plsmaswd: MAME ROM Information. History:
Plasma Sword - Nightmare of Bilstein (c) 1998 Capcom.
- TECHNICAL -
Sony ZN-2 hardware
Main CPU : PSX (@ 16.9344 Mhz)
Sound CPU : Z80 (@ 8 Mhz)
Sound Chips : SPU (@ 8 Mhz), Q-Sound (@ 4 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 6
- TRIVIA -
This game is known in Japan as "Star Gladiator 2 - Nightmare of Bilstein".
Suleputer released a limited-edition soundtrack album for this game (Star Gladiator 2 - Nightmare of Bilstein Original Soundtrack - CPCA-1008) on 21/05/1998.
- TIPS AND TRICKS -
* Play As Kaede : At the character selection screen, highlight Rain and press Down(x2), Left(x2), Up.
* Play As Rai-On : At the character selection screen, highlight Byakko and press Up, Down, Left(x2), Right, Left, Up.
* Play Against Kaede Or Rai-On (Note : No continue and no win by time out) :
1) Finish three rounds with 'Plasma Strike'.
2) Finish two rounds with 'Perfect'.
3) Finish a round with 'Plasma Field'.
* Secret ending (Points number needed at the end of level 8) :
1) One round at 70.000 pts.
2) Three rounds at 95.000 pts.
3) Five rounds at 110.000 pts.
- SERIES -
1. Star Gladiator - Episode : I Final Crusade (1996)
2. Plasma Sword - Nightmare of Bilstein (1998)
- STAFF -
Director : Satsuma (Ikeda), Terada Takayoshi
Main Programer : Hiro
Demo Programer : Hero Hero, Sigeru Kato (S.K)
Player Programer : Hero Hero, Hiro, Sigeru Kato (S.K), Masaki Kataoka
Programer : Yoshihiro Shindome, Kohei Akiyama, Chabin Type M, Yuichi Kagawa ('Okaz'), Fuku 2
Object Effect : Shiba-H
Object Motion : Naoki Fukushima, Ken, Tsuru, Masaki Yamanaka, Masayuki Maeda
Object Texture : Nakatani, Kuratani Eiji, Michiru
Background Design : Takahashi Yasuto, Kohama, Mishima Takuji
Sound Director : Hiroaki Kondo ('X68K') (Cipher)
Sound Effect : T. Kitamura (Moe.T)
Main Music Composer : Takayuki Iwai (Anarchy Takapon)
Sub Music Composer : Tetsuya Shibata (Cyber-T)
Official Art Works : MCF, Inoda Keigo, Daichan
Title Design : Shoei
Instruction Card : Sakomizu
Voice Actor : Secret
Producer : Noritaka Funamizu, Kouji Nakajima
Executive Producer : Yoshiki Okamoto
- PORTS -
* Consoles :
Sega Dreamcast (2000)
- SOURCES -
Game's rom.
MAME Info:
0.79 [Brian Troha]
0.74u2 [?]
0.71 [smf, MooglyGuy]
WIP:
- 0.144u4: Changed description to 'Plasma Sword: Nightmare of Bilstein (USA 980316)' and clones to 'Plasma Sword: Nightmare of Bilstein (Asia 980316)' and 'Star Gladiator 2: Nightmare of Bilstein (Japan 980316)'.
- 0.133u1: Renamed (plsmswda) to (plsmaswda).
- 0.105u2: Chris Hardy added clone Plasma Sword (ASIA 980316).
- 0.82u2: Tourniquet, Olivier Galibert, smf, R. Belmont, [red], Malice, Renegade, Twisty, Dox, BUT and many other MAME.net board users helped out to find the missing ZN protection key - Game now playable.
- 0.79: Brian Troha added Plasma Sword (USA 980316). Renamed (sg2j) to (stargld2).
- 27th January 2004: Brian Troha added Plasma Sword (the USA version of Star Gladiator 2) to the ZN driver, but it doesn't work.
- 0.74u2: Added Star Gladiator 2 (JAPAN 980316) (Capcom 1998).
- 0.71: smf and MooglyGuy added Star Gladiator 2 (JAPAN 980316) (Testdriver).
Other Emulators:
* ZiNc
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Plasma Sword: Nightmare of Bilstein
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Romset: 41728 kb / 9 files / 22.6 zip
MAME XML Output:
   | <game name="plsmaswd" sourcefile="zn.c" romof="cpzn2"> |
   |    | <description>Plasma Sword: Nightmare of Bilstein (USA 980316)</description> |
   |    | <year>1998</year> |
   |    | <manufacturer>Capcom</manufacturer> |
   |    | <rom name="coh-3002c.353" merge="coh-3002c.353" size="524288" crc="e860ea8b" sha1="66e7e1d4e426466b8f48a2ba055a91b475569504" region="user1" offset="0"/> |
   |    | <rom name="sg2u_04.2h" size="524288" crc="154187c0" sha1="58cc0e9d32786b1c1d64ecee4667190456b36ef6" region="user3" offset="0"/> |
   |    | <rom name="sg2-05m.3h" size="8388608" crc="f1759236" sha1="fbe3a820a8c571dfb186eae68346e6461168ed48" region="user2" offset="0"/> |
   |    | <rom name="sg2-06m.4h" size="8388608" crc="33de4f72" sha1="ab32af76b5682e3d9f67dadbaed35abc043912b4" region="user2" offset="800000"/> |
   |    | <rom name="sg2-07m.5h" size="8388608" crc="72f724ba" sha1="e6658b495d308d1de6710f87b5b9d346008b0c5a" region="user2" offset="1000000"/> |
   |    | <rom name="sg2-08m.2k" size="8388608" crc="9e169eee" sha1="6141b1a7863fdfb200ca35d2893979a34dcc3f6c" region="user2" offset="1800000"/> |
   |    | <rom name="sg2-09m.3k" size="4194304" crc="33f73d4c" sha1="954695a43e77b58585409678bd87c76adac1d855" region="user2" offset="2000000"/> |
   |    | <rom name="sg2_02.2e" size="131072" crc="415ee138" sha1="626083c8705f012552691c450f95401ddc88065b" region="audiocpu" offset="0"/> |
   |    | <rom name="sg2_03.3e" size="131072" crc="43806735" sha1="88d389bcc79cbd4fa1f4b62008e171a897e77652" region="audiocpu" offset="28000"/> |
   |    | <rom name="sg2-01m.3a" size="4194304" crc="643ea27b" sha1="40747432d5cfebac54d3824b6a6f26b5e7742fc1" region="qsound" offset="0"/> |
   |    | <chip type="cpu" tag="maincpu" name="CXD8661R" clock="100000000"/> |
   |    | <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/> |
   |    | <chip type="audio" tag="lspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="rspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="spu" name="SPU" clock="33868800"/> |
   |    | <chip type="audio" tag="qsound" name="Q-Sound" clock="4000000"/> |
   |    | <display tag="gpu:screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" /> |
   |    | <sound channels="2"/> |
   |    | <input players="2" buttons="6" coins="2" service="yes" tilt="yes"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <dipswitch name="Freeze" tag="DSW" mask="1"> |
   |    |    | <dipvalue name="Off" value="1" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Service Mode" tag="DSW" mask="2"> |
   |    |    | <dipvalue name="Off" value="2" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unknown" tag="DSW" mask="4"> |
   |    |    | <dipvalue name="Off" value="4" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unknown" tag="DSW" mask="8"> |
   |    |    | <dipvalue name="Off" value="8" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="65536"/> |
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