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prehisle: MAME ROM Information.


History:

Prehistoric Isle in 1930 (c) 1989 SNK.


You are investigating the suspicious pre-historic islands, to find out why so many people who visited this place, have gone missing. You take control of a plane. While flying above the mysterious island you face many pre-historic animals as enemies. There are many Wild humans below on the ground as well, who try to catch onto your plane if you fly too low. Dinosaurs still exist!!


- TECHNICAL -


Game ID : A8003 'GT'


Main CPU : 68000 (@ 12 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : YM3812 (@ 4 Mhz), UPD7759 (@ 640 Khz)


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in June 1989.


This game is known in Japan as "Genshi-Tou 1930's".


- UPDATES -


The US version is slightly different, it has the "Winners Don't Use Drugs" logo.


- SERIES -


1. Prehistoric Isle in 1930 (1989)

2. Prehistoric Isle 2 (1999)


- STAFF -


Producer : Eikichi Kawasaki

Director : Yah !

Programmers : Takoguti Kamen 001, Itsam Matarga

Designers : Wara Wara, Megadeth Nakamoto, Yokochan, Tomomi

Sound : Yoko. O, Tarkun

Hardware : Yoneda, Ebapa


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.35b11 [Bryan McPhail, Carlos A. Lozano]


Artwork available


WIP:

- 31st October 2011: Mr. Do - We have Prehistoric Isle from the BYOAC / CAG artwork. Cleaned by Mikonos from Zona Arcade.

- 0.141u2: Artemio Urbina added clone 'Prehistoric Isle in 1930 (Korea)'.

- 0.141u1: Brian Troha added DIP locations to Prehistoric Isle in 1930.

- 0.138u2: David Haywood fixed lack of graphics in Prehistoric Isle and clones.

- 0.133u1: Renamed (prehislu) to (prehisleu).

- 0.129u5: Phil Bennett fixed missing FX sound in Prehistoric Isle.

- 0.129u4: Fixed rom names.

- 0.124u4: David Haywood removed silly idle skip code in Prehistoric Isle driver.

- 0.123u5: Changed 68000 CPU1 clock speed to 9MHz.

- 0.123u4: Corrado Tomaselli changed/verified clocks in Prehistoric Isle.

- 0.108u4: Vas Crabb fixed gfx priority and added save state support for Prehistoric Isle video hardware.

- 0.89u3: Pierpaolo Prazzoli added coin counters to Prehistoric Isle.

- 0.78: Misc fixes/tilemap conversions [Curt Coder]. Fixed dipswitches and removed 3rd coin slot.

- 0.56: Added 'Level Select' dipswitch.

- 21st September 2001: Bryan McPhail fixed the dipswitch settings in Prehistoric Isle.

- 25th February 2001: Bryan McPhail fixed Prehistoric Isle graphics.

- 29th April 1999: Nicola fixed Prehistoric Isle's controls jamming later in the game.

- 28th April 1999: Bryan McPhail sent in an updated Prehistoric Isle driver, and now its background graphics work just well in the later levels.

- 0.35b11: Bryan McPhail and Carlos A. Lozano added 'Prehistoric Isle in 1930 (World)' (SNK 1989) and clones (US) and Genshi-Tou 1930's. Known issues: Input ports are not checked.

- 10th April 1999: Nicola fixed some things in the Prehistoric Isle driver.

- 9th April 1999: Bryan McPhail figured out the Prehistoric Isle background with the help of Carlos, and the driver is near completion.

- 8th April 1999: Bryan McPhail has sent in a preliminary driver for Prehistoric Isle, but background graphics are missing.


LEVELS: 5


Other Emulators:

* FB Alpha


Recommended Games (Airforce):

Canyon Bomber

Dambusters

Looping

Sky Bumper

P-47

P-47 Aces

Prehistoric Isle in 1930

Prehistoric Isle 2

Twin Falcons

U.N. Squadron

Carrier Air Wing

US AAF Mustang

Boogie Wings

Koutetsu Yousai Strahl

Zed Blade

Progear


Recommended Games (Dinosaurs):

Daikaiju no Gyakushu

Rampage

Rampage: World Tour

Prehistoric Isle in 1930

Prehistoric Isle 2

Trog

King of the Monsters

King of the Monsters 2 - The Next Thing

Ultraman

Ultra Toukon Densetsu

Dino Rex

Cadillacs and Dinosaurs

Dyna Gear

King of Dynast Gear

Godzilla

Jurassic Park

The Lost World

Jurassic Park 3

Primal Rage

Primal Rage 2


Romset: 1696 kb / 10 files / 638.2 zip




MAME XML Output:

       <game name="prehisle" sourcefile="prehisle.c">
              <description>Prehistoric Isle in 1930 (World)</description>
              <year>1989</year>
              <manufacturer>SNK</manufacturer>
              <rom name="gt-e2.2h" size="131072" crc="7083245a" sha1="c4f72440e3fb130c8c44224c958bf70c61e8c34e" region="maincpu" offset="0"/>
              <rom name="gt-e3.3h" size="131072" crc="6d8cdf58" sha1="0078e54db899132d2b1244aed0b974173717f82e" region="maincpu" offset="1"/>
              <rom name="gt1.1" size="65536" crc="80a4c093" sha1="abe59e43259eb80b504bd5541f58cd0e5eb998ab" region="audiocpu" offset="0"/>
              <rom name="gt15.b15" size="32768" crc="ac652412" sha1="916c04c3a8a7bfb961313ab73c0a27d7f5e48de1" region="gfx1" offset="0"/>
              <rom name="pi8914.b14" size="262144" crc="207d6187" sha1="505dfd1424b894e7b898f91b89f021ddde433c48" region="gfx2" offset="0"/>
              <rom name="pi8916.h16" size="262144" crc="7cffe0f6" sha1="aba08617964fc425418b098be5167021768bd47c" region="gfx3" offset="0"/>
              <rom name="pi8910.k14" size="524288" crc="5a101b0b" sha1="9645ab1f8d058cf2c6c42ccb4ce92a9b5db10c51" region="gfx4" offset="0"/>
              <rom name="gt5.5" size="131072" crc="3d3ab273" sha1="b5706ada9eb2c22fcc0ac8ede2d2ee02ee853191" region="gfx4" offset="80000"/>
              <rom name="gt11.11" size="65536" crc="b4f0fcf0" sha1="b81cc0b6e3e6f5616789bb3e77807dc0ef718a38" region="gfx5" offset="0"/>
              <rom name="gt4.4" size="131072" crc="85dfb9ec" sha1="78c865e7ccffddb71dcddccab358fa945f521f25" region="upd" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="9000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3812" clock="4000000"/>
              <chip type="audio" tag="upd" name="UPD7759" clock="640000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Flip Screen" tag="DSW0" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Level Select" tag="DSW0" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW0" mask="4">
                     <dipvalue name="Only Twice" value="4" default="yes"/>
                     <dipvalue name="Always" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW0" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW0" mask="48">
                     <dipvalue name="A 4C/1C B 1C/4C" value="0"/>
                     <dipvalue name="A 3C/1C B 1C/3C" value="16"/>
                     <dipvalue name="A 2C/1C B 1C/2C" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW0" mask="192">
                     <dipvalue name="2" value="128"/>
                     <dipvalue name="3" value="192" default="yes"/>
                     <dipvalue name="4" value="64"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Standard" value="3" default="yes"/>
                     <dipvalue name="Middle" value="1"/>
                     <dipvalue name="Difficult" value="0"/>
              </dipswitch>
              <dipswitch name="Game Mode" tag="DSW1" mask="12">
                     <dipvalue name="Demo Sounds Off" value="8"/>
                     <dipvalue name="Demo Sounds On" value="12" default="yes"/>
                     <dipvalue name="Freeze" value="0"/>
                     <dipvalue name="Infinite Lives" value="4"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW1" mask="48">
                     <dipvalue name="100K 200K" value="48" default="yes"/>
                     <dipvalue name="150K 300K" value="32"/>
                     <dipvalue name="300K 500K" value="16"/>
                     <dipvalue name="None" value="0"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSW1" mask="64">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="64" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>
       </game>
 
 


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