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oneshot: MAME ROM Information.


History:

One Shot One Kill (c) 1996 Promat Co., Ltd.


- TECHNICAL -


Main CPU : 68000 (@ 12 Mhz), Z80 (@ 5 Mhz)

Sound Chips : YM3812 (@ 3.5 Mhz), OKI6295 (@ 8 Khz)


Screen orientation : Horizontal

Video resolution : 320 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024


Players : 2

Control : lightgun

Buttons : 1


- TRIVIA -


Released in March 1996.


This game is thought to have been distributed in Europe by Playmark, but was developed by Promat.


During the town stage, you can see the famous Korean singer Ser-Tae-Ji.


- SOURCES -


Game's rom.




MAME Info:

0.62 [David Haywood, Paul Priest, Stephane Humbert]


WIP:

- 0.144: Added manufacturer and year info (Promat 1996).

- 0.136u4: Fabio Priuli added driver_data class and save states to OneShot driver.

- 0.69: Angelo Salese fixed scrolling bug in One Shot One Kill.

- 17th May 2003: Angelo Salese fixed the middle tilemap scroll in One Shot One Kill.

- 0.66: Changed YM3812 clock speed to 3.5MHz.

- 0.62: David Haywood and Paul Priest added One Shot One Kill (unknown 199?). TODO: Fix some priorities for some tiles. Verify the parameters for the guns (analog ports). Figure out year and manufacturer, nothing is displayed in demo mode, nor when you complete all levels.

- 30th October 2002: David Haywood and Paul Priest wrote a driver for One Shot One Kill but it's lacking sound emulation and has some graphics glitches.


LEVELS: 15


Recommended Games (Shooting):

Desert Gun

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Dead Eye

Clay Shoot

Super Shot

Yosaku To Donbei

Unknown Model Racing gun game

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King & Balloon

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Mole Attack

Mogura Desse

Monkey Mole Panic

Exciting Animal Land Jr.

Pooyan

Teeter Torture

Cloud 9

Great Guns

Razzmatazz

Duck Hunt (PlayChoice-10)

Vs. Duck Hunt

Shooting Gallery

Clay Pigeon

Vs. Gumshoe

Hit 'n Miss

The First Funky Fighter

One Shot One Kill

Egg Venture

Trap Shoot Classic

Mallet Madness

Deer Hunting USA

Turkey Hunting

Wing Shooting Championship

Trophy Hunting - Bear & Moose

Extreme Hunting

Extreme Hunting 2

Hammer

Pye-nage Taikai

Sports Shooting USA


Romset: 5504 kb / 14 files / 2.12 zip




MAME XML Output:

       <game name="oneshot" sourcefile="oneshot.c">
              <description>One Shot One Kill</description>
              <year>1996</year>
              <manufacturer>Promat</manufacturer>
              <rom name="1shot-u.a24" size="131072" crc="0ecd33da" sha1="d050e9a1900cd9f629818034b1445e034b6cf81c" region="maincpu" offset="0"/>
              <rom name="1shot-u.a22" size="131072" crc="26c3ae2d" sha1="47e479abe06d508a9d9fe677d34d6a485bde5533" region="maincpu" offset="1"/>
              <rom name="1shot.ua2" size="65536" crc="f655b80e" sha1="2574a812c35801755c187a47f46ccdb0983c5feb" region="audiocpu" offset="0"/>
              <rom name="1shot-ui.16a" size="524288" crc="f765f9a2" sha1="f6c386e0421fcb0e420585dd27d9dad951bb2556" region="gfx1" offset="0"/>
              <rom name="1shot-ui.13a" size="524288" crc="3361b5d8" sha1="f7db674d479765d4e58fb663aa5e13dde2abcce7" region="gfx1" offset="80000"/>
              <rom name="1shot-ui.11a" size="524288" crc="8f8bd027" sha1="fbec952ab5604c8e20c5e7cfd2844f4fe5441186" region="gfx1" offset="100000"/>
              <rom name="1shot-ui.08a" size="524288" crc="254b1701" sha1="163bfa70508fca20be70dd0af8b768ab6bf211b9" region="gfx1" offset="180000"/>
              <rom name="1shot-ui.16" size="524288" crc="ff246b27" sha1="fef6029030268174ef9648b8f437aeda68475346" region="gfx1" offset="200000"/>
              <rom name="1shot-ui.13" size="524288" crc="80342e83" sha1="2ac2b300382a607a539d2b0982ab596f05be3ad3" region="gfx1" offset="280000"/>
              <rom name="1shot-ui.11" size="524288" crc="b8938345" sha1="318cf0d070db786680a45811bbd765fa37caaf62" region="gfx1" offset="300000"/>
              <rom name="1shot-ui.08" size="524288" crc="c9953bef" sha1="21917a9dcc0afaeec20672ad863d0c9d583369e3" region="gfx1" offset="380000"/>
              <rom name="1shot.u15" size="524288" crc="e3759a47" sha1="1159335924a6d68a0a24bfbe0c9182107f3f05f8" region="oki" offset="0"/>
              <rom name="1shot.u14" size="524288" crc="222e33f8" sha1="2665afdf4cb1a29325df62efc1843a4b2cf34a4e" region="oki" offset="80000"/>
              <rom name="1shot.mb" size="65536" crc="6b213183" sha1="599c59d155d11edb151bfaed1d24ef964462a447" region="user1" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="5000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3812" clock="3500000"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1056000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="lightgun" minimum="0" maximum="255" sensitivity="35" keydelta="15"/>
              </input>
              <dipswitch name="Coinage" tag="DSW1" mask="3">
                     <dipvalue name="3 Coins/1 Credit" value="3"/>
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1"/>
              </dipswitch>
              <dipswitch name="Gun X Shift Left" tag="DSW1" mask="12">
                     <dipvalue name="30" value="4"/>
                     <dipvalue name="35" value="0" default="yes"/>
                     <dipvalue name="40" value="8"/>
                     <dipvalue name="50" value="12"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16" default="yes"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Start Round" tag="DSW1" mask="64">
                     <dipvalue name="Gun Trigger" value="0" default="yes"/>
                     <dipvalue name="Start Button" value="64"/>
              </dipswitch>
              <dipswitch name="Gun Test" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="3">
                     <dipvalue name="1" value="1"/>
                     <dipvalue name="2" value="2"/>
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="5" value="3"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="48">
                     <dipvalue name="Easy" value="16"/>
                     <dipvalue name="Normal" value="0" default="yes"/>
                     <dipvalue name="Hard" value="32"/>
                     <dipvalue name="Hardest" value="48"/>
              </dipswitch>
              <dipswitch name="Round Select" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="supported" palettesize="1024"/>
       </game>
 
 


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