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omega: MAME ROM Information.


History:

Omega (c) 198?.


- TECHNICAL -


Main CPU : Z80 (@ 3.072 Mhz)

Sound Chips : Tone generator, discrete circuits


Players : 2

Control : 2-way joystick

Buttons : 1


- TRIVIA -


This game is a french hack of Stern's "The End".


In this hack, the bugs use the eggs to spell the word 'FIN' instead of 'END' in the official version (FIN translates from French as END).


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.36b8 [Chackn]

0.15 [Ville Laitinen, Nicola Salmoria]

0.05 [Nicola Salmoria]


Bugs:

- theend, theends: [possible] Right at the start of a game, the mothership flickers for a brief moment. Frotz (ID 00252)


WIP:

- 0.143u4: f205v and robotype added clone The End (bootleg?), not working.

- 0.138u1: Changed description of clone 'The End (Stern)' to 'The End (Stern Electronics)'.

- 0.134u3: Andy Welburn added color prom (MMI6331 - 32 bytes) to clone Omega.

- 0.124u1: Added Discrete sound. Changed visible area to 224x768 and palettesize to 32 colors. Aaron Giles fixed screen is vertically offset in clone Omega.

- 0.53: Added clone Omega (bootleg?). Changed palettesize from 100 to 98 colors.

- 6th June 2001: Zsolt Vasvari added Omega to the Galaxian driver thanks to the help of Phil Murray.

- 0.36b8: Chackn added 'The End' (Konami 1980). Changed 'The End' to clone 'The End (Stern)'. Renamed (theend) to (theends).

- 25th October 1999: Chackn added another 'The End' romset.

- 0.34b6: Added color prom 6331-1j.86.

- 0.33b4: Nicola Salmoria fixed high score saving in The End.

- 0.28: Mike Balfour added high score saving to 'The End'. Known issues: Bullets are wrong

- 0.15: Sound support in 'The End' [Nicola Salmoria]. All these require -frameskip 1 on my 486/100. I have no idea how accurate the tempo and pitch is. If you can compare it with a real machine, please let me know what's wrong. Added audio CPU roms IC56 and IC55.

- 0.12: Ville Laitinen pointed out that The End runs on Scramble hardware, so it now uses the same driver. He also fixed problems with the input controls and two players modes. IMPORTANT: MAKE SURE TO DELETE THE FILES SCRAMBLE\SCRAMBLE.DSW AND THEEND\THEEND.DSW, OTHERWISE THE GAMES WILL NOT WORK CORRECTLY. Known issues: The star background is probably not entirely accurate. Also, maybe it should be clipped at the top and bottom of the screen?

- 0.06: Is this game supposed to have background stars?

- 0.05: Nicola Salmoria added 'The End' (Stern 1980). Game is playable with wrong colors and no sound. Control: Arrows = Move around and CTRL = Fire. This runs on a hardware very similar to Galaxians. Known issues: I haven't yet had time to check what the various input bits and dip switches do. Two players are not supported.


Other Emulators:

* FB Alpha

* Laser (?)

* Retrocade

* Sparcade

* Tickle

* VAntAGE


Recommended Games (Defence):

Galaxy Wars

Space Launcher

The End

Missile Command

Arcade Classics (Missile Command II)

New York New York

Space Zap

Colony 7

Dark Warrior

Demoneye-X

Laser Base

Pleiads

Satan's Hollow

Space Tactics

War of the Worlds

Liberator

Orbitron

Tactician

Raiders

Senjyo

Repulse

D-Con

Alligator Hunt


Romset: 21 kb / 11 files / 12.8 zip




MAME XML Output:

       <game name="omega" sourcefile="galdrvr.c" cloneof="theend" romof="theend">
              <description>Omega</description>
              <year>19??</year>
              <manufacturer>bootleg?</manufacturer>
              <rom name="omega1.bin" size="2048" crc="fc2a096b" sha1="071ff30060a1aa0a47ae6e88140b80caed00fc4e" region="maincpu" offset="0"/>
              <rom name="omega2.bin" size="2048" crc="ad100357" sha1="7c5e82c25e65b4a390cf5607f15bf4df407f7f11" region="maincpu" offset="800"/>
              <rom name="omega3.bin" size="2048" crc="d7e3be79" sha1="ffa228043c6c717bee8bbec16432dcfe2e348aef" region="maincpu" offset="1000"/>
              <rom name="omega4.bin" size="2048" crc="42068171" sha1="940ca30a5772940b8a437498d22c6121482b38e6" region="maincpu" offset="1800"/>
              <rom name="omega5.bin" size="2048" crc="d8a93383" sha1="5f60f127360b14206d4df638e528bf961049e37d" region="maincpu" offset="2000"/>
              <rom name="omega6.bin" size="2048" crc="32a42f44" sha1="94f458997ec279dce218a17b665fa8c46067e646" region="maincpu" offset="2800"/>
              <rom name="omega1h.bin" size="2048" crc="527fd384" sha1="92a384899d5acd2c689f637da16a0e2d11a9d9c6" region="gfx1" offset="0"/>
              <rom name="omega1k.bin" size="2048" crc="36de42c6" sha1="6fd93d439e3b8eab62049f925d9e8f8deeda2ae3" region="gfx1" offset="800"/>
              <rom name="mmi6331-1j.86" size="32" crc="6a0c7d87" sha1="140335d85c67c75b65689d4e76d29863c209cf32" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="discrete" name="DISCRETE"/>
              <display tag="screen" type="raster" rotate="270" width="768" height="224" refresh="60.606061" pixclock="18432000" htotal="1152" hbend="0" hbstart="768" vtotal="264" vbend="16" vbstart="240" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Coin A" tag="IN1" mask="64">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="IN1" mask="128">
                     <dipvalue name="1 Coin/3 Credits" value="128" default="yes"/>
                     <dipvalue name="1 Coin/5 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="IN2" mask="1">
                     <dipvalue name="10000" value="0" default="yes"/>
                     <dipvalue name="20000" value="1"/>
              </dipswitch>
              <dipswitch name="Unused" tag="IN2" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <dipswitch name="Lives" tag="IN2" mask="4">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="5" value="4"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="IN2" mask="8">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="8"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="32"/>
       </game>
 
 


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