nstocker: MAME ROM Information. History:
Night Stocker (c) 1986 Bally Sente, Inc.
- TECHNICAL -
[No. 0B96]
Bally / Sente SAC-I hardware
- TRIVIA -
Released in September 1986.
This is the first game to combine the shooting with the driving.
John Wilson holds the official record for this game with 7,634,900 points.
- STAFF -
Game designer : Dennis Koble
Art direction : Roger Hector
Sound : Jesse Osborne
Art : Gary Johnson
Machine gun : Howard Delman, Henry Siska
Technical support : Dave Ross, Bob Smith, Rich Adam, Owen Rubin
- SOURCES -
Game's rom.
Machine's picture.
MAME Info:
0.36b5 [Aaron Giles]
Artwork available
NOTE:
- This is the first game to combine the shooting genre with the driving genre (shooting as in "Operation Wolf" and not as in "Road Blasters"). The cabinet has a steering wheel and a gun.
WIP:
- 0.144u1: Kevin Eshbach added date code to Night Stocker (set 1) and clone (set 2). Changed description to 'Night Stocker (10/6/86)' and clone to 'Night Stocker (8/27/86)'.
- 0.133u1: Renamed (nstockr2) to (nstocker2).
- 0.128u5: Luigi30 and Edward Swiftwood changed Night Stocker (set 2) from parent to a clone of (set 1).
- 0.122u8: Changed description to 'Night Stocker (set 1)'.
- 0.122u7: Andrew Gardner added Night Stocker (set 2).
- 11th June 2003: Brian Troha fixed the dipswitches in Night Stocker.
- 0.61: Light gun support [Bryan McPhail].
- 0.36b5: Aaron Giles added Night Stocker (Bally/Sente 1986).
- 6th September 1999: Aaron Giles sent in a huge Bally/Sente driver, with Chicken Shift, Gimme a Break, Goalie Hhost, Hat Trick, Mini Golf, Night Stocker, Off the Wall, Rescue Raider, Sente Diagnostics Cartridge, Snacks'n Jaxson, Stocker, Street Football, Toggle and Trivial Pursuit. There are still more games running on this hardware.
PLAY INSTRUCTIONS:
- Capture green crystrals for 10 shots.
- Capture red crystals for shield repair.
- Capture blue crystals for 50 shots.
- Enemies are: Idors (1000 pts), Dyads (1500), Mark III's (1000), Drosians (1500), Mark VII's (2000), Cruisers (8000), Bouncers (300), Speeders (4000), Zarks (5000). Gazers(6000), Nukes (9000), Smarts (100) and Mines (100).
LEVELS: 16 (endless)
Recommended Games (Racing 2):
Burnin' Rubber
Burnin' Rubber (DECO Cassette)
Joyful Road
The Battle-Road
Mad Crasher
Gekisou
Street Heat
Break Thru
Night Stocker
The Speed Rumbler
City Bomber
Hyper Crash
Road Blasters
Hot Chase
Last Duel
RoadWars (Arcadia)
Mad Gear
Maze of Flott
Night Striker
S.T.U.N. Runner
F-Zero (Nintendo Super System)
Lethal Crash Race
Chase Bombers
Speed Racer
Romset: 200 kb / 13 files / 65.5 zip
MAME XML Output:
   | <game name="nstocker" sourcefile="balsente.c"> |
   |    | <description>Night Stocker (10/6/86)</description> |
   |    | <year>1986</year> |
   |    | <manufacturer>Bally/Sente</manufacturer> |
   |    | <rom name="ab01.u8a" size="16384" crc="a635f973" sha1="edb12469818a3114fb97d21e11c63eb37678a07b" region="maincpu" offset="10000"/> |
   |    | <rom name="ab23.u7a" size="16384" crc="223acbb2" sha1="195ebd349722cce323616c81cc4e86f0a9c6fa13" region="maincpu" offset="14000"/> |
   |    | <rom name="ab45.u6a" size="16384" crc="27a728b5" sha1="c72634112a04d58a695fb43bf30f44e3f7ba7de2" region="maincpu" offset="18000"/> |
   |    | <rom name="ab67.u5a" size="16384" crc="2999cdf2" sha1="a64ae04f264ad286a87069cfb176e7511df08e78" region="maincpu" offset="1c000"/> |
   |    | <rom name="cd01.u4a" size="16384" crc="75e9b51a" sha1="dbe575d37836245746ea85ffe85e8e6665ec37ea" region="maincpu" offset="20000"/> |
   |    | <rom name="cd23.u3a" size="16384" crc="0a32e0a5" sha1="dedbe08aed483bae27e1a607334e24cdfcb2f851" region="maincpu" offset="24000"/> |
   |    | <rom name="cd45.u2a" size="16384" crc="9bb292fe" sha1="6fc7abcc110c2cf7399d11a478cfdadb3439b6ab" region="maincpu" offset="28000"/> |
   |    | <rom name="cd6ef.u1a" size="16384" crc="e77c1aea" sha1="9e2e595530cb15c634a6052c773ff5d998c0c828" region="maincpu" offset="2c000"/> |
   |    | <rom name="8002-10 9-25-84.5" size="8192" crc="4dd0a525" sha1="f0c447adc5b67917851a9df978df851247e75c43" region="audiocpu" offset="0"/> |
   |    | <rom name="gr01.u4c" size="16384" crc="fd0c38be" sha1="b9e12e76f44f2b2b3ca6a57c58f0cbb019b1971f" region="gfx1" offset="0"/> |
   |    | <rom name="gr23.u3c" size="16384" crc="35d4433e" sha1="399d04c2a29d993f77d0d5c2d62915081d4a85dd" region="gfx1" offset="4000"/> |
   |    | <rom name="gr45.u2c" size="16384" crc="734b858a" sha1="71763789807021938b840a88af34aad7f4751298" region="gfx1" offset="8000"/> |
   |    | <rom name="gr67.u1c" size="16384" crc="3311f9c0" sha1="63b185c761b258113c31cc269ce0b1462bf37f40" region="gfx1" offset="c000"/> |
   |    | <rom name="pal16r8.u7c" size="1" status="nodump" region="cart_pals" offset="0"/> |
   |    | <rom name="pal16r8acn.u6" size="1" status="nodump" region="gun_io_bd_pals" offset="0"/> |
   |    | <rom name="pal16r8acn.u7" size="1" status="nodump" region="gun_io_bd_pals" offset="0"/> |
   |    | <rom name="pal16r8acn.u8" size="1" status="nodump" region="gun_io_bd_pals" offset="0"/> |
   |    | <rom name="pal16r8acn.u9" size="1" status="nodump" region="gun_io_bd_pals" offset="0"/> |
   |    | <rom name="u01508001100b.u20f" size="1" status="nodump" region="motherbrd_pals" offset="0"/> |
   |    | <chip type="cpu" tag="maincpu" name="M6809" clock="1250000"/> |
   |    | <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/> |
   |    | <chip type="audio" tag="mono" name="Speaker"/> |
   |    | <chip type="audio" tag="cem1" name="CEM3394"/> |
   |    | <chip type="audio" tag="cem2" name="CEM3394"/> |
   |    | <chip type="audio" tag="cem3" name="CEM3394"/> |
   |    | <chip type="audio" tag="cem4" name="CEM3394"/> |
   |    | <chip type="audio" tag="cem5" name="CEM3394"/> |
   |    | <chip type="audio" tag="cem6" name="CEM3394"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="256" height="240" refresh="59.185606" pixclock="5000000" htotal="320" hbend="0" hbstart="256" vtotal="264" vbend="16" vbstart="256" /> |
   |    | <sound channels="1"/> |
   |    | <input players="2" buttons="1" coins="2"> |
   |    |    | <control type="lightgun" minimum="0" maximum="255" sensitivity="70" keydelta="10"/> |
   |    |    | <control type="dial" minimum="0" maximum="255" sensitivity="100" keydelta="20"/> |
   |    | </input> |
   |    | <dipswitch name="Coinage" tag="SWH" mask="3"> |
   |    |    | <dipvalue name="3 Coins/1 Credit" value="3"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="2"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/> |
   |    |    | <dipvalue name="1 Coin/2 Credits" value="1"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Bonus Coins" tag="SWH" mask="28"> |
   |    |    | <dipvalue name="None" value="0" default="yes"/> |
   |    |    | <dipvalue name="2 Coins = 1 Bonus" value="4"/> |
   |    |    | <dipvalue name="3 Coins = 1 Bonus" value="8"/> |
   |    |    | <dipvalue name="4 Coins = 1 Bonus" value="12"/> |
   |    |    | <dipvalue name="4 Coins = 2 Bonus" value="16"/> |
   |    |    | <dipvalue name="5 Coins = 1 Bonus" value="20"/> |
   |    |    | <dipvalue name="5 Coins = 2 Bonus" value="24"/> |
   |    |    | <dipvalue name="5 Coins = 3 Bonus" value="28"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Left Coin Mech" tag="SWH" mask="32"> |
   |    |    | <dipvalue name="x1" value="0" default="yes"/> |
   |    |    | <dipvalue name="x2" value="32"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Right Coin Mech" tag="SWH" mask="192"> |
   |    |    | <dipvalue name="x1" value="0" default="yes"/> |
   |    |    | <dipvalue name="x4" value="64"/> |
   |    |    | <dipvalue name="x5" value="128"/> |
   |    |    | <dipvalue name="x6" value="192"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Difficulty" tag="SWG" mask="1"> |
   |    |    | <dipvalue name="Easy" value="1"/> |
   |    |    | <dipvalue name="Hard" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="SWG" mask="2"> |
   |    |    | <dipvalue name="Off" value="2" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="SWG" mask="4"> |
   |    |    | <dipvalue name="Off" value="4" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="SWG" mask="8"> |
   |    |    | <dipvalue name="Off" value="8" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="SWG" mask="16"> |
   |    |    | <dipvalue name="Off" value="16" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="SWG" mask="32"> |
   |    |    | <dipvalue name="Off" value="32" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="SWG" mask="64"> |
   |    |    | <dipvalue name="Off" value="64" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Demo Sounds" tag="SWG" mask="128"> |
   |    |    | <dipvalue name="Off" value="128"/> |
   |    |    | <dipvalue name="On" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Service Mode" tag="IN0" mask="128"> |
   |    |    | <dipvalue name="Off" value="128" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/> |
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