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mizubaku: MAME ROM Information.


History:

Mizubaku Daibouken (c) 1990 Taito.


- TECHNICAL -


Taito F2 System hardware

Game ID : C49 (F2-System No. 7)


Main CPU : 68000 (@ 12 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : YM2610 (@ 8 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in September 1990.


The title of this game translates from Japanese as 'Great Waterbomb Adventure'.


This game is known outside Japan as "Liquid Kids".


Hipopo, the main character, appears in "Bubble Symphony" as a special character and in "Bubble Memories" as a giant bonus item. One of the secret rooms is built in the image of Tiki, the kiwi from "The New Zealand Story".


Zuntata Records released a limited-edition soundtrack album for this game (Zuntata History L'ab-normal 1st - ZTTL-0038) on 01/04/1999.


- TIPS AND TRICKS -


* Teddy Bear Cheat : In the demo mode (after the title screen), press 20 times the bubble button and a cute picture of a bear will appear in the left bottom of the screen.


- PORTS -


* Consoles :

NEC PC-Engine (1992)

Sega Saturn (1998)

Sony PlayStation 2 [JP] (August 25, 2005; "Taito Memories Gekan [Model SLPM-66092]")

Sony PlayStation 2 (2005, "Taito Memories Vol. 2")


- SOURCES -


Game's rom.




MAME Info:

0.34b8 [Brad Oliver]


WIP:

- 0.138u2: Stefan Lindberg and Dumping Union added PCB locations to Liquid Kids.

- 0.108u4: Robzia fixed flipscreen mode for Liquid Kids and other games using the same Taito graphics chips.

- 0.100u4: Bryan McPhail fixed flipscreen in TC0100, which improves Liquid Kids.

- 0.98u1: Bryan McPhail fixed one of the TC360 sprite blending modes (used in Pulirula round 2 and Liquid Kids attract mode).

- 0.89u1: Bryan McPhail added TC0360PRI blending modes to the games with rotation layers. This includes Pulirula & Liquid Kids. One of the blending modes is new to these games (not used in Gun Frontier) and I have no way to verify it's actually correct - someone with a working board will need to verify (Liquid Kids: Fish going in water in attract mode, Pulirula: Crystals on level 2).

- 0.56: Fixed rom names.

- 0.37b5: Added 'Difficulty' and 'Unused' dipswitches.

- 0.36RC2: Added 'Cabinet' dipswitch.

- 0.35RC2: Added clone Liquid Kids (US). Yasuhiro Ogawa added clone Mizubaku Daibouken (Japan). Changed parent description to 'Liquid Kids (World)'.

- 0.35b3: Eugenio De Renzi added high score saving to Liquid Kids.

- 0.34b8: Brad Oliver added Liquid Kids (Taito 1990).


LEVELS: 17


Other Emulators:

* FB Alpha

* Raine


Recommended Games (Platform Extra):

Flicky

Pac-Land

Pac-Land (United Amusements PC Engine)

Son Son

Road Runner

Vs. Super Mario Bros

Super Mario Bros. (PlayChoice-10)

Super Mario Bros. 2 (PlayChoice-10)

Super Mario Bros. 3 (PlayChoice-10)

Super Mario World

Wiz

Alex Kidd: The Lost Stars

Athena

The Goonies (PlayChoice-10)

Vs. The Goonies

Legend

Red Robin

Wonder Boy

Wonder Boy in Monster Land

Wonder Boy III - Monster Lair

Chip'n Dale: Rescue Rangers (PlayChoice-10)

Psychic 5

Psycho Soldier

Shadowland

Tricky Doc

Wardner

Bonze Adventure

Dynamite Dux

Hard Head

Hard Head 2

Konek-Gorbunok

The NewZealand Story

Fantasy Land

Keith Courage In Alpha Zones

Legend of Hero Tonma

Marvel Land

Toki

Willow

Blue's Journey

Hammerin' Harry

Liquid Kids

Mega Twins

Nemo

Yo! Noid (PlayChoice-10)

Caveman Ninja / Joe & Mac

Ninja Clowns

PuLiRuLa

Rockin' Kats (PlayChoice-10)

The Simpsons

Three Wonders - Midnight Wanderers

The Addams Family (Nintendo Super System)

Asterix

Kid Chameleon (Mega-Tech)

Aladdin

J. J. Squawkers

Magical Cat Adventure

Spin Master / Miracle Adventure

B.C. Kid

Battle Toads

Recalhorn

Super Trio

Top Hunter - Roddy & Cathy

Charlie Ninja


Romset: 2624 kb / 9 files / 1.05 zip




MAME XML Output:

       <game name="mizubaku" sourcefile="taito_f2.c" cloneof="liquidk" romof="liquidk">
              <description>Mizubaku Daibouken (Japan)</description>
              <year>1990</year>
              <manufacturer>Taito Corporation</manufacturer>
              <rom name="c49-09.ic47" merge="c49-09.ic47" size="131072" crc="6ae09eb9" sha1="0f2527a1b231ecf8c6a937bf56d1245fdd270695" region="maincpu" offset="0"/>
              <rom name="c49-11.ic48" merge="c49-11.ic48" size="131072" crc="42d2be6e" sha1="c7953af2a561159d739d05dc06a4c905b6c40e64" region="maincpu" offset="1"/>
              <rom name="c49-10.ic45" merge="c49-10.ic45" size="131072" crc="50bef2e0" sha1="54afd46dde81ac0fc272417c53aba1e9e8c90606" region="maincpu" offset="40000"/>
              <rom name="c49-13.ic46" size="131072" crc="2518dbf9" sha1="c5975d3bfbfbb34b37b5da1d1cd2adf3491f9196" region="maincpu" offset="40001"/>
              <rom name="c49-03.ic76" merge="c49-03.ic76" size="524288" crc="c3364f9b" sha1="3512a8c352df8b8f19590c859afb8fdec758eb91" region="gfx1" offset="0"/>
              <rom name="c49-01.ic54" merge="c49-01.ic54" size="524288" crc="67cc3163" sha1="f898d52c136f07497ec6be214f016cbadc700055" region="gfx2" offset="0"/>
              <rom name="c49-02.ic53" merge="c49-02.ic53" size="524288" crc="d2400710" sha1="082aa0336dbc066d8bb0dd6eb362340f49e87b67" region="gfx2" offset="80000"/>
              <rom name="c49-08.ic32" merge="c49-08.ic32" size="65536" crc="413c310c" sha1="cecb1c0c9fe3c8b744f95ce29009650a289107ab" region="audiocpu" offset="0"/>
              <rom name="c49-04.ic33" merge="c49-04.ic33" size="524288" crc="474d45a4" sha1="20cb818d753a185973098007e645f1aa75c5528d" region="ymsnd" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2610" clock="8000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Cabinet" tag="DSWA" mask="1">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSWA" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSWA" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSWA" mask="48">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSWA" mask="192">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="192" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="128"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSWB" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Medium" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSWB" mask="12">
                     <dipvalue name="30k and 100k" value="12" default="yes"/>
                     <dipvalue name="30k and 150k" value="8"/>
                     <dipvalue name="50k and 250k" value="4"/>
                     <dipvalue name="50k and 350k" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSWB" mask="48">
                     <dipvalue name="2" value="32"/>
                     <dipvalue name="3" value="48" default="yes"/>
                     <dipvalue name="4" value="0"/>
                     <dipvalue name="5" value="16"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSWB" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Upright Controls" tag="DSWB" mask="128">
                     <dipvalue name="Single" value="128"/>
                     <dipvalue name="Dual" value="0" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="4096"/>
       </game>
 
 


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