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rmhaihai: MAME ROM Information.


History:

Real Mahjong Haihai (c) 1985 Alba.


Finally, a *real* mahjong game!


- TECHNICAL -


Main CPU : Z80 (@ 5 Mhz)

Sound Chips : AY8910 (@ 1.25 Mhz), MSM5205 (@ 500 Khz)


Screen orientation : Horizontal

Video resolution : 448 x 224 pixels

Screen refresh : 60.00 Hz

Palette Colors : 256


Players : 2


- TRIVIA -


The title of this game translates from Japanese as 'Real Mahjong Tile-Tile'.


- SERIES -


1. Real Mahjong Haihai (1985)

2. Real Mahjong Haihai Jinjiidou-hen (1986)

3. Real Mahjong Haihai Seichouhen (1986)


- SOURCES -


Game's rom.




MAME Info:

0.63 [Nicola Salmoria]


< Japan >


WIP:

- 21st January 2003: Stephane Humbert added another version of Real Mahjong Haihai.

- 0.63: Nicola Salmoria added Real Mahjong Haihai (Japan) (Alba 1985) and clone [BET] (Japan).

- 7th January 2003: Uki added two other versions of Real Mahjong Haihai and The Mahjong.

- 1st January 2003: Nicola Salmoria wrote a driver for the Real Mahjong Haihai games.


LEVELS: 4 (endless)


Romset: 177 kb / 13 files / 86.3 zip




MAME XML Output:

       <game name="rmhaihai" sourcefile="rmhaihai.c">
              <description>Real Mahjong Haihai (Japan)</description>
              <year>1985</year>
              <manufacturer>Alba</manufacturer>
              <rom name="s3-6.11g" size="16384" crc="e7af7ba2" sha1="1b0f87a16006a96e5b59e055966addac3e2ca926" region="maincpu" offset="0"/>
              <rom name="s3-4.8g" size="16384" crc="f849e75c" sha1="4636bcaa7cddb9bc012212098a25f3c57cfc6b51" region="maincpu" offset="4000"/>
              <rom name="s3-2.6g" size="16384" crc="d614532b" sha1="99911c679ff6f990ae493bfc0b71a2fff0ef1796" region="maincpu" offset="8000"/>
              <rom name="s0-10.8a" size="16384" crc="797c63d1" sha1="2ff9c3c61b28c34de97c0117b7eadb409d79df46" region="gfx1" offset="0"/>
              <rom name="s0-9.7a" size="16384" crc="b2526747" sha1="73d0a19a5bb83e8977e94a47abbb65f9c7788c78" region="gfx1" offset="4000"/>
              <rom name="s0-8.6a" size="16384" crc="146eaa31" sha1="0e38aab52ff9bf0d42fea24caeee6ca90d63ace2" region="gfx1" offset="8000"/>
              <rom name="s1-7.5a" size="16384" crc="be59e742" sha1="19d253f72f760f6350f76b313cf8aca7e3f90e8d" region="gfx1" offset="c000"/>
              <rom name="s0-12.11a" size="16384" crc="e4229389" sha1="b14d7855b66fe03c1485cb735cb20f59f19f248f" region="gfx1" offset="10000"/>
              <rom name="s1-11.10a" size="16384" crc="029ef909" sha1="fd867b8e1ccd5b88f18409ff17939ec8420c6131" region="gfx1" offset="14000"/>
              <rom name="s2.13b" size="256" crc="911d32a5" sha1="36f2b62009918862c13f3eda05a21403b4d9607f" region="proms" offset="0"/>
              <rom name="s1.13a" size="256" crc="e9be978a" sha1="50c7ca7a7496cb6fe5e8ce0db693ccb82dbbb8c6" region="proms" offset="100"/>
              <rom name="s3.13c" size="256" crc="609775a6" sha1="70a787aec0852e106216a4ca9891d36aef60b189" region="proms" offset="200"/>
              <rom name="s0-1.5g" size="32768" crc="65e55b7e" sha1="3852fb3b37eccdcddff05d8ef4a742fcb8b63473" region="adpcm" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="5000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="1250000"/>
              <chip type="audio" tag="msm" name="MSM5205" clock="500000"/>
              <display tag="screen" type="raster" rotate="0" width="448" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" coins="2">
                     <control type="mahjong"/>
              </input>
              <dipswitch name="Unknown 2-1" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="254">
                     <dipvalue name="1 (Easy)" value="254" default="yes"/>
                     <dipvalue name="2" value="126"/>
                     <dipvalue name="3" value="190"/>
                     <dipvalue name="4" value="222"/>
                     <dipvalue name="5" value="238"/>
                     <dipvalue name="6" value="246"/>
                     <dipvalue name="7" value="250"/>
                     <dipvalue name="8 (Difficult)" value="252"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW1" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW1" mask="12">
                     <dipvalue name="A 2/1 B 1/2" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="12" default="yes"/>
                     <dipvalue name="A 1/2 B 2/1" value="4"/>
                     <dipvalue name="A 1/3 B 3/1" value="8"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="16"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW1" mask="64">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="64"/>
              </dipswitch>
              <dipswitch name="Medal" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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