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lottofun: MAME ROM Information.


History:

Lotto Fun (c) 1987 H.A.R. Management.


Lotto Fun is a 'ping pong balls in a blower' type lottery game.


- TECHNICAL -


Main CPU : M6809 (@ 1 Mhz)

Sound CPU : M6808 (@ 894.75 Khz)

Sound Chips : DAC (@ 894.75 Khz)


Screen orientation : Horizontal

Video resolution : 292 x 240 pixels

Screen refresh : 60.00 Hz

Palette Colors : 16


Players : 1

Control : 8-way joystick


- SERIES -


1. Lotto Fun (1987)

2. Lotto Fun 2 (1993)


- STAFF -


Graphics by : Jeff Lee


- SOURCES -


Game's rom.




MAME Info:

0.31 [Mike Balfour]


SETUP and TEST MODE:

- When you see "MEMORY PROTECT SWITCH MUST BE DOWN!", hit F1 to proceed.


Bugs:

- After a few games, throws a CALL OPERATOR error. Luigi30 (ID 01041)


WIP:

- 0.131u3: Luigi30 added missing coin lockout to Lotto Fun.

- 0.95u3: Changed cpu1 roms addresses from $0-8000 to $10000-18000.

- 0.37b7: Re-added Lotto Fun. Nicola wrote: Some time ago I (Nicola) mistakenly removed Lotto Fun because I thought it was a gambling machine. After some more careful evaluation, it is evident that this is a game of skill, therefore it is now supported again. This was my mistake and I apologize for that.

- 0.36RC1: This game was removed from MAME. Nicola wrote: Note that a "gambling machine" is different from a "video game with a gambling theme". The discrimination is strictly a technical one, not a moral one (a gambling machine gives back money/tokens/tickets, a video game does not).

- 0.31: Mike Balfour added Lotto Fun (H.A.R. Management 1987). Known issues: Sometimes you have to press F1 to proceed after the first screen.

- 15th July 1995: Rob Latch dumped Lotto Fun.


LEVELS: 1 (endless)


Recommended Games:

Lotto Fun 2


Romset: 52 kb / 13 files / 18.1 zip




MAME XML Output:

       <game name="lottofun" sourcefile="williams.c">
              <description>Lotto Fun</description>
              <year>1987</year>
              <manufacturer>H.A.R. Management</manufacturer>
              <rom name="vl7a.dat" size="4096" crc="fb2aec2c" sha1="73dc6a6dfe9ba51e3612b6d912bd7af1d5782296" region="maincpu" offset="d000"/>
              <rom name="vl7c.dat" size="4096" crc="9a496519" sha1="ae98dadcb63a33c796a3e3083d4b5bc957873cbc" region="maincpu" offset="e000"/>
              <rom name="vl7e.dat" size="4096" crc="032cab4b" sha1="87bdd0fd58b12e39efaadcf6e82744886a9292e9" region="maincpu" offset="f000"/>
              <rom name="vl4e.dat" size="4096" crc="5e9af236" sha1="6f26c9be6da6f1195a4569f003a010d3f2e0c24d" region="maincpu" offset="10000"/>
              <rom name="vl4c.dat" size="4096" crc="4b134ae2" sha1="86756e1d8de113571857818a98d347789c003339" region="maincpu" offset="11000"/>
              <rom name="vl4a.dat" size="4096" crc="b2f1f95a" sha1="89166cdf4aff5e5a8cc4ea6ba589ce095de82f57" region="maincpu" offset="12000"/>
              <rom name="vl5e.dat" size="4096" crc="c8681c55" sha1="ac63e53a958f63bd0a05f36303c1aa777aee799d" region="maincpu" offset="13000"/>
              <rom name="vl5c.dat" size="4096" crc="eb9351e0" sha1="c66477ca0b3ed95708eb478fb992833beda1a4f8" region="maincpu" offset="14000"/>
              <rom name="vl5a.dat" size="4096" crc="534f2fa1" sha1="c034aa037ef6bc7cd2ed85da7531fd8efb7083e4" region="maincpu" offset="15000"/>
              <rom name="vl6e.dat" size="4096" crc="befac592" sha1="548cb1f0bc178eeada144c443545f7545c90b6a6" region="maincpu" offset="16000"/>
              <rom name="vl6c.dat" size="4096" crc="a73d7f13" sha1="833ff14c33635b61e1bd45b2878a4f6c9e18bf82" region="maincpu" offset="17000"/>
              <rom name="vl6a.dat" size="4096" crc="5730a43d" sha1="8acadf105dc373bf2b3087ccc1667b872452c913" region="maincpu" offset="18000"/>
              <rom name="vl2532.snd" size="4096" crc="214b8a04" sha1="45f06b44a605cca6b293b20cfea4763b469254b8" region="soundcpu" offset="f000"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="1000000"/>
              <chip type="cpu" tag="soundcpu" name="M6808" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="wmsdac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="292" height="240" refresh="60.096154" pixclock="8000000" htotal="512" hbend="6" hbstart="298" vtotal="260" vbend="7" vbstart="247" />
              <sound channels="1"/>
              <input players="1" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="0"/>
       </game>
 
 


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