value="134217728"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Flip Screen" tag="SYSTEM_DSW" mask="268435456"> |
   |    |    | <dipvalue name="Off" value="268435456" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unknown" tag="SYSTEM_DSW" mask="536870912"> |
   |    |    | <dipvalue name="Off" value="536870912" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unknown" tag="SYSTEM_DSW" mask="1073741824"> |
   |    |    | <dipvalue name="Off" value="1073741824" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unknown" tag="SYSTEM_DSW" mask="2147483648"> |
   |    |    | <dipvalue name="Off" value="2147483648" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="8192"/> |
|
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