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percuss: MAME ROM Information.


History:

The Percussor (c) 1981 Orca.


- TECHNICAL -


Main CPU : Z80 (@ 4 Mhz), Z80 (@ 1.78975 Mhz)

Sound Chips : AY8910 (@ 1.78975 Mhz)


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 49


Players : 2

Control : 8-way joystick

Buttons : 2


- SOURCES -


Game's rom.




MAME Info:

0.36b11 [Zsolt Vasvari]


WIP:

- 0.36b11: Zsolt Vasvari added The Percussor (Orca 1981).

- 27th November 1999: Zsolt Vasvari fixed bullet colors in The Percussor

- 26th November 1999: Zsolt Vasvari added The Percussor to the Zodiack driver.


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Romset: 35 kb / 12 files / 21.2 zip




MAME XML Output:

       <game name="percuss" sourcefile="zodiack.c">
              <description>The Percussor</description>
              <year>1981</year>
              <manufacturer>Orca (bootleg?)</manufacturer>
              <rom name="percuss.1" size="4096" crc="ff0364f7" sha1="048963d70e513068fdb591b4bc152473fe4cc2c3" region="maincpu" offset="0"/>
              <rom name="percuss.3" size="4096" crc="7f646c59" sha1="976210f1fed11c03e0a159c8189630a1fec63fc9" region="maincpu" offset="1000"/>
              <rom name="percuss.2" size="4096" crc="6bf72dd2" sha1="447109a508a571650501d3dd3fa018513b4e4558" region="maincpu" offset="2000"/>
              <rom name="percuss.4" size="4096" crc="fb1b15ba" sha1="778853a0fbef7dd80d1046e2b04adcd9d1241f83" region="maincpu" offset="3000"/>
              <rom name="percuss.5" size="4096" crc="8e5a9692" sha1="17db644c3cd0435c380b2080bda02c6a6d45eaf6" region="maincpu" offset="4000"/>
              <rom name="percuss.8" size="2048" crc="d63f56f3" sha1="2cf9cca55fb612c9efae06e62bd6d33fdd38de57" region="audiocpu" offset="0"/>
              <rom name="percuss.9" size="2048" crc="e08fef2f" sha1="af41763f200c4c660ca7230eace4f443e57e809a" region="audiocpu" offset="800"/>
              <rom name="percuss.10" size="2048" crc="797598aa" sha1="6d26ed5e964b7f1b2ce651c7bf0168a730bee02f" region="gfx1" offset="0"/>
              <rom name="percuss.6" size="4096" crc="5285a580" sha1="cd7ba64706458c67166934d0fa08894fb577810b" region="gfx1" offset="800"/>
              <rom name="percuss.7" size="4096" crc="8fc4175d" sha1="0249f6324ae44142d7da2306674ed86afcccf5f2" region="gfx1" offset="1800"/>
              <rom name="percus2a.prm" size="32" crc="e2ee9637" sha1="e4ca064793ae1dc36b2d852448162d062a2f26f8" region="proms" offset="0"/>
              <rom name="percus2b.prm" size="32" crc="e561b029" sha1="7d21a3492a179f5ce541911d19e4816960547089" region="proms" offset="20"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="4000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="1789750"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="1789750"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="1">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Unknown" tag="DSW0" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW0" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW0" mask="12">
                     <dipvalue name="20000 100000" value="0" default="yes"/>
                     <dipvalue name="20000 200000" value="4"/>
                     <dipvalue name="40000 100000" value="8"/>
                     <dipvalue name="40000 200000" value="12"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW0" mask="16">
                     <dipvalue name="Upright" value="16" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW0" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW0" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="3">
                     <dipvalue name="4" value="0" default="yes"/>
                     <dipvalue name="5" value="1"/>
                     <dipvalue name="6" value="2"/>
                     <dipvalue name="7" value="3"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW1" mask="12">
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="4"/>
                     <dipvalue name="Free Play" value="12"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="16"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="50"/>
       </game>
 
 


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