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pbaction: MAME ROM Information.


History:

Pinball Action (c) 1985 Tehkan.


- TECHNICAL -


Main CPU : Z80 (@ 4 Mhz)

Sound CPU : Z80 (@ 3.072 Mhz)

Sound Chips : (3x) AY8910 (@ 1.5 Mhz)


Players : 2

Buttons : 4


- TRIVIA -


Released in July 1985 in Japan.


- SERIES -


1. Pinball Action (1985)

2. Super Pinball Action (1991)


- PORTS -


* Consoles :

Sony PlayStation 2 (2004, "Tecmo Hit Parade")

Microsoft XBOX (2005, "Tecmo Classic Arcade")


- SOURCES -


Game's rom.




MAME Info:

0.30 [Nicola Salmoria]


Artwork available


WIP:

- 0.143u3: Brian Troha added DIP locations to Pinball Action and clones.

- 0.137u1: Fabio Priuli added driver data class and save states to Pinball Action.

- 7th December 2009: Mr. Do - Here is Pinball Action artwork that I had completed some time ago, but never got around to adding them in.

- 0.135: f205v added clone Pinball Action (set 5, encrypted).

- 21st October 2009: f205v dumped Pinball Action (set 5, encrypted).

- 0.133u1: Team Europe / Dumping Project added clone Pinball Action (set 4, encrypted). Renamed (pbactio2) to (pbaction2) and (pbactio3) to (pbaction3).

- 0.131u1: Angelo Salese merged memory maps in Pinball Action.

- 0.95u1: Nicola Salmoria fixed clone 'Pinball Action (set 3, encrypted)'.

- 0.95: Added clone Pinball Action (set 3, encrypted?). Seems to be encrypted.

- 26th March 2005: Corrado Tomaselli dumped Pinball Action (set 3, encrypted).

- 0.36b1: Mirko Buffoni fixed title colors in Pinball Action.

- 0.35RC2: Nicola Salmoria added scroll to Pinball Action when you push button 4, but Nicola is not sure it's correct.

- 0.34b5: Marco Cassili added clone Pinball Action (set 2). Known issues: The alternate set has code for a third Z80, whose function is unknown. Changed parent description to 'Pinball Action (set 1)'.

- 0.34b1: Dani Portillo added high score saving to Pinball Action.

- 0.33b7: Sound in Pinball Action [Mirko Buffoni]. Nicola Salmoria fixed sprite priorities and tile flip in Pinball Action. Added Z80 CPU2 and 3x AY-8910 sound.

- 18th March 1998: CaBBe dumped Pinball Action.

- 0.30: Nicola Salmoria added Pinball Action (Tehkan 1985).


LEVELS: 1 (endless)


Other Emulators:

* Mimic

* Tickle


Recommended Games (Pinball):

Gee Bee

Bomb Bee

Cutie Q

Video Pinball

Pinbo

Vs. Pinball

Pinball Action

Super Wing

Panic Road

Speed Ball

Time Scanner

PinBot (PlayChoice-10)

Alien Crush

Super Pinball Action

Witch

Grand Cross

Hot Pinball

Gals Pinball


Romset: 160 kb / 14 files / 75.1 zip




MAME XML Output:

       <game name="pbaction" sourcefile="pbaction.c">
              <description>Pinball Action (set 1)</description>
              <year>1985</year>
              <manufacturer>Tehkan</manufacturer>
              <rom name="b-p7.bin" size="16384" crc="8d6dcaae" sha1="c9e605f9d291cb8c7163655ea96c605b7d30365f" region="maincpu" offset="0"/>
              <rom name="b-n7.bin" size="16384" crc="d54d5402" sha1="a4c3205bfe5fba8bb1ff3ad15941a77c35b44a27" region="maincpu" offset="4000"/>
              <rom name="b-l7.bin" size="8192" crc="e7412d68" sha1="e75731d9bea80e0dc09798dd46e3b947fdb54aaa" region="maincpu" offset="8000"/>
              <rom name="a-e3.bin" size="8192" crc="0e53a91f" sha1="df2827197cd55c3685e5ac8b26c20800623cb932" region="audiocpu" offset="0"/>
              <rom name="a-s6.bin" size="8192" crc="9a74a8e1" sha1="bd27439b91f41db3fd7eedb44e828d61b793bda0" region="fgchars" offset="0"/>
              <rom name="a-s7.bin" size="8192" crc="5ca6ad3c" sha1="7c8eff087f18cc2ff0572ea45e681a3a1ec94fad" region="fgchars" offset="2000"/>
              <rom name="a-s8.bin" size="8192" crc="9f00b757" sha1="74b6d926b8f456c8d0101f0232c5d3662423b396" region="fgchars" offset="4000"/>
              <rom name="a-j5.bin" size="16384" crc="21efe866" sha1="0c0a05a26d793ba98b0f421d464ff4b1d301ff9e" region="bgchars" offset="0"/>
              <rom name="a-j6.bin" size="16384" crc="7f984c80" sha1="18795ecbcd2da94f1cfcce5559d652388d1b8bc0" region="bgchars" offset="4000"/>
              <rom name="a-j7.bin" size="16384" crc="df69e51b" sha1="52ab15c63332f0fa98884fa9adc8d35b93c939c4" region="bgchars" offset="8000"/>
              <rom name="a-j8.bin" size="16384" crc="0094cb8b" sha1="58f48d24903b797e8451bf231f9e8df621685d9f" region="bgchars" offset="c000"/>
              <rom name="b-c7.bin" size="8192" crc="d1795ef5" sha1="69ad8e419e340d2f548468ed7838102789b978da" region="sprites" offset="0"/>
              <rom name="b-d7.bin" size="8192" crc="f28df203" sha1="060f70ed6386c808303a488c97691257681bd8f3" region="sprites" offset="2000"/>
              <rom name="b-f7.bin" size="8192" crc="af6e9817" sha1="56f47d25761b3850c49a3a81b5ea35f12bd77b14" region="sprites" offset="4000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="4000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3072000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="ay3" name="AY-3-8910A" clock="1500000"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="4" coins="2">
              </input>
              <dipswitch name="Coin B" tag="DSW1" mask="3">
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1"/>
                     <dipvalue name="1 Coin/3 Credits" value="2"/>
                     <dipvalue name="1 Coin/6 Credits" value="3"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW1" mask="12">
                     <dipvalue name="2 Coins/1 Credit" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="8"/>
                     <dipvalue name="1 Coin/3 Credits" value="12"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="48">
                     <dipvalue name="2" value="48"/>
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="16"/>
                     <dipvalue name="5" value="32"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW1" mask="64">
                     <dipvalue name="Upright" value="64" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW2" mask="7">
                     <dipvalue name="70k 200k 1000k" value="1"/>
                     <dipvalue name="100k 300k 1000k" value="4"/>
                     <dipvalue name="70k 200k" value="0" default="yes"/>
                     <dipvalue name="100k 300k" value="3"/>
                     <dipvalue name="200k 1000k" value="6"/>
                     <dipvalue name="100k" value="2"/>
                     <dipvalue name="200k" value="5"/>
                     <dipvalue name="None" value="7"/>
              </dipswitch>
              <dipswitch name="Extra" tag="DSW2" mask="8">
                     <dipvalue name="Easy" value="0" default="yes"/>
                     <dipvalue name="Hard" value="8"/>
              </dipswitch>
              <dipswitch name="Difficulty (Flippers)" tag="DSW2" mask="48">
                     <dipvalue name="Easy" value="0" default="yes"/>
                     <dipvalue name="Medium" value="16"/>
                     <dipvalue name="Hard" value="32"/>
                     <dipvalue name="Hardest" value="48"/>
              </dipswitch>
              <dipswitch name="Difficulty (Outlanes)" tag="DSW2" mask="192">
                     <dipvalue name="Easy" value="0" default="yes"/>
                     <dipvalue name="Medium" value="64"/>
                     <dipvalue name="Hard" value="128"/>
                     <dipvalue name="Hardest" value="192"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="256"/>
       </game>
 
 


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