rollingc: MAME ROM Information. History:
Rolling Crash [Upright model] (c) 1979 Nichibutsu.
Rolling Crash is a 2-D maze racing game with changes to add to the variety of play. You control your car through the maze to pick up the dots while at the same time avoiding the car, or cars, that are constantly trying to ram you. Successfully get through one maze and many more await you. This is good practice for freeway driving in the big city.
- TECHNICAL -
Main CPU : 8080 (@ 2 Mhz)
Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 8
Players : 2
Control : 2-way joystick
Buttons : 1
- TRIVIA -
Released in October 1979.
Also released as "Rolling Crash [Cocktail Table model]".
Rolling Crash varies from the "Head-On" games in three ways :
1 : the game wraps around in a figure eight, making game play different in each part
2 : if you run into the enemy car where you can change lanes, your car doesn't die but instead gets pushed over to another lane.
3 : the dots actively slow down your car. This you can see as explosions.
- SCORING -
Dots : 3 pts X number of cars on field.
Highlighted areas : 200 pts X number of cars on field.
- TIPS AND TRICKS -
* Always be aware of where the Jam Car(s) is/are located. They can only make one lane change at a time but that lane change may be into your lane.
* The faster you go, the fewer lanes you can cross. At full acceleration, you will only be able to change one lane at a time. In the earlier levels, this will be fine since you will only be dealing with one car. In the multiple Jam Car levels, this can be a very bad thing. Decelerate (take your finger off the accelerate button) to go across multiple lanes.
* The Jam Car(s) always travel in a clockwise motion while you travel in a counterclockwise motion. Remember that so that you don't get confused when there are multiple cars in the maze. Also, the color of the Jam Car is red while yours is white.
* Don't try to get all the dots on one of the lanes. You need to anticipate where your next move is well before you enter the lane change area since you cannot change lanes at any other time. Sometimes, on the earlier levels, it is best to do a staggered type dot pickup where you do lane one, change to lane two, to lane three, lane four, lane five, then back to lane one. If you time it right, the Jam Car or Cars will still be in the maze.
* Don't let the speed of the Jam Car(s) throw you. Just plan to be out of your lane before they enter into your lane. If they make it into your lane before you get to the lane change area, you will crash.
- SOURCES -
Game's rom.
Machine's picture.
MAME Info:
0.30 [Lee Taylor]
Samples required (Invaders)
SETUP:
- Press P1 LEFT or RIGHT to select Rolling Crash or Moon Base.
WIP:
- 0.113u2: Changed 8080 CPU clock speed to 1996800 Hz, visible area to 224x260 and VSync to 59.541985 Hz.
- 0.111u1: Added Samples (Invaders) and SN76477 sound.
- 0.36RC2: Colors should be close in Rolling Crash/Moon Base [Zsolt Vasvari]. Changed palettesize to 8 colors.
- 0.33b7: Changed description to 'Rolling Crash / Moon Base'.
- 0.30: Lee Taylor added Rolling Crash - Moon Base (Nichibutsu 1979).
- 8th October 1997: Paul Swan dumped Rolling Crash / Moon Base.
LEVELS: 1 (endless)
Other Emulators:
* Laser
Recommended Games (Racing):
Car Polo
Fire Truck
Crash
Dodgem
Head On
Head On (Irem)
Alpha Fighter / Head On
Space Attack / Head On
Head On 2
Invinco / Head On 2
Rolling Crash / Moon Base
Space Chaser
Dorachan
Highway Chase (DECO Cassette)
Mad Alien
Rally X
Namco Classic Collection Vol.2 (Rally X)
New Rally X
Spectar
Targ
Armored Car
Jump Bug
Route 16
Thief
Radical Radial
Van-Van Car
Kamikaze Cabbie
Taxi Driver
City Connection
Porky
Fast Lane
Counter Run
Raimais
Crazy Taxi
Crazy Taxi High Roller
Emergency Call Ambulance
Pang Pang Car
Ringout 4x4
Recommended Games (Space Invaders):
Space Invaders
Space Invaders Part II
Return of the Invaders
Space Invaders DX
Super Space Invaders '91
Space Invaders '95 - Attack Of The Lunar Loonies
Space Invaders Anniversary
Space Invaders II
Space Stranger
Super Invader Attack
Invinco
Invinco / Deep Scan
Invinco / Head On 2
Rolling Crash / Moon Base
Space Attack
Space Attack / Head On
Space Fever
Space Fever High Splitter
Space Fighter Mark II
Space King 2
Beam Invader
Rotary Fighter
IPM Invader
Shuttle Invader
Attack Ufo
Space Intruder
Romset: 16 kb / 12 files / 13.5 zip
MAME XML Output:
   | <game name="rollingc" sourcefile="8080bw.c" sampleof="invaders"> |
   |    | <description>Rolling Crash / Moon Base</description> |
   |    | <year>1979</year> |
   |    | <manufacturer>Nichibutsu</manufacturer> |
   |    | <rom name="rc01.bin" size="1024" crc="66fa50bf" sha1="7451d4ff8d3b351a324aaecdbdc5b46672f5fdd0" region="maincpu" offset="0"/> |
   |    | <rom name="rc02.bin" size="1024" crc="61c06ae4" sha1="7685c806e20e4a4a0508a547ac08ca8f6d75bb79" region="maincpu" offset="400"/> |
   |    | <rom name="rc03.bin" size="1024" crc="77e39fa0" sha1="16bf88af1b97c5a2a81e105af08b8d9d1f10dcc8" region="maincpu" offset="800"/> |
   |    | <rom name="rc04.bin" size="1024" crc="3fdfd0f3" sha1="4c5e7136a766f3f16399e61eaaa0e00ef6b619f7" region="maincpu" offset="c00"/> |
   |    | <rom name="rc05.bin" size="1024" crc="c26a8f5b" sha1="f7a541999cfe04c6d6927d285484f0f81857e04a" region="maincpu" offset="1000"/> |
   |    | <rom name="rc06.bin" size="1024" crc="0b98dbe5" sha1="33cedab82ddccb4caaf681fce553b5230a8d6f92" region="maincpu" offset="1400"/> |
   |    | <rom name="rc07.bin" size="1024" crc="6242145c" sha1="b01bb02835dda89dc02604ec52e423167183e8c9" region="maincpu" offset="1800"/> |
   |    | <rom name="rc08.bin" size="1024" crc="d23c2ef1" sha1="909e3d53291dbd219f4f9e0047c65317b9f6d5bd" region="maincpu" offset="1c00"/> |
   |    | <rom name="rc09.bin" size="2048" crc="2e2c5b95" sha1="33f4e2789d67e355ccd99d2c0d07301ec2bd3bc1" region="maincpu" offset="4000"/> |
   |    | <rom name="rc10.bin" size="2048" crc="ef94c502" sha1="07c0504b2ebce0fa6e53e6957e7b6c0e9caab430" region="maincpu" offset="4800"/> |
   |    | <rom name="rc11.bin" size="2048" crc="a3164b18" sha1="7270af25fa4171f86476f5dc409e658da7fba7fc" region="maincpu" offset="5000"/> |
   |    | <rom name="rc12.bin" size="2048" crc="2052f6d9" sha1="036702fc40cf133eb374ed674695d7c6c79e8311" region="maincpu" offset="5800"/> |
   |    | <sample name="1"/> |
   |    | <sample name="2"/> |
   |    | <sample name="3"/> |
   |    | <sample name="4"/> |
   |    | <sample name="5"/> |
   |    | <sample name="6"/> |
   |    | <sample name="7"/> |
   |    | <sample name="8"/> |
   |    | <sample name="9"/> |
   |    | <chip type="cpu" tag="maincpu" name="8080" clock="1996800"/> |
   |    | <chip type="audio" tag="mono" name="Speaker"/> |
   |    | <chip type="audio" tag="snsnd" name="SN76477"/> |
   |    | <chip type="audio" tag="samples" name="Samples"/> |
   |    | <display tag="screen" type="raster" rotate="270" width="260" height="224" refresh="59.541985" pixclock="4992000" htotal="320" hbend="0" hbstart="260" vtotal="262" vbend="0" vbstart="224" /> |
   |    | <sound channels="1"/> |
   |    | <input players="2" buttons="1" coins="1" tilt="yes"> |
   |    |    | <control type="joy" ways="2"/> |
   |    | </input> |
   |    | <dipswitch name="Lives" tag="IN2" mask="3"> |
   |    |    | <dipvalue name="3" value="0" default="yes"/> |
   |    |    | <dipvalue name="4" value="1"/> |
   |    |    | <dipvalue name="5" value="2"/> |
   |    |    | <dipvalue name="6" value="3"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unknown" tag="IN2" mask="8"> |
   |    |    | <dipvalue name="Off" value="0" default="yes"/> |
   |    |    | <dipvalue name="On" value="8"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coin Info" tag="IN2" mask="128"> |
   |    |    | <dipvalue name="Off" value="128"/> |
   |    |    | <dipvalue name="On" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="supported" palettesize="0"/> |
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