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othldrby: MAME ROM Information.


History:

Othello Derby (c) 1995 Sunwise.


- TECHNICAL -


Main CPU : 68000 (@ 16 Mhz)

Sound Chips : OKI6295 (@ 12 Khz)


Screen orientation : Horizontal

Video resolution : 320 x 240 pixels

Screen refresh : 60.00 Hz

Palette Colors : 2048


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Based on the board game titled, aptly enough, Othello.


- SOURCES -


Game's rom.




MAME Info:

0.37b13 [Nicola Salmoria]


< Japan >


Bugs:

- The Date Set option doesn't work in the service mode.. Kale (ID 01053)

- [possible] When you insert a credit using 5, then you insert another credit using 6, it won't accept it. Thenasty (ID 00592)


WIP:

- 0.145u5: Angelo Salese added Vblank bit and scanline register to Othello Derby.

- 0.136u4: Fabio Priuli added driver_data class and save states to Othello Derby.

- 0.131u1: Angelo Salese merged memory maps in Othello Derby.

- 0.37b13: Nicola Salmoria added Othello Derby (Japan) (Sunwise 1995). Known issues: Sprite/tile priorities are NOT orthogonal to sprite/sprite priorities: sprites with a higher priority appear over sprites with a lower priority, regardless of their order in the sprite list. Therefore, the current implementation is correct.

- 25th February 2001: Nicola Salmoria wrote a driver for Othello Derby.


Recommended Games (Othello):

Gomoku Narabe Renju

FamicomBox (Gomoku-Narabe)

Othello

Super Othello

Kyuukyoku no Othello

Renju Kizoku

Don Den Lover Vol. 1

Othello Derby

Heuk Sun Baek Sa

Bestri

Othello Shiyouyo

Otenami Haiken


Recommended Games (Horse):

King Derby

Winners Circle

Gladiator 1984

Wai Wai Jockey Gate-In!

Jockey Club

Jockey Club II

Arlington Horse Racing

Neck-n-Neck

Diamond Derby

Othello Derby

Stakes Winner

Stakes Winner 2

Gallop Racer

Gallop Racer 2

Gallop Racer 3

Super Derby

Final Furlong

Final Furlong 2

Dark Horse Legend

Derby Owners Club

Derby Owners Club 2000

Derby Owners Club II

Derby Owners Club World Edition

Jockey Grand Prix

Net Select Keiba Victory Furlong


Romset: 5120 kb / 4 files / 1.29 zip




MAME XML Output:

       <game name="othldrby" sourcefile="othldrby.c">
              <description>Othello Derby (Japan)</description>
              <year>1995</year>
              <manufacturer>Sunwise</manufacturer>
              <rom name="db0.1" size="524288" crc="6b4008d3" sha1="4cf838c47563ba482be8364b2e115569a4a06c83" region="maincpu" offset="0"/>
              <rom name="db0-r2" size="2097152" crc="4efff265" sha1="4cd239ff42f532495946cb52bd1fee412f84e192" region="gfx1" offset="0"/>
              <rom name="db0-r3" size="2097152" crc="5c142b38" sha1="5466a8b061a0f2545493de0f96fd4387beea276a" region="gfx1" offset="200000"/>
              <rom name="db0.4" size="524288" crc="a9701868" sha1="9ee89556666d358e8d3915622573b3ba660048b8" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1584000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="1"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW1" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW1" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSW1" mask="8">
                     <dipvalue name="No" value="8"/>
                     <dipvalue name="Yes" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW1" mask="48">
                     <dipvalue name="3 Coins/1 Credit" value="48"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="16"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="192">
                     <dipvalue name="3 Coins/1 Credit" value="192"/>
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="64"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="3">
                     <dipvalue name="Easy" value="1"/>
                     <dipvalue name="Normal" value="0" default="yes"/>
                     <dipvalue name="Hard" value="2"/>
                     <dipvalue name="Very Hard" value="3"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="16"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/>
       </game>
 
 


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