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pc_gntlt: MAME ROM Information.


History:

Gauntlet [PlayChoice-10] (c) 1985 Atari Games.


- TECHNICAL -


Nintendo PlayChoice-10 hardware

Game ID : GL


Main CPU : Z80 (@ 4 Mhz), N2A03 (@ 1.789772 Mhz)

Sound Chips : N2A03 (@ 1.789772 Mhz), DAC (@ 1.789772 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 320


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Developed by TENGEN.


- TIPS AND TRICKS -


* Passwords list : to enter a password, hold the A button and press the Start button on the screen where you select the number of players.


Warrior :

PHO-PHM-MP9 : Level 5, 1060 HP, 1 Key, 1 Bomb, 76 Points.

PPH-OMH-MMM : Level 9, 1140 HP, 5 Keys, 3 Bombs, 144 Points.

POY-EHH-MM4 : Level 14, Shot powerup, 1220 HP, 10 Keys, 10 Bombs, 245 Points.

POZ-PSP-ZPM : Level 20, Armor-Magic-Shot powerups, 1220 HP, 8 Keys, 10 Bombs, 337 Points.

POY-H6Z-W4M : Level 25, Armor-Fight-Magic-Shot powerups, 1300 HP, 10 Keys, 10 Bombs, 435 Points.

PEZ-ESZ-z94 : Level 30, Armor-Fight-Magic-Shot powerups, 1300 HP, 8 Keys, 10 Bombs, 510 Points.

PO6-OY9-4C4 : Level 37, Armor-Fight-Magic-Shot powerups, 1300 HP, 10 Keys, 10 Bombs, 580 Points.

PE9-Z9Y-494 : Level 42, Armor-Fight-Magic-Speed-Shot powerups, 1300 HP, 10 Keys, 10 Bombs, 685 Points.

PEY-ZZY-4WM : Level 50, Armor-Fight-Magic-Speed-Shot powerups, 1300 HP, 10 Keys, 10 Bombs, 762 Points.

PO9-6C6-WCM : Level 56, Armor-Fight-Magic-Speed-Shot powerups, 1380 HP, 10 Keys, 10 Bombs, 833 Points.

POY-YZ6-4WC : Level 63, Armor-Fight-Magic-Speed-Shot powerups, 1460 HP, 10 Keys, 10 Bombs, 1651 Points.

PE9-46S-4HC : Level 68, Armor-Fight-Magic-Speed-Shot powerups, 1460 HP, 9 Keys, 10 Bombs, 1672 Points.

PE6-Z6Y-4WW : Level 72, Armor-Fight-Magic-Speed-Shot powerups, 1460 HP, 10 Keys, 10 Bombs, 1710 Points.

PE9-6YY-4CC : Level 79, Armor-Fight-Magic-Speed-Shot powerups, 1460 HP, 10 Keys, 10 Bombs, 1737 Points.


Valkyrie :

FFR-FNA-A1F : Level 5, 1000 HP, 1 Key, 1 Bomb, 82 Points.

FFF-RAN-ADA : Level 9, 1100 HP, 5 Keys, 3 Bombs, 160 Points.

FR1-GFF-KUT : Level 14, Shot powerup, 1200 HP, 10 Keys, 10 Bombs, 270 Points.

FG7-K8A-21A : Level 20, Armor-Magic-Shot powerups, 1200 HP, 9 Keys, 10 Bombs, 370 Points.

FG1-N87-2DT : Level 25, Armor-Fight-Magic-Shot powerups, 1300 HP, 10 Keys, 10 Bombs, 485 Points.

FGX-G5X-X8T : Level 30, Armor-Fight-Magic-Shot powerups, 1300 HP, 8 Keys, 10 Bombs, 582 Points.

FG8-G17-T5T : Level 37, Armor-Fight-Magic-Shot powerups, 1300 HP, 10 Keys, 10 Bombs, 663 Points.

FRX-XX1-25T : Level 42, Armor-Fight-Magic-Speed-Shot powerups, 1300 HP, 10 Keys, 10 Bombs, 782 Points.

FG1-771-2LT : Level 50, Armor-Fight-Magic-Speed-Shot powerups, 1400 HP, 10 Keys, 10 Bombs, 869 Points.

FG7-8X8-2LT : Level 56, Armor-Fight-Magic-Speed-Shot powerups, 1400 HP, 10 Keys, 10 Bombs, 949 Points.

FR8-871-TLK : Level 63, Armor-Fight-Magic-Speed-Shot powerups, 1500 HP, 10 Keys, 10 Bombs, 1657 Points.

FGX-T15-T82 : Level 68, Armor-Fight-Magic-Speed-Shot powerups, 1500 HP, 9 Keys, 10 Bombs, 1671 Points.

FG1-718-TLK : Level 72, Armor-Fight-Magic-Speed-Shot powerups, 1500 HP, 10 Keys, 10 Bombs, 1697 Points.

FG7-818-T5K : Level 79, Armor-Fight-Magic-Speed-Shot powerups, 1500 HP, 10 Keys, 10 Bombs, 1714 Points.


Wizard :

81X-815-5R7 : Level 5, 900 HP, 1 Key, 1 Bomb, 90 Points.

818-X51-552 : Level 9, 1000 HP, 5 Keys, 3 Bombs, 169 Points.

8XF-788-UL2 : Level 14, Shot powerup, 1100 HP, 10 Keys, 10 Bombs, 283 Points.

87R-5NU-D82 : Level 20, Armor-Magic-Shot powerup, 1100 HP, 9 Keys, 10 Bombs, 384 Points.

9XN-1FG-DLX : Level 25, Armor-Fight-Magic-Shot powerups, 1200 HP, 10 Keys, 10 Bombs, 494 Points.

87R-7AR-R12 : Level 30, Armor-Fight-Magic-Shot powerups, 1200 HP, 8 Keys, 10 Bombs, 577 Points.

87F-7NG-LU2 : Level 37, Armor-Fight-Magic-Shot powerups, 1200 HP, 10 Keys, 10 Bombs, 657 Points.

8XR-RRN-DU2 : Level 42, Armor-Fight-Magic-Speed-Shot powerups, 1200 HP, 10 Keys, 10 Bombs, 776 Points.

87F-GGN-DUK : Level 50, Armor-Fight-Magic-Speed-Shot powerups, 1300 HP, 10 Keys, 10 Bombs, 885 Points.

87R-KGA-DGK : Level 56, Armor-Fight-Magic-Speed-Shot powerups, 1300 HP, 9 Keys, 10 Bombs, 967 Points.

8XN-NRF-LUT : Level 63, Armor-Fight-Magic-Speed-Shot powerups, 1400 HP, 10 Keys, 10 Bombs, 1672 Points.

87R-DNA-LGA : Level 68, Armor-Fight-Magic-Speed-Shot powerups, 1400 HP, 9 Keys, 10 Bombs, 1702 Points.

8XN-RFF-LUT : Level 72, Armor-Fight-Magic-Speed-Shot powerups, 1400 HP, 10 Keys, 10 Bombs, 1736 Points.

8XR-NFF-LDA : Level 79, Armor-Fight-Magic-Speed-Shot powerups, 1400 HP, 10 Keys, 10 Bombs, 1742 Points.


Elf :

SSW-33Y-YCW : Level 5, 942 HP, 1 Key, 1 Bomb, 99 Points.

S33-4Y3-YHH : Level 9, 1060 HP, 5 Keys, 3 Bombs, 191 Points.

S4M-4SS-6ZH : Level 14, Shot powerup, 1180 HP, 10 Keys, 10 Bombs, 317 Points.

SWI-6C6-OCZ : Level 20, Armor-Magic-Shot powerups, 1300 HP, 9 Keys, 10 Bombs, 434 Points.

SWM-3CB-E9Z : Level 25, Armor-Fight-Magic-Shot powerups, 1300 HP, 10 Keys, 10 Bombs, 560 Points.

SWI-WCO-EMC : Level 30, Armor-Fight-Magic-Shot powerups, 1300 HP, 6 Keys, 10 Bombs, 662 Points.

S4M-ZMI-B4H : Level 37, Armor-Fight-Magic-Shot powerups, 1300 HP, 8 Keys, 8 Bombs, 732 Points.

SWB-IIC-O9H : Level 42, Armor-Fight-Magic-Speed-Shot powerups, 1420 HP, 10 Keys, 10 Bombs, 869 Points.

S4M-IBM-OPZ : Level 50, Armor-Fight-Magic-Speed-Shot powerups, 1420 HP, 10 Keys, 10 Bombs, 955 Points.

SWI-CBC-EZP : Level 56, Armor-Fight-Magic-Speed-Shot powerups, 1420 HP, 10 Keys, 10 Bombs, 1044 Points.

SWC-CBM-E9P : Level 63, Armor-Fight-Magic-Speed-Shot powerups, 1540 HP, 10 Keys, 10 Bombs, 1669 Points.

SWB-OCP-E49 : Level 68, Armor-Fight-Magic-Speed-Shot powerups, 1540 HP, 9 Keys, 10 Bombs, 1696 Points.

SWC-BMM-E9P : Level 72, Armor-Fight-Magic-Speed-Shot powerups, 1540 HP, 10 Keys, 10 Bombs, 1732 Points.

S4B-CMM-EP9 : Level 79, Armor-Fight-Magic-Speed-Shot powerups, 1540 HP, 10 Keys, 10 Bombs, 1738 Points.


* In-game reset : Press Select+Start+A+B.


* Double supplies : Begin a game in two player mode and intentionally allow player two to die. Move player one over the icon that represents player two's supplies to collect them.


* Escape stun square : Press Start to pause the game. Resume game play and jump off the square to avoid damage.


* Continue game play : Begin game play in two-player mode. Quickly press Start when losing a life, while the other player still is playing to rejoin the game with another character.


* Hint, Clue rooms : Clues can be found in rooms 16, 26, 46, 54, 66, 70, 81, and 90. To pass Merlin, collect all of them.


- SERIES -


1. Gauntlet (1985)

2. Gauntlet (1985, PlayChoice-10)

3. Gauntlet II (1986)

4. Gauntlet - The Deeper Dungeons (1987, Level pack for 8-bit computers)

5. Gauntlet - The Third Encounter (1990, Atari Lynx)

6. Gauntlet III - The Final Quest (1991, Atari ST)

7. Gauntlet IV (1993, Sega Mega Drive)

8. Gauntlet Legends (1998)

9. Gauntlet Dark Legacy (1999)

10. Gauntlet Seven Sorrows (2006, Sony PlayStation 2 & Microsoft XBOX)


- STAFF -


Music by : Hal Canon, Earl Vickers


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.37b7 [Ernesto Corvi]


WIP:

- 0.88u2: Changed description to 'Gauntlet (PlayChoice-10)'.

- 0.66: Fixed video emulation in 'PlayChoice-10: Gauntlet'.

- 0.37b7: Ernesto Corvi added 'PlayChoice-10: Gauntlet' (Atari/Tengen (Nintendo of America license) 1985).


PLAY INSTRUCTIONS:

- Shoot enemies to stay alive!

- Find exit to the next room!

- Find food to restore power. Collect treasure to power up.

- Find potions to up abilities.

- Complete 100 rooms and find the sacred Orb to win.


Recommended Games (Fantasy):

Krull

Mystic Marathon

IGMO

Zwackery

Gauntlet

Gauntlet (PlayChoice-10)

Gauntlet II

Gauntlet Legends

Gauntlet Dark Legacy

Rock 'n Rage

Shackled

Devil World

Snezhnaja Koroleva

Dungeon Explorer (Tourvision PCE bootleg)

Magician Lord

Asylum (prototype)

Slashout


Romset: 201 kb / 4 files / 84.6 zip




MAME XML Output:

       <game name="pc_gntlt" sourcefile="playch10.c" romof="playch10">
              <description>Gauntlet (PlayChoice-10)</description>
              <year>1985</year>
              <manufacturer>Atari / Tengen (Nintendo of America license)</manufacturer>
              <biosset name="dual" description="Dual Monitor Version" default="yes"/>
              <biosset name="single" description="Single Monitor Version"/>
              <rom name="pch1-c.8t" merge="pch1-c.8t" bios="dual" size="16384" crc="d52fa07a" sha1="55cabf52ae10c050c2229081a80b9fe5454ab8c5" region="maincpu" offset="0"/>
              <rom name="pck1-c.8t" merge="pck1-c.8t" bios="single" size="16384" crc="503ee8b1" sha1="3bd20bc71cac742d1b8c1430a6426d0a19db7ad0" region="maincpu" offset="0"/>
              <rom name="u3gl" size="8192" crc="57575b92" sha1="7ac633f253496f353d388bef30e6ec74a3d18814" region="maincpu" offset="c000"/>
              <rom name="pch1-c.8p" merge="pch1-c.8p" size="8192" crc="30c15e23" sha1="69166afdb2fe827c7f1919cdf4197caccbd961fa" region="gfx1" offset="0"/>
              <rom name="pch1-c.8m" merge="pch1-c.8m" size="8192" crc="c1232eee" sha1="beaf9fa2d091a3c7f70c51e966d885b1f9f0935f" region="gfx1" offset="2000"/>
              <rom name="pch1-c.8k" merge="pch1-c.8k" size="8192" crc="9acffb30" sha1="b814f10ef23f2ca445fabafcbf7f25e2d454ba8c" region="gfx1" offset="4000"/>
              <rom name="pch1-c.6f" merge="pch1-c.6f" size="256" crc="e5414ca3" sha1="d2878411cda84ffe0afb2e538a67457f51bebffb" region="proms" offset="0"/>
              <rom name="pch1-c.6e" merge="pch1-c.6e" size="256" crc="a2625c6e" sha1="a448b47c9289902e26a3d3c4c7d5a7968c385e81" region="proms" offset="100"/>
              <rom name="pch1-c.6d" merge="pch1-c.6d" size="256" crc="1213ebd4" sha1="0ad386fc3eab5e53c0288ad1de33639a9e461b7c" region="proms" offset="200"/>
              <rom name="rp2c0x.pal" merge="rp2c0x.pal" size="192" crc="48de65dc" sha1="d10acafc8da9ff479c270ec01180cca61efe62f5" region="palette" offset="0"/>
              <rom name="gl-0.prg" size="131072" crc="b19c48a5" sha1="4ba8674cec6fa8b0b4d96a7b00d4883a9e58a0a9" region="cart" offset="10000"/>
              <rom name="gl-0.chr" size="65536" crc="22af8849" sha1="01054943c1d069f5f535e93f969a5b6bfb958e0b" region="gfx2" offset="0"/>
              <rom name="security.prm" size="16" crc="ba7f2e13" sha1="8b9ee3b18bcb4b258a46d1c900b18a9cb2594046" region="rp5h01" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="4000000"/>
              <chip type="cpu" tag="cart" name="N2A03" clock="1789772"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="nes" name="N2A03" clock="1789772"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="top" type="raster" rotate="0" width="256" height="240" refresh="60.000000" pixclock="4024320" htotal="256" hbend="0" hbstart="256" vtotal="262" vbend="0" vbstart="240" />
              <display tag="bottom" type="raster" rotate="0" width="256" height="240" refresh="60.000000" pixclock="4024320" htotal="256" hbend="0" hbstart="256" vtotal="262" vbend="0" vbstart="240" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Units of time (coin A/coin B)" tag="SW1" mask="63">
                     <dipvalue name="300/0" value="0" default="yes"/>
                     <dipvalue name="300/100" value="1"/>
                     <dipvalue name="300/200" value="2"/>
                     <dipvalue name="300/300" value="3"/>
                     <dipvalue name="300/400" value="4"/>
                     <dipvalue name="300/500" value="5"/>
                     <dipvalue name="300/600" value="6"/>
                     <dipvalue name="300/700" value="7"/>
                     <dipvalue name="300/800" value="8"/>
                     <dipvalue name="300/900" value="9"/>
                     <dipvalue name="150/0" value="10"/>
                     <dipvalue name="150/200" value="11"/>
                     <dipvalue name="150/400" value="12"/>
                     <dipvalue name="150/500" value="15"/>
                     <dipvalue name="150/600" value="13"/>
                     <dipvalue name="150/800" value="14"/>
                     <dipvalue name="300/1000" value="16"/>
                     <dipvalue name="300/1100" value="17"/>
                     <dipvalue name="300/1200" value="18"/>
                     <dipvalue name="300/1300" value="19"/>
                     <dipvalue name="300/1400" value="20"/>
                     <dipvalue name="300/1500" value="21"/>
                     <dipvalue name="300/1600" value="22"/>
                     <dipvalue name="300/1700" value="23"/>
                     <dipvalue name="300/1800" value="24"/>
                     <dipvalue name="300/1900" value="25"/>
                     <dipvalue name="150/1000" value="26"/>
                     <dipvalue name="150/1200" value="27"/>
                     <dipvalue name="150/1400" value="28"/>
                     <dipvalue name="150/1500" value="31"/>
                     <dipvalue name="150/1600" value="29"/>
                     <dipvalue name="150/1800" value="30"/>
                     <dipvalue name="300/2000" value="32"/>
                     <dipvalue name="300/2100" value="33"/>
                     <dipvalue name="300/2200" value="34"/>
                     <dipvalue name="300/2300" value="35"/>
                     <dipvalue name="300/2400" value="36"/>
                     <dipvalue name="300/2500" value="37"/>
                     <dipvalue name="300/2600" value="38"/>
                     <dipvalue name="300/2700" value="39"/>
                     <dipvalue name="300/2800" value="40"/>
                     <dipvalue name="300/2900" value="41"/>
                     <dipvalue name="150/2000" value="42"/>
                     <dipvalue name="150/2200" value="43"/>
                     <dipvalue name="150/2400" value="44"/>
                     <dipvalue name="150/2500" value="47"/>
                     <dipvalue name="150/2600" value="45"/>
                     <dipvalue name="150/2800" value="46"/>
                     <dipvalue name="300/3000" value="48"/>
                     <dipvalue name="300/3100" value="49"/>
                     <dipvalue name="300/3200" value="50"/>
                     <dipvalue name="300/3300" value="51"/>
                     <dipvalue name="300/3400" value="52"/>
                     <dipvalue name="300/3500" value="53"/>
                     <dipvalue name="300/3600" value="54"/>
                     <dipvalue name="300/3700" value="55"/>
                     <dipvalue name="300/3800" value="56"/>
                     <dipvalue name="300/3900" value="57"/>
                     <dipvalue name="150/3000" value="58"/>
                     <dipvalue name="150/3200" value="59"/>
                     <dipvalue name="150/3400" value="60"/>
                     <dipvalue name="150/3500" value="63"/>
                     <dipvalue name="150/3600" value="61"/>
                     <dipvalue name="150/3800" value="62"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="SW1" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="SW1" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <dipswitch name="Timer speed" tag="SW2" mask="191">
                     <dipvalue name="60 units per second" value="5"/>
                     <dipvalue name="30 units per second" value="6"/>
                     <dipvalue name="20 units per second" value="7"/>
                     <dipvalue name="15 units per second" value="8"/>
                     <dipvalue name="10 units per second" value="10"/>
                     <dipvalue name="6 units per second" value="14"/>
                     <dipvalue name="5 units per second" value="16"/>
                     <dipvalue name="4 units per second" value="19"/>
                     <dipvalue name="3 units per second" value="24"/>
                     <dipvalue name="2 units per second" value="34"/>
                     <dipvalue name="1 unit per second" value="63" default="yes"/>
                     <dipvalue name="1 unit every 4 seconds" value="0"/>
                     <dipvalue name="Free Play" value="128"/>
              </dipswitch>
              <dipswitch name="Coin Mode" tag="SW2" mask="64">
                     <dipvalue name="Mode 1" value="0" default="yes"/>
                     <dipvalue name="Mode 2" value="64"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="768"/>
       </game>
 
 


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