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nost: MAME ROM Information.


History:

Nostradamus (c) 1993 Face.


A vertically scrolling shooter.


- TECHNICAL -


Game ID : LINDA25


Main CPU : 68000 (@ 16 Mhz), Z80 (@ 7 Mhz)

Sound Chips : YM2610 (@ 8 Mhz)


Screen orientation : Vertical

Video resolution : 224 x 320 pixels

Screen refresh : 60.00 Hz

Palette Colors : 4096


Players : 2

Control : 8-way joystick

Buttons : 1


- STAFF -


Main programmer : M. Nagasawa

Enemy programmers : N. Maruyama, F. Ohtani

BG graphics designers : C. Mutsukura, H. Nasu, K. Igarashi

Obj graphics designers : N. Oikawa, K. Higeta, D. Furuuchi, H. Noma

Music composers : Mika Nozawa, Matsudaira Ako

Sound effects : A. Iwanaga

Spec & Director : K. Igarashi


- SOURCES -


Game's rom.




MAME Info:

0.62 [Paul Priest, David Haywood]


TEST MODE:

- When entering the test mode, you need to press SERVICE1 to cycle through the different screens.


WIP:

- 0.145u5: David Haywood fixed random crashes in Magical Cat Adventure driver.

- 0.136u4: Fabio Priuli added driver_data struct and save states to MCatAdv driver.

- 0.133u1: Brian Troha added DIP locations to Nostradamus.

- 0.130u3: Christophe Jaillet and Fabio Priuli fixed palette regression in the MCatAdv driver.

- 0.122u5: Changed Z80 CPU2 clock speed to 4MHz.

- 0.111u4: David Haywood added missing linescroll effect to Nostradamus. It can be seen in action on the first levels.

- 0.74u1: Hopefully fixed crash some people were having with Nostradamus [David Haywood].

- 0.63: Added clone Nostradamus (Korea).

- 18th November 2002: Guru added the Korean version of Nostradamus.

- 20th November 2002: Paul Priest merged the graphics emulation for Nostradamus and Magical Cat Adventure.

- 0.62: Paul Priest and David Haywood added Nostradamus (Face 1993) and clone (Japan).

- 6th October 2002: Paul Priest added priorities, global sprite offsets and sprite buffering to the Magical Cat Adventure and Nostradamus driver.

- 4th October 2002: Paul Priest submitted a driver for Nostradamus, it's fully working except sound is not yet emulated.

- 19th October 2002: Guru - Nostradamus (Face 1993) arrived. Thanks to Brian Troha for the loan of the boards.


LEVELS: 9


Other Emulators:

* FB Alpha

* Raine


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Romset: 10496 kb / 14 files / 2.54 zip




MAME XML Output:

       <game name="nost" sourcefile="mcatadv.c">
              <description>Nostradamus</description>
              <year>1993</year>
              <manufacturer>Face</manufacturer>
              <rom name="nos-pe-u.bin" size="524288" crc="4b080149" sha1="e1dbbe5bf554c7c5731cc3079850f257417e3caa" region="maincpu" offset="0"/>
              <rom name="nos-po-u.bin" size="524288" crc="9e3cd6d9" sha1="db5351ff9a05f602eceae62c0051c16ae0e4ead9" region="maincpu" offset="1"/>
              <rom name="nos-ps.u9" size="262144" crc="832551e9" sha1="86fc481b1849f378c88593594129197c69ea1359" region="soundcpu" offset="0"/>
              <rom name="nos-se-0.u82" size="1048576" crc="9d99108d" sha1="466540989d7b1b7f6dc7acbae74f6a8201973d45" region="gfx1" offset="0"/>
              <rom name="nos-so-0.u83" size="1048576" crc="7df0fc7e" sha1="2e064cb5367b2839d736d339c4f1a44785b4eedf" region="gfx1" offset="1"/>
              <rom name="nos-se-1.u84" size="1048576" crc="aad07607" sha1="89c51a9cb6b8d8ed3a357f5d8ac8399ff1c7ad46" region="gfx1" offset="200000"/>
              <rom name="nos-so-1.u85" size="1048576" crc="83d0012c" sha1="831d36521693891f44e7adcc2ba63fef5d493821" region="gfx1" offset="200001"/>
              <rom name="nos-se-2.u86" size="524288" crc="d99e6005" sha1="49aae72111334ff5cd0fd86500882f559ff921f9" region="gfx1" offset="400000"/>
              <rom name="nos-so-2.u87" size="524288" crc="f60e8ef3" sha1="4f7472b5a465e6cc6a5df520ebfe6a544739dd28" region="gfx1" offset="400001"/>
              <rom name="nos-b0-0.u58" size="1048576" crc="0214b0f2" sha1="678fa3dc739323bda6d7bbb1c7a573c976d69356" region="gfx2" offset="0"/>
              <rom name="nos-b0-1.u59" size="524288" crc="3f8b6b34" sha1="94c48614782ce6405965bcf6029e3bcc24a6d84f" region="gfx2" offset="100000"/>
              <rom name="nos-b1-0.u60" size="1048576" crc="ba6fd0c7" sha1="516d6e0c4dc6fb12ec9f30877ea1c582e7440a19" region="gfx3" offset="0"/>
              <rom name="nos-b1-1.u61" size="524288" crc="dabd8009" sha1="1862645b8d6216c3ec2b8dbf74816b8e29dea14f" region="gfx3" offset="100000"/>
              <rom name="nossn-00.u53" size="1048576" crc="3bd1bcbc" sha1="1bcad43792e985402db4eca122676c2c555f3313" region="ymsnd" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2610" clock="8000000"/>
              <display tag="screen" type="raster" rotate="270" width="320" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="1" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Lives" tag="DSW1" mask="768">
                     <dipvalue name="2" value="512"/>
                     <dipvalue name="3" value="768" default="yes"/>
                     <dipvalue name="4" value="256"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="3072">
                     <dipvalue name="Easy" value="2048"/>
                     <dipvalue name="Normal" value="3072" default="yes"/>
                     <dipvalue name="Hard" value="1024"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW1" mask="4096">
                     <dipvalue name="Off" value="4096" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="8192">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8192" default="yes"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW1" mask="49152">
                     <dipvalue name="500k 1000k" value="32768"/>
                     <dipvalue name="800k 1500k" value="49152" default="yes"/>
                     <dipvalue name="1000k 2000k" value="16384"/>
                     <dipvalue name="None" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW2" mask="1792">
                     <dipvalue name="3 Coins/1 Credit" value="512"/>
                     <dipvalue name="2 Coins/1 Credit" value="1024"/>
                     <dipvalue name="3 Coins/2 Credits" value="256"/>
                     <dipvalue name="1 Coin/1 Credit" value="1792" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="768"/>
                     <dipvalue name="1 Coin/2 Credits" value="1536"/>
                     <dipvalue name="1 Coin/3 Credits" value="1280"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW2" mask="14336">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="4096"/>
                     <dipvalue name="2 Coins/1 Credit" value="8192"/>
                     <dipvalue name="3 Coins/2 Credits" value="2048"/>
                     <dipvalue name="1 Coin/1 Credit" value="14336" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="6144"/>
                     <dipvalue name="1 Coin/2 Credits" value="12288"/>
                     <dipvalue name="1 Coin/3 Credits" value="10240"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="16384">
                     <dipvalue name="Off" value="16384" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW2" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" cocktail="preliminary" savestate="supported" palettesize="4096"/>
       </game>
 
 


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