safari: MAME ROM Information. History:
Safari (c) 1977 Gremlin.
This game was in black and white, not greyscale (like many early games used), but just 2 colors, black and white. But the characters and animals were large, and very detailed for just using a single color. There were 4 different animals that you could hunt. Snakes and lions were both rather slow moving, and good for 100 points each. Wild boars would run quickly across the screen, but would net you 200 for a kill. Finally, vultures were small and would move around erratically near the top of the screen (being worth 300 points if you could hit them). Touching any of the beasties meant instant death, but it mattered little, because this game played on time limits anyway. Death only meant that you would lose a few seconds waiting for your intrepid big game hunter to reappear (the game lasted 90 seconds total).
- TECHNICAL -
Prom stickers : 57-66
Main CPU : Z80 (@ 1.93356 Mhz)
Screen orientation : Horizontal
Video resolution : 256 x 224 pixels
Screen refresh : 60.00 Hz
Players : 1
Control : 4-way joystick, joystick 2-way
Buttons : 1
- TRIVIA -
This June 1977 release was a joint venture between Sega and Gremlin. It came in a green dedicated cabinet with sideart of a hunter in a jungle scene. This may have been the first game to utilize twin joysticks. The first was a 4-Way joystick that controlled the movement of your hunter. While the second was a 2-Way joystick with a top mounted fire button. That one was used to aim and shoot. This game uses a cabinet overlay to produce the surrounding effect.
- SOURCES -
Game's rom.
Machine's picture.
MAME Info:
0.33b3 [Zsolt Vasvari]
TODO:
* Add sound/samples
WIP:
- 0.136u4: f205v added clone Safari (set 2, bootleg?). Bootleg board, but possibly a legit alt revision.
- 14th February 2010: f205v dumped Safari (set 2, bootleg?) (Gremlin 1977).
- 0.37b7: Removed Samples sound.
- 0.36b5: Added user1 proms ($0, 20 - control and sequence PROM).
- 0.33b3: Zsolt Vasvari added Safari (Gremlin 1977). TODO: Sound. This game needs the overlay bad. The white rectangle on the screen is used to simulate the tree visible on the flyer. The flyer is at www.gamearchive.com/flyers/video/segagremlin/safari_b.jpg. The high score is stored at e445-e449, but implementing it might be more trouble than it's worth it. The high score needs to be put on the screen, and that's messy. Verify the processor speed.
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Romset: 11 kb / 12 files / 7.86 zip
MAME XML Output:
   | <game name="safari" sourcefile="vicdual.c"> |
   |    | <description>Safari (set 1)</description> |
   |    | <year>1977</year> |
   |    | <manufacturer>Gremlin</manufacturer> |
   |    | <rom name="316-0066.u48" size="1024" crc="2a26b098" sha1="a16b04110fb142cec01c10460b14ec0c4e8d99af" region="maincpu" offset="0"/> |
   |    | <rom name="316-0065.u47" size="1024" crc="b776f7db" sha1="7332d1b18e1b199d87367182f185abafd9ad0bb1" region="maincpu" offset="400"/> |
   |    | <rom name="316-0064.u46" size="1024" crc="19d8c196" sha1="219dca308a4f917617cfe291580eb23fc2cb4687" region="maincpu" offset="800"/> |
   |    | <rom name="316-0063.u45" size="1024" crc="028bad25" sha1="94120f197c15705d9447d4615b82e31b61672f89" region="maincpu" offset="c00"/> |
   |    | <rom name="316-0062.u44" size="1024" crc="504e0575" sha1="069390941a0d79d623dce816fefef4d52b6e929f" region="maincpu" offset="1000"/> |
   |    | <rom name="316-0061.u43" size="1024" crc="d4c528e0" sha1="8b28b70f4cdb12189bb7526d70e4df849a4b9c42" region="maincpu" offset="1400"/> |
   |    | <rom name="316-0060.u42" size="1024" crc="48c7b0cc" sha1="26f757927212a01b2682ab520dd3b26a5524bdc3" region="maincpu" offset="1800"/> |
   |    | <rom name="316-0059.u41" size="1024" crc="3f7baaff" sha1="5f935cb2212718226cca10f4bcb28a5fdde109c7" region="maincpu" offset="1c00"/> |
   |    | <rom name="316-0058.u40" size="1024" crc="0d5058f1" sha1="00fd39a058e206b1bc5669438ab9670fa4db1921" region="maincpu" offset="2000"/> |
   |    | <rom name="316-0057.u39" size="1024" crc="298e8c41" sha1="b9b6bc84d2531c85e4529c910d6e97ea83650ce3" region="maincpu" offset="2400"/> |
   |    | <rom name="316-0043.u87" size="32" crc="e60a7960" sha1="b8b8716e859c57c35310efc4594262afedb84823" region="user1" offset="0"/> |
   |    | <rom name="316-0042.u88" size="32" crc="a1506b9d" sha1="037c3db2ea40eca459e8acba9d1506dd28d72d10" region="user1" offset="20"/> |
   |    | <chip type="cpu" tag="maincpu" name="Z80" clock="1933560"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" pixclock="5156160" htotal="328" hbend="0" hbstart="256" vtotal="262" vbend="0" vbstart="224" /> |
   |    | <sound channels="0"/> |
   |    | <input players="1" buttons="3" coins="1"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <dipswitch name="Coinage" tag="IN1" mask="48"> |
   |    |    | <dipvalue name="4 Coins/1 Credit" value="0"/> |
   |    |    | <dipvalue name="3 Coins/1 Credit" value="16"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="32"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/> |
   |    | </dipswitch> |
   |    | <driver status="preliminary" emulation="good" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="0"/> |
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