m21: MAME ROM Information. History:
Black Jack (c) 1976 Mirco.
A blackjack game. The goal is to get closest to 21 without going over. If your score is higher than the dealer or he busts, then you win. To hit a blackjack, you must score 21 in 2 cards.
- TECHNICAL -
Main CPU : 8080 (@ 559.062 Khz)
Sound Chips : Discrete circuitry
Players : 4
Buttons : 3
- TRIVIA -
Released in June 1976.
- SOURCES -
Game's rom.
MAME Info:
0.139u4 [Siftware]
0.60 [EMUL8, Dan Boris]
WIP:
- 0.141u3: hap fixed sound tones never stop playing in Hit Me.
- 0.139u4: Siftware added Hit Me (set 1). Changed description of 'Hit Me' to 'Hit Me (set 2)'. Renamed (hitme) to (hitme1).
- 0.135u3: Fabio Priuli added driver data struct and save states to Hit Me driver.
- 0.129u5: Incog changed description to '21 (Mirco)' andyear to 1976. Renamed (mblkjack) to (m21).
- 0.100: Aaron Giles fixed graphics decode in Hit Me.
- 0.80u2: Aaron Giles fixed bug in 555 timer that led to whiny noise in Hit Me. Removed 'Game Speed (analog)' and 'Card Width (analog)' dipswitches.
- 17th March 2004: Aaron Giles - Derrick Renaud managed to figure out why Hit Me was whining, which is a relief because at 22kHz it sounded pretty annoying.
- 0.80u1: Aaron Giles added discrete sound support for Hit Me. Fixed incorrect video (missing scanlines and inverting logic). Added controls to handle card width and game/sound speed. Cleaned up memory maps. Changed visible area to 320x190 and added dipswitches 'Game Speed (analog)' and 'Card Width (analog)'.
- 9th March 2004: Aaron Giles - I've been talking to Derrick Renaud about the discrete sound system and how I can start getting involved. Derrick suggested to look at Ramtek's Hit Me, but it had some tricks all its own. I had to add a D-type flip-flop primitive. I think I've finally got it working now. While I had the schematics handy, I took some extra time to fix up some video and memory map issues in the driver.
- 0.74u2: Added clone Black Jack (Mirco).
- 27th September 2003: MASH added clone Black Jack (Micro).
- 0.60: EMUL8 and Dan Boris added Hit Me (RamTek 1976).
Romset: 3 kb / 6 files / 3.01 zip
MAME XML Output:
   | <game name="m21" sourcefile="hitme.c" cloneof="hitme" romof="hitme"> |
   |    | <description>21 (Mirco)</description> |
   |    | <year>1976</year> |
   |    | <manufacturer>Mirco Games</manufacturer> |
   |    | <rom name="mirco1.bin" size="512" crc="aa796ad7" sha1="2908bdb4ab17a2f5bc4da2f957906bf2b57afa50" region="maincpu" offset="0"/> |
   |    | <rom name="hm2.c7" size="512" crc="25d47ba4" sha1="6f3bb4ca6918dc07f37d0c0c7fe5ec53aa7171a5" region="maincpu" offset="200"/> |
   |    | <rom name="hm4.d7" size="512" crc="f8bfda8d" sha1="48bbc106f8d80d6c1ad1a2c1575ce7d6452fbe9d" region="maincpu" offset="400"/> |
   |    | <rom name="hm6.e7" size="512" crc="8aa87118" sha1="aca395a4f6a1981cd89ca99e05935d72adcb69ca" region="maincpu" offset="600"/> |
   |    | <rom name="hmcg.h7" merge="hmcg.h7" size="512" crc="818f5fbe" sha1="e2b3349e51ba57d14f3388ba93891bc6274b7a14" region="gfx1" offset="0"/> |
   |    | <chip type="cpu" tag="maincpu" name="8080" clock="559062"/> |
   |    | <chip type="audio" tag="mono" name="Speaker"/> |
   |    | <chip type="audio" tag="discrete" name="DISCRETE"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="320" height="190" refresh="60.000000" /> |
   |    | <sound channels="1"/> |
   |    | <input players="4" buttons="3" coins="1"> |
   |    | </input> |
   |    | <dipswitch name="Extra Hand On Natural" tag="IN2" mask="1"> |
   |    |    | <dipvalue name="Off" value="0" default="yes"/> |
   |    |    | <dipvalue name="On" value="1"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Number of Chips" tag="IN4" mask="7"> |
   |    |    | <dipvalue name="5 Chips" value="0"/> |
   |    |    | <dipvalue name="10 Chips" value="1"/> |
   |    |    | <dipvalue name="15 Chips" value="2"/> |
   |    |    | <dipvalue name="20 Chips" value="3"/> |
   |    |    | <dipvalue name="25 Chips" value="4"/> |
   |    |    | <dipvalue name="30 Chips" value="5"/> |
   |    |    | <dipvalue name="35 Chips" value="6"/> |
   |    |    | <dipvalue name="40 Chips" value="7" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Number of Hands" tag="IN5" mask="7"> |
   |    |    | <dipvalue name="5 Hands" value="0" default="yes"/> |
   |    |    | <dipvalue name="10 Hands" value="1"/> |
   |    |    | <dipvalue name="15 Hands" value="2"/> |
   |    |    | <dipvalue name="20 Hands" value="3"/> |
   |    |    | <dipvalue name="25 Hands" value="4"/> |
   |    |    | <dipvalue name="30 Hands" value="5"/> |
   |    |    | <dipvalue name="35 Hands" value="6"/> |
   |    |    | <dipvalue name="40 Hands" value="7"/> |
   |    | </dipswitch> |
   |    | <adjuster name="Game Speed" default="30"/> |
   |    | <adjuster name="Card Width" default="50"/> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2"/> |
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