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pitfall2: MAME ROM Information.


History:

Pitfall II - The Lost Caverns (c) 1984 Activision.


You're the adventurer, the world famous jungle explorer and fortune hunter extraordinaire, Pitfall Harry. Make your way through a lost forest / cavern system. Collect treasure as you go for more points.


- TECHNICAL -


Sega System 1 hardware

Game ID : 834-5627


Main CPU : Z80 (@ 3.6 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : SN76496 (@ 4 Mhz), SN76496 (@ 2 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 1 (JUMP)


- TRIVIA -


Released in February 1985 in Japan.


Reprogrammed and released by Sega in 1985, this arcade game is based on two games (Pitfall! and Pitfall! 2) originally created and designed by David Crane for Activision on the Atari 2600. David Crane was one of the most highly awarded video game designers in the world. David Crane was also one of the founders of Activision in 1979 (the first ever software house which developed games for third party hardware).


An official Pitfall! game-board based on the video game was released in 1983 by MB (Milton Bradley), licensed from Activision.


The 'Pitfall' series also spawned a cartoon series : Ruby-Spears Productions. Produced By Joe Ruby, Ken Spears. Originally aired September 17, 1983 as part of 'Saturday Supercade' on CBS.


- TIPS AND TRICKS -


Level 1 : if all the bags of $ (visible and hidden are collected), under the statue that nozzle the heated spheres in the last picture, will appear a statue of Harry of gold that is worth one extra life. The hidden bags of coins are in all 4 and going down from the sky in the pictures where the chestnuts fall, the apples, browse.


Level 2 : taking an ice flower when the timer it marks 3:00 exactly, all the bats for 15 second ones will become of gold and, touching them, they will make us to make 1,000 points everyone.


Level 3 : if all the lingo are collected, will appear a goblet of gold on the left of the key that will give 100,000 points.


Level 4 : if the items in the previous levels have been collected all, will appear a gold clock that will give the beauty to us of 1,000,000 points, one extra life and 5 additional minutes.


- SERIES -


1. Pitfall! (1982, Atari 2600)

2. Pitfall II - The Lost Caverns (1984, Atari 2600)

3. Pitfall II - The Lost Caverns (1985, Arcade)

4. Super Pitfall! (1987, Nintendo Famicom)

5. Pitfall - The Mayan Adventure (1991, Nintendo Super Famicom)

6. Pitfall 3D - Beyond The Jungle (1998, Sony PlayStation)

7. Pitfall - The Lost Expedition (2004, Sony PlayStation 2)


- PORTS -


* Consoles :

Sega SG-1000 (1985)


* Computers :

Atari 800 (1983-84)


- SOURCES -


Game's rom.




MAME Info:

0.34b3 [Nicola Salmoria]

0.31 [Jarek Parchanski]


WIP:

- 0.130u3: Sega System 1/2 rewrite [Aaron Giles]: Fixed once you lose your last life, any object not in the background shows up on the high score and continue screens. The Pitfall 2 title is missing; more work to be done. Renamed (pitfalla) to (pitfall2a) and (pitfallu) to (pitfall2u).

- 0.123u6: Corrado Tomaselli added clone Pitfall II (315-5093, Flicky Conversion).

- 17th March 2008: Corrado Tomaselli dumped Pitfall II (315-5093, Flicky Conversion).

- 0.115u4: Replaced SN76496 sound with SN76489.

- 0.113u3: Changed description to 'Pitfall II (315-5093)'.

- 0.68: Changed description to 'Pitfall II' ad clone to 'Pitfall II (not encrypted)'.

- 0.67: Changed description to 'Pitfall II - The Lost Caverns' and clone to 'Pitfall II - The Lost Caverns (not encrypted)'.

- 0.58: Added 'Unused SW 0-7' dipswitch.

- 0.37b6: Changed Z80 CPU1 clock speed to 3.6MHz, Z80 CPU2 to 4MHz and palettesize from 2048 to 1536 colors. Added user1 prom ($0 - timing?).

- 0.34b3: Nicola Salmoria added Pitfall II (encrypted version). The not encrypted version allows you to select the starting stage using the dipswitches. Renamed (pitfall2) to (pitfallu).

- 0.33b4: Nicola Salmoria added accurate colors to Pitfall II.

- 0.31: Jarek Parchanski added Pitfall II (Sega 1985).

- 13th July 1997: Malcor dumped Pitfall II (not encrypted) by SEGA.


LEVELS: 4


Other Emulators:

* FB Alpha


Recommended Games (Adventure):

Treasure Island

Treasure Island (DECO Cassette)

Lost Tomb

Tutankham

Bongo

Mysterious Stones - Dr. John's Adventure

Snake Pit

Go Go Mr. Yamaguchi

Indiana Jones and the Temple of Doom

Pitfall II

Spelunker

Spelunker II

Baluba-louk no Densetsu

Solomon's Key

Rail Chase

Rail Chase 2

Action Hollywood (Temples of Chaos)

The Maze of the Kings


Romset: 137 kb / 13 files / 61.2 zip




MAME XML Output:

       <game name="pitfall2" sourcefile="system1.c">
              <description>Pitfall II (315-5093)</description>
              <year>1985</year>
              <manufacturer>Sega</manufacturer>
              <rom name="epr6456a.116" size="16384" crc="bcc8406b" sha1="2e5c76886fce2c9863db7a914b85b088971aceef" region="maincpu" offset="0"/>
              <rom name="epr6457a.109" size="16384" crc="a016fd2a" sha1="866f82066466bc5eaf6ab1b6f85a1c173692a1f7" region="maincpu" offset="4000"/>
              <rom name="epr6458a.96" size="16384" crc="5c30b3e8" sha1="9048091ebf054d0ba0c6a92520ddfac38a479034" region="maincpu" offset="8000"/>
              <rom name="epr-6462.120" size="8192" crc="86bb9185" sha1="89add2e3784e8f5a20b895fb2c4466bdd6c34b0c" region="soundcpu" offset="0"/>
              <rom name="epr6474a.62" size="8192" crc="9f1711b9" sha1="c652010a8b19828f81fd101aa1ea781e250c4ec2" region="tiles" offset="0"/>
              <rom name="epr6473a.61" size="8192" crc="8e53b8dd" sha1="23e04589f2b523d6b8e46d16f40e59685e27f522" region="tiles" offset="2000"/>
              <rom name="epr6472a.64" size="8192" crc="e0f34a11" sha1="b7a96a1867f8bd3cc1251b5fd12991c406e62a37" region="tiles" offset="4000"/>
              <rom name="epr6471a.63" size="8192" crc="d5bc805c" sha1="520afa7617e8dfd09bf469c01ac606a4a3acdc5e" region="tiles" offset="6000"/>
              <rom name="epr6470a.66" size="8192" crc="1439729f" sha1="54ea6ef54be6dcc2a5d00f7f817fd8836a02b3b9" region="tiles" offset="8000"/>
              <rom name="epr6469a.65" size="8192" crc="e4ac6921" sha1="f95e3b368c2c6dbf8265fb314d73019fe7dcce22" region="tiles" offset="a000"/>
              <rom name="epr6454a.117" size="16384" crc="a5d96780" sha1="e0571f6fd031bbe2d971c3be7b96a017b0ea4be9" region="sprites" offset="0"/>
              <rom name="epr-6455.05" size="16384" crc="32ee64a1" sha1="21743f78735fc9105fbbfac420bdaa2965b4b56f" region="sprites" offset="4000"/>
              <rom name="pr-5317.76" size="256" crc="648350b8" sha1="c7986aa9127ef5b50b845434cb4e81dff9861cd2" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="20000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="sn1" name="SN76489A" clock="2000000"/>
              <chip type="audio" tag="sn2" name="SN76489A" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="512" height="224" refresh="60.096154" pixclock="10000000" htotal="640" hbend="0" hbstart="512" vtotal="260" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="SWA" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit 5/3 6/4" value="5"/>
                     <dipvalue name="2 Coins/1 Credit 4/3" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit 2/3" value="1"/>
                     <dipvalue name="1 Coin/1 Credit 4/5" value="2"/>
                     <dipvalue name="1 Coin/1 Credit 5/6" value="3"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="SWA" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit 5/3 6/4" value="80"/>
                     <dipvalue name="2 Coins/1 Credit 4/3" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit 2/3" value="16"/>
                     <dipvalue name="1 Coin/1 Credit 4/5" value="32"/>
                     <dipvalue name="1 Coin/1 Credit 5/6" value="48"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="SWB" mask="1">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="SWB" mask="2">
                     <dipvalue name="Off" value="2"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Lives" tag="SWB" mask="12">
                     <dipvalue name="3" value="12" default="yes"/>
                     <dipvalue name="4" value="8"/>
                     <dipvalue name="5" value="4"/>
                     <dipvalue name="Infinite" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="SWB" mask="16">
                     <dipvalue name="20000 50000" value="16" default="yes"/>
                     <dipvalue name="30000 70000" value="0"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="SWB" mask="32">
                     <dipvalue name="No" value="32"/>
                     <dipvalue name="Yes" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Time" tag="SWB" mask="64">
                     <dipvalue name="2 Minutes" value="0"/>
                     <dipvalue name="3 Minutes" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWB" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/>
       </game>
 
 


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