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mlander: MAME ROM Information.


History:

Moon Lander (c) 1980 Leisure Time Electronics.


- SOURCES -


Game's ROM.




MAME Info:

0.08 [Nicola Salmoria, Michael Strutts]


Artwork available

Samples required


NOTE:

- A free credit is awarded on the first docking of the first game.


WIP:

- 7th December 2009: Mr. Do - Thanks to some great photos as Derek's Basement Arcade, I added in instruction cards to the bezels for Lunar Rescue.

- 2nd May 2009: Mr. Do - Antny did an awesome job on the really flaky Lunar Rescue artwork, which we had courtesy of the BYOAC/CAG artwork.

- 0.125u9: Gyrovision and David Haywood added clone Moon Lander (bootleg of Lunar Rescue).

- 0.123u1: RansAckeR added DIP locations for Lunar Rescue. Changed 'Unknown' dipswitches to 'Unused'.

- 0.113u2: Changed 8080 CPU clock speed to 1996800 Hz, visible area to 224x260 and VSync to 59.541985 Hz.

- 0.109u1: Robert correct samples being used in Lunar Rescue and clones. Changed SN76477 to Speaker sound and added samples (alienexplosion, rescueshipexplosion, beamgun, thrust, bonus2, bonus3.wav, shootingstar, stepl and steph.wav).

- 0.107: David Haywood added clone Lunar Rescue (Model Racing bootleg).

- 18th March 2006: Corrado Tomaselli dumped Lunar Rescue (Model Racing bootleg).

- 0.61: Changed palettesize back to 8 colors.

- 0.58: Changed palettesize from 8 to 32770 colors.

- 0.37b1: Added SN76477 sound (samples 0.wav and 10 - 18.wav are no longer needed).

- 0.36RC2: Zsolt Vasvari fixed colors in Lunar Rescue. Added color prom. Changed palettesize to 8 colors.

- 0.35b3: Changed description of clone 'Galaxy Rescue (bootleg?)' to 'Galaxy Rescue'.

- 0.34b8: David Winter added clone Galaxy Rescue (bootleg?).

- 0.25: Valerio Verrando fixed the Space Invaders driver to include high score saving and 100% arcade-perfect colors for Lunar Rescue; since some bootleg machines did not use this colorful overlay, Destination Earth retains the Space Invaders color scheme. Game is playable with accurate colors and sound. Control: Arrows = Move around, CTRL = Fire and T = Activate Tilt. Known issues: A free credit is awarded on the first docking of the first game.

- 0.08: Nicola Salmoria added Lunar Rescue (Taito 1979) and clone Destination Earth (bootleg 1979).


Other Emulators:

* AAE

* HiVE

* Laser

* Retrocade

* Sparcade

* Tickle

* VAntAGE


Recommended Games (Moon):

Lunar Lander

Lunar Rescue

Moonwar

Moon Patrol

Seicross

Horizon

Mag Max


Romset: 13 kb / 7 files / 9.48 zip




MAME XML Output:

       <game name="mlander" sourcefile="8080bw.c" cloneof="lrescue" romof="lrescue">
              <description>Moon Lander (bootleg of Lunar Rescue)</description>
              <year>1980</year>
              <manufacturer>bootleg (Leisure Time Electronics)</manufacturer>
              <rom name="ml1.u36" size="2048" crc="69df529a" sha1="ded3b4a04e28dc341b1fc5a8880bc48aa332bdb5" region="maincpu" offset="0"/>
              <rom name="ml2.u35" size="2048" crc="3b503337" sha1="d1056c0161d481202996811503e9970d0a0c9147" region="maincpu" offset="800"/>
              <rom name="ml3.u34" size="2048" crc="64e53458" sha1="629f2434eea4d31dc9db0ee7bc8364cd2bf08a04" region="maincpu" offset="1000"/>
              <rom name="ml4.u33" size="2048" crc="c9a74571" sha1="b1671d19eff17f7adb274013c8f11eb044ebdd28" region="maincpu" offset="1800"/>
              <rom name="ml5.u32" size="2048" crc="88291fa2" sha1="40c4eb51f75b5ca81a62121231d22b9f48d0f628" region="maincpu" offset="4000"/>
              <rom name="ml6.u31" merge="lrescue.6" size="2048" crc="bfb0f65d" sha1="ea0943d764a16094b6e2289f62ef117c9f838c98" region="maincpu" offset="4800"/>
              <chip type="cpu" tag="maincpu" name="8080" clock="1996800"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="snsnd" name="SN76477"/>
              <chip type="audio" tag="discrete" name="DISCRETE"/>
              <display tag="screen" type="raster" rotate="270" width="260" height="224" refresh="59.541985" pixclock="4992000" htotal="320" hbend="0" hbstart="260" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="1" tilt="yes">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Lives" tag="IN2" mask="3">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="1"/>
                     <dipvalue name="5" value="2"/>
                     <dipvalue name="6" value="3"/>
              </dipswitch>
              <dipswitch name="Unused" tag="IN2" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Unused" tag="IN2" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <configuration name="Cabinet" tag="CAB" mask="1">
                     <confsetting name="Upright" value="0" default="yes"/>
                     <confsetting name="Cocktail" value="1"/>
              </configuration>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="0"/>
       </game>
 
 


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