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rangrmsn: MAME ROM Information.


History:

Ranger Mission (c) 2004 Sammy.


Ranger Mission is an exciting first person simulation shooter. The game consists of a variety of mission types that must all be cleared in order to progress through the game.


Mission objectives will require you to go through many an obstacle, such as : Clearing compounds, rescuing hostages, capturing enemy leaders, disarming live bombs and explosives, taking out enemy tanks, shooting down enemy helicopters and more and more.


In Ranger Mission you are provided with an assortment of different weapons that are all to be used accordingly with each mission. At the end of each mission you are graded on your ability and given a rank. The required combination of reflexes and accuracy make Ranger Mission a must-play for all first person shooting fans.


- TECHNICAL -


Sammy Atomiswave Hardware


CPU : Hitachi SH-4 64-bit RISC CPU

Graphic Engine : PowerVR 2

Sound Engine : ARM7 Yamaha AICA (@ 45 MHZ)


- TRIVIA -


Released in March 2004.


- SOURCES -


Machine's picture.

Game's ROM.




MAME Info:

0.132u1 [Guru]


WIP:

- 0.143u4: Added ax1601f01.bin rom.

- 0.142u3: Changed input to paddle and pedal with 2 buttons for only 1 player.

- 0.132u2: Andreas Naive added correct Atomiswave Key (104 bytes) for Ranger Mission.

- 0.132u1: Guru added Ranger Mission (Sammy 2004).

- 8th June 2009: Guru - Ranger Mission (2004, Sammy Atomiswave cart) arrived and dumped. Thanks to Brian Troha.


Other Emulators:

* Demul

* Makaron

* nullDC


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Rambo III

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Ranger Mission


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Ranger Mission


Romset: 90113 kb / 7 files / 76.5 zip




MAME XML Output:

       <game name="rangrmsn" sourcefile="naomi.c" romof="awbios">
              <description>Ranger Mission</description>
              <year>2004</year>
              <manufacturer>Sammy</manufacturer>
              <biosset name="bios0" description="Atomiswave BIOS" default="yes"/>
              <rom name="bios.ic23_l" merge="bios.ic23_l" bios="bios0" size="65536" crc="e5693ce3" sha1="1bde3ed87af64b0f675ebd47f12a53e1fc5709c1" status="baddump" region="awflash" offset="0"/>
              <rom name="ax1601p01.ic18" size="8388608" crc="00a74fbb" sha1="57cc1eedd22d1f553956a825e69a597309ee2bef" region="rom_board" offset="0"/>
              <rom name="ax1601m01.ic11" size="16777216" crc="f34eed33" sha1="1c171fb8aa95877f81ed78652d4a9ff80f7713ff" region="rom_board" offset="1000000"/>
              <rom name="ax1602m01.ic12" size="16777216" crc="a7d59efb" sha1="a40938ce1399babefc8cf02f579a86cf08e211ef" region="rom_board" offset="2000000"/>
              <rom name="ax1603m01.ic13" size="16777216" crc="7c0aa241" sha1="3e0e5ff3307dcfa52998fb9b4b14bf54bd056a99" region="rom_board" offset="3000000"/>
              <rom name="ax1604m01.ic14" size="16777216" crc="d2369144" sha1="da1eae9957d27d1682c4191780cf51b32dfe6659" region="rom_board" offset="4000000"/>
              <rom name="ax1605m01.ic15" size="16777216" crc="0c11c1f9" sha1="0585db60618c5b97f9b7c203baf7e5ac90883ca6" region="rom_board" offset="5000000"/>
              <rom name="ax1601f01.bin" size="4" crc="278f1df7" sha1="bf3e92e0b19dc1604b764382b859e73158d18025" region="rom_key" offset="0"/>
              <chip type="cpu" tag="maincpu" name="SH-4" clock="200000000"/>
              <chip type="cpu" tag="soundcpu" name="ARM7" clock="2822400"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="aica" name="AICA"/>
              <display tag="screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="1" buttons="2" coins="2" service="yes">
                     <control type="paddle" minimum="0" maximum="255" sensitivity="100" keydelta="4"/>
                     <control type="pedal" minimum="0" maximum="255" sensitivity="100" keydelta="40"/>
              </input>
              <dipswitch name="Bilinear Filtering" tag="MAMEDEBUG" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="Disable Render Calls" tag="MAMEDEBUG" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="4096"/>
       </game>
 
 


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