prehisle: MAME ROM Information. History:
Prehistoric Isle in 1930 (c) 1989 SNK.
You are investigating the suspicious pre-historic islands, to find out why so many people who visited this place, have gone missing. You take control of a plane. While flying above the mysterious island you face many pre-historic animals as enemies. There are many Wild humans below on the ground as well, who try to catch onto your plane if you fly too low. Dinosaurs still exist!!
- TECHNICAL -
Game ID : A8003 'GT'
Main CPU : 68000 (@ 12 Mhz)
Sound CPU : Z80 (@ 4 Mhz)
Sound Chips : YM3812 (@ 4 Mhz), UPD7759 (@ 640 Khz)
Screen orientation : Horizontal
Video resolution : 256 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 1024
Players : 2
Control : 8-way joystick
Buttons : 3
- TRIVIA -
Released in June 1989.
This game is known in Japan as "Genshi-Tou 1930's".
- UPDATES -
The US version is slightly different, it has the "Winners Don't Use Drugs" logo.
- SERIES -
1. Prehistoric Isle in 1930 (1989)
2. Prehistoric Isle 2 (1999)
- STAFF -
Producer : Eikichi Kawasaki
Director : Yah !
Programmers : Takoguti Kamen 001, Itsam Matarga
Designers : Wara Wara, Megadeth Nakamoto, Yokochan, Tomomi
Sound : Yoko. O, Tarkun
Hardware : Yoneda, Ebapa
- SOURCES -
Game's rom.
Machine's picture.
MAME Info:
0.35b11 [Bryan McPhail, Carlos A. Lozano]
Artwork available
WIP:
- 31st October 2011: Mr. Do - We have Prehistoric Isle from the BYOAC / CAG artwork. Cleaned by Mikonos from Zona Arcade.
- 0.141u2: Artemio Urbina added clone 'Prehistoric Isle in 1930 (Korea)'.
- 0.141u1: Brian Troha added DIP locations to Prehistoric Isle in 1930.
- 0.138u2: David Haywood fixed lack of graphics in Prehistoric Isle and clones.
- 0.133u1: Renamed (prehislu) to (prehisleu).
- 0.129u5: Phil Bennett fixed missing FX sound in Prehistoric Isle.
- 0.129u4: Fixed rom names.
- 0.124u4: David Haywood removed silly idle skip code in Prehistoric Isle driver.
- 0.123u5: Changed 68000 CPU1 clock speed to 9MHz.
- 0.123u4: Corrado Tomaselli changed/verified clocks in Prehistoric Isle.
- 0.108u4: Vas Crabb fixed gfx priority and added save state support for Prehistoric Isle video hardware.
- 0.89u3: Pierpaolo Prazzoli added coin counters to Prehistoric Isle.
- 0.78: Misc fixes/tilemap conversions [Curt Coder]. Fixed dipswitches and removed 3rd coin slot.
- 0.56: Added 'Level Select' dipswitch.
- 21st September 2001: Bryan McPhail fixed the dipswitch settings in Prehistoric Isle.
- 25th February 2001: Bryan McPhail fixed Prehistoric Isle graphics.
- 29th April 1999: Nicola fixed Prehistoric Isle's controls jamming later in the game.
- 28th April 1999: Bryan McPhail sent in an updated Prehistoric Isle driver, and now its background graphics work just well in the later levels.
- 0.35b11: Bryan McPhail and Carlos A. Lozano added 'Prehistoric Isle in 1930 (World)' (SNK 1989) and clones (US) and Genshi-Tou 1930's. Known issues: Input ports are not checked.
- 10th April 1999: Nicola fixed some things in the Prehistoric Isle driver.
- 9th April 1999: Bryan McPhail figured out the Prehistoric Isle background with the help of Carlos, and the driver is near completion.
- 8th April 1999: Bryan McPhail has sent in a preliminary driver for Prehistoric Isle, but background graphics are missing.
LEVELS: 5
Other Emulators:
* FB Alpha
Recommended Games (Airforce):
Canyon Bomber
Dambusters
Looping
Sky Bumper
P-47
P-47 Aces
Prehistoric Isle in 1930
Prehistoric Isle 2
Twin Falcons
U.N. Squadron
Carrier Air Wing
US AAF Mustang
Boogie Wings
Koutetsu Yousai Strahl
Zed Blade
Progear
Recommended Games (Dinosaurs):
Daikaiju no Gyakushu
Rampage
Rampage: World Tour
Prehistoric Isle in 1930
Prehistoric Isle 2
Trog
King of the Monsters
King of the Monsters 2 - The Next Thing
Ultraman
Ultra Toukon Densetsu
Dino Rex
Cadillacs and Dinosaurs
Dyna Gear
King of Dynast Gear
Godzilla
Jurassic Park
The Lost World
Jurassic Park 3
Primal Rage
Primal Rage 2
Romset: 1696 kb / 10 files / 638.2 zip
MAME XML Output:
   | <game name="prehisle" sourcefile="prehisle.c"> |
   |    | <description>Prehistoric Isle in 1930 (World)</description> |
   |    | <year>1989</year> |
   |    | <manufacturer>SNK</manufacturer> |
   |    | <rom name="gt-e2.2h" size="131072" crc="7083245a" sha1="c4f72440e3fb130c8c44224c958bf70c61e8c34e" region="maincpu" offset="0"/> |
   |    | <rom name="gt-e3.3h" size="131072" crc="6d8cdf58" sha1="0078e54db899132d2b1244aed0b974173717f82e" region="maincpu" offset="1"/> |
   |    | <rom name="gt1.1" size="65536" crc="80a4c093" sha1="abe59e43259eb80b504bd5541f58cd0e5eb998ab" region="audiocpu" offset="0"/> |
   |    | <rom name="gt15.b15" size="32768" crc="ac652412" sha1="916c04c3a8a7bfb961313ab73c0a27d7f5e48de1" region="gfx1" offset="0"/> |
   |    | <rom name="pi8914.b14" size="262144" crc="207d6187" sha1="505dfd1424b894e7b898f91b89f021ddde433c48" region="gfx2" offset="0"/> |
   |    | <rom name="pi8916.h16" size="262144" crc="7cffe0f6" sha1="aba08617964fc425418b098be5167021768bd47c" region="gfx3" offset="0"/> |
   |    | <rom name="pi8910.k14" size="524288" crc="5a101b0b" sha1="9645ab1f8d058cf2c6c42ccb4ce92a9b5db10c51" region="gfx4" offset="0"/> |
   |    | <rom name="gt5.5" size="131072" crc="3d3ab273" sha1="b5706ada9eb2c22fcc0ac8ede2d2ee02ee853191" region="gfx4" offset="80000"/> |
   |    | <rom name="gt11.11" size="65536" crc="b4f0fcf0" sha1="b81cc0b6e3e6f5616789bb3e77807dc0ef718a38" region="gfx5" offset="0"/> |
   |    | <rom name="gt4.4" size="131072" crc="85dfb9ec" sha1="78c865e7ccffddb71dcddccab358fa945f521f25" region="upd" offset="0"/> |
   |    | <chip type="cpu" tag="maincpu" name="68000" clock="9000000"/> |
   |    | <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/> |
   |    | <chip type="audio" tag="mono" name="Speaker"/> |
   |    | <chip type="audio" tag="ymsnd" name="YM3812" clock="4000000"/> |
   |    | <chip type="audio" tag="upd" name="UPD7759" clock="640000"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" /> |
   |    | <sound channels="1"/> |
   |    | <input players="2" buttons="3" coins="2" service="yes" tilt="yes"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <dipswitch name="Flip Screen" tag="DSW0" mask="1"> |
   |    |    | <dipvalue name="Off" value="1" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Level Select" tag="DSW0" mask="2"> |
   |    |    | <dipvalue name="Off" value="2" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Bonus Life" tag="DSW0" mask="4"> |
   |    |    | <dipvalue name="Only Twice" value="4" default="yes"/> |
   |    |    | <dipvalue name="Always" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unknown" tag="DSW0" mask="8"> |
   |    |    | <dipvalue name="Off" value="8" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coinage" tag="DSW0" mask="48"> |
   |    |    | <dipvalue name="A 4C/1C B 1C/4C" value="0"/> |
   |    |    | <dipvalue name="A 3C/1C B 1C/3C" value="16"/> |
   |    |    | <dipvalue name="A 2C/1C B 1C/2C" value="32"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Lives" tag="DSW0" mask="192"> |
   |    |    | <dipvalue name="2" value="128"/> |
   |    |    | <dipvalue name="3" value="192" default="yes"/> |
   |    |    | <dipvalue name="4" value="64"/> |
   |    |    | <dipvalue name="5" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Difficulty" tag="DSW1" mask="3"> |
   |    |    | <dipvalue name="Easy" value="2"/> |
   |    |    | <dipvalue name="Standard" value="3" default="yes"/> |
   |    |    | <dipvalue name="Middle" value="1"/> |
   |    |    | <dipvalue name="Difficult" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Game Mode" tag="DSW1" mask="12"> |
   |    |    | <dipvalue name="Demo Sounds Off" value="8"/> |
   |    |    | <dipvalue name="Demo Sounds On" value="12" default="yes"/> |
   |    |    | <dipvalue name="Freeze" value="0"/> |
   |    |    | <dipvalue name="Infinite Lives" value="4"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Bonus Life" tag="DSW1" mask="48"> |
   |    |    | <dipvalue name="100K 200K" value="48" default="yes"/> |
   |    |    | <dipvalue name="150K 300K" value="32"/> |
   |    |    | <dipvalue name="300K 500K" value="16"/> |
   |    |    | <dipvalue name="None" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Allow Continue" tag="DSW1" mask="64"> |
   |    |    | <dipvalue name="No" value="0"/> |
   |    |    | <dipvalue name="Yes" value="64" default="yes"/> |
   |    | </dipswitch> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/> |
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