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mp_gaxe2: MAME ROM Information.


History:

Golden Axe II [Mega-Play 02] (c) 1993 Sega.


Not long after the malign reign of the Death Adder has ended, another evil rises. The peace of the land has again been threatened, this time by 'Dark Guld', who was supposed to be imprisoned but apparently is not. He has instead now gotten his hands on the Golden Axe, and is using it for his own nasty purposes, and with his minions is causing much chaos.


So once more, Ax-Battler, the fierce barbarian; Tyris-Flare, the fearless Amazon; Gilius Thunderhead, the ferocious dwarf, rise up to deal with the oppression, with their might and magic, and recover the Golden Axe.


- TECHNICAL -


Sega Mega Play hardware


Main CPU : 68000 (@ 7.670442 Mhz), (2x) Z80 (@ 3.57954 Mhz)

Sound Chips : YM3438 (@ 7.670442 Mhz), (2x) SN76496 (@ 3.57954 Mhz)


Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 96


Players : 2

Control : 8-way joystick

Buttons : 3

=> [A] Attack, [B] Jump, [C] Magic


- TRIVIA -


This is a slightly harder version of the Sega Mega Drive version and is released around two years after the original :

* Two lives instead of three.

* Two units of health instead of three.

* In the Mega Drive version, you have to hold the A button to use more powerful magic. In this version, when you tap the A button, you automatically use the strongest magic available.

* Eight minute time limit added.


Wave Master released a limited-edition soundtrack album for this game (Golden Axe The Music - WM-0595~7) on 21/02/2008 containing music from the original arcade and Sega Mega Drive/Genesis series.


Official Sega Mega-Play releases list :

[Mega-Play 01] Sonic The Hedgehog

[Mega-Play 02] Golden Axe II

[Mega-Play 03] Grand Slam - The Tennis Tournament

[Mega-Play 04] Tecmo World Cup

[Mega-Play 05] Streets Of Rage 2

[Mega-Play 06] Bio-Hazard Battle

[Mega-Play 07] Sonic The Hedgehog 2

[Mega-Play 08] ???

[Mega-Play 09] Shinobi III - Return of the Ninja Master

[Mega-Play 10] ???

[Mega-Play 11] Mazin Wars


[Mega-Play ??] Columns III - Revenge of Columns

[Mega-Play ??] Gunstar Heroes


- UPDATES -


The US version has the 'Winners Don't Use Drugs' screen.


- TIPS AND TRICKS -


Press button A and button B at the same time for a special attack.


- SERIES -


1. Golden Axe (1989)

2. Golden Axe Warrior (1990, Sega Master System)

3. Ax Battler - A Legend of Golden Axe (1991, Sega Game Gear)

4. Golden Axe II (1991)

5. Golden Axe - The Revenge of Death Adder (1992)

6. Golden Axe III (1993, Sega Mega Drive)

7. Golden Axe - The Duel (1994)

8. Golden Axe - Beast Rider (2008, PS3 /XBOX 360)


- SOURCES -


Game's rom.




MAME Info:

0.72 [?]

0.71u1 [?]


WIP:

- 0.94u5: Removed cpu1 roms ($300000/1). The Game instruction rom will now copied to 0x300000 - 0x310000 (odd/even bytes equal).

- 0.88u2: Changed description to 'Golden Axe II (Mega Play)'.

- 0.86u4: Changed description to 'Mega Play: Golden Axe II'.

- 0.83: Changed description to 'MegaPlay: Golden Axe II'.

- 0.81u7: Barry Rodewald and GreyRogue updated the MegaPlay driver, which makes Sonic The Hedgehog, Golden Axe 2 and Tecmo World Cup fully playable. Megaplay still has a few issues (continue without extra coins etc.).

- 0.81u5: Barry Rodewald improved Megaplay, allowing it to pass more checks. Added cpu1 roms ($300000, 300001 - copies of user1 rom).

- 0.73: Added 8-way Joystick, 4x button and 2nd Player.

- 0.72u2: Added 2nd Z80 (3579540 Hz). Added dipswitches 'Coin slot 1/2', 'Difficulty', 'Life', 'Initial Players' and 'Timer'.

- 0.72: Added 'MegaPlay: Golden Axe 2' (Sega 1991).

- 0.71u1: Added Golden Axe 2 (Mega Play) (Testdriver). David Haywood improved Genesis emulation a bit in preparation for MegaTech / MegaPlay, sound code based on MESS.


LEVELS: 6


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Nastar / Rastan Saga 2

Rastan Saga II (Tourvision PCE bootleg)

Warrior Blade - Rastan Saga Episode III

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Chelnov - Atomic Runner

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Legend of Makai

Makyo Densetsu - The Legenary Axe (Tourvision PCE bootleg)

The Astyanax

Dynasty Wars

Golden Axe

Golden Axe (Mega-Tech)

Golden Axe II (Mega-Tech)

Golden Axe II (Mega Play)

Golden Axe - The Revenge of Death Adder

Golden Axe - The Duel

Strider

Strider 2

Trio The Punch

Wild Fang

Magic Sword

Arabian Fight

Big Karnak

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Act Raiser (Nintendo Super System)

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Oriental Legend 2


Romset: 544 kb / 3 files / 330.5 zip




MAME XML Output:

       <game name="mp_gaxe2" sourcefile="megaplay.c" romof="megaplay">
              <description>Golden Axe II (Mega Play)</description>
              <year>1993</year>
              <manufacturer>Sega</manufacturer>
              <biosset name="ver1" description="Megaplay Bios (Ver. 1)" default="yes"/>
              <biosset name="ver2" description="Megaplay Bios (Ver. 2)"/>
              <rom name="ep15294.ic2" merge="ep15294.ic2" bios="ver1" size="131072" crc="aa8dc2d8" sha1="96771ad7b79dc9c83a1594243250d65052d23176" region="mtbios" offset="0"/>
              <rom name="epr-a15294.ic2" merge="epr-a15294.ic2" bios="ver2" size="131072" crc="f97c68aa" sha1="bcabc879950bca1ced11c550a484e697ec5706b2" region="mtbios" offset="0"/>
              <rom name="ep15179b.ic2" size="262144" crc="00d97b84" sha1="914bbf566ddf940aab67b92af237d251650ddadf" region="maincpu" offset="0"/>
              <rom name="ep15178b.ic1" size="262144" crc="2ea576db" sha1="6d96b948243533de1f488b1f80e0d5431a4f1f53" region="maincpu" offset="1"/>
              <rom name="ep15175-02b.ic3" size="32768" crc="3039b653" sha1="b19874c74d0fc0cca1169f62e5e74f0e8ca83679" region="user1" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="7670453"/>
              <chip type="cpu" tag="genesis_snd_z80" name="Z80" clock="3579545"/>
              <chip type="cpu" tag="mtbios" name="Z80" clock="3579540"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2612" clock="7670453"/>
              <chip type="audio" tag="snsnd" name="SEGA VDP PSG" clock="3579545"/>
              <chip type="audio" tag="sn2" name="SN76496" clock="3579540"/>
              <display tag="megadriv" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="4" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin slot 1" tag="DSW0" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 coins/1 credit - 5 coins/3 credits - 6 coins/4 credits" value="5"/>
                     <dipvalue name="2 coins/1 credit - 4 coins/3 credits" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="1 coin/1 credit - 5 coins/6 credits" value="3"/>
                     <dipvalue name="1 coin/1 credit - 4 coins/5 credits" value="2"/>
                     <dipvalue name="1 coin/1 credit - 2 coins/3 credits" value="1"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Coin slot 2" tag="DSW0" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 coins/1 credit - 5 coins/3 credits - 6 coins/4 credits" value="80"/>
                     <dipvalue name="2 coins/1 credit - 4 coins/3 credits" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="1 coin/1 credit - 5 coins/6 credits" value="48"/>
                     <dipvalue name="1 coin/1 credit - 4 coins/5 credits" value="32"/>
                     <dipvalue name="1 coin/1 credit - 2 coins/3 credits" value="16"/>
                     <dipvalue name=" 1 coin/1 credit" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="1">
                     <dipvalue name="Normal" value="1" default="yes"/>
                     <dipvalue name="Hard" value="0"/>
              </dipswitch>
              <dipswitch name="Life" tag="DSW1" mask="2">
                     <dipvalue name="1" value="2"/>
                     <dipvalue name="2" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Initial Players" tag="DSW1" mask="4">
                     <dipvalue name="1" value="0"/>
                     <dipvalue name="2" value="4" default="yes"/>
              </dipswitch>
              <dipswitch name="Timer" tag="DSW1" mask="8">
                     <dipvalue name="Off" value="8"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="512"/>
       </game>
 
 


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