sailormn: MAME ROM Information. History:
Pretty Soldier - Sailor Moon (c) 1995 Banpresto.
A 1 or 2-player sideways scrolling beat-em-up sees the Sailor Senshi fighting their way through five levels of anime-based combat. Each Sailor Soldier - chosen from a selection of 5, stiletto and mini skirt-wearing combatants - can punch, kick, jump, and throw their enemies; before finally reaching the traditional end-of-level boss.
As with Capcom's "Final Fight", and indeed many other games of the genre, items that aid the player are either dropped by beaten enemies or revealed after hitting certain obstacles and containers. Food can be used to replenish lost health and various trinkets can be picked up for bonus points. Finally, magic crystals can be found and are needed to activate the 'special attack' move. This works in a similar way to Sega's "Shinobi", with every enemy on the screen taking a hit.
Players must have at least one crystal to use the Special attack and up to 5 crystals can be carried at once. The more crystals the player holds when the special attack is utilized, the more effective it is against the game's enemies. Each level features its own unique, anime style animation. On level five, Sailor Soldier's signature attack move, from the original Japanese anime upon which the game is based, makes an appearance.
- TECHNICAL -
Game ID : BP945A
Cave 1st Generation Hardware
Main CPU : MC68000 (@ 16 Mhz)
Sound CPU : Z80 [Optional]
Sound Chips : YMZ280B (@ 16.9344 Mhz) or OKIM6295 x (1 or 2) + YM2203 / YM2151 [Optional]
Other : 93C46 EEPROM
Screen orientation : Horizontal
Video resolution : 320 x 240 pixels
Screen refresh : 57.55 Hz
Palette colors : 8192
Players : 2
Control : 8-way joystick
Buttons : 3
=> [A] Attack, [B] Jump, [C] Special Attack
- TRIVIA -
Released in March 1995.
This game was developed by Gazelle Co, Ltd., and is based on the Toei Manga cartoons and comics of the same name :
'Sailor Moon' : 'Moon Tiara Action'.
'Sailor Mercury' : 'Mercury Bubble Spray'.
'Sailor Mars' : 'Mars Fire Soul'.
'Sailor Jupiter' : 'Supreme Thunder'.
'Sailor Venus' : 'Twin Crescent Beam'.
- UPDATES -
The US version published and developed by Sega has the 'Winners Don't Use Drugs' screen.
- TIPS AND TRICKS -
Whenever Tuxedo Mask appears, pick up the rose he throws to regain full health.
- STAFF -
Supervisor : Naoko Takeuchi, Fumio Osano
Executive producer : Kisaburoh Higashi
Producer : Johan Satoh
Total co-ordinator : Toshifumi Kawashima
Director : Hiroyuki Fujimoto
Art director : Satoshi Iwataki
Art co-director : Toshinobu Komazawa
Graphic designers : Mihoko Sudoh, Otokazu Eda, Yuhko Tataka, Shingo Ishikawa, Mikio Yamaguchi, Kumi Kayama, Noboru Inamoto, Junya Inoue, Masayuki Ohsumi, Tohru Iwataki
Animation director : Kensei Sasaki
Animation art director : Kazuko Tadano
Animator : Hiromi Matsushita, Studio Live
Animation digitizers : Miki Higuchi, Mutsuo Danki, Hiroko Koyano, Mayumi Onodera
Music composer : Seiichi Sakurai
Sound effects : Yoshitatsu Sakai
Hardware supervisor : Hideki Ikinaga
Hardware co-ordinator : Kazuhisa Takasu
Hardware designer : Hiroyuki Nagayoshi
All program works by Hiroyuki Fujimoto.
Game designers : Hiroyuki Fujimoto, Satoshi Iwataki
* Character Voice [From the defauld hiscore table initials] :
[KOT] : Kotono Mitsuishi (Sailor Moon)
[AYA] : Aya Hisakawa (Sailor Mercury)
[MIC] : Michie Tomizawa (Sailor Mars)
[EMI] : Emi Shinohara (Sailor Jupiter)
[RIK] : Rika Fukami (Sailor Venus)
Special Thanks to : Hiroshi Takeda, Iriya Azuma, Higuchi Munehisa, Haruhisa Udagawa, Akira Nagamatsu, Kunihito Hiramatsu, Masaki Onda
- SOURCES -
Game's rom.
MAME Info:
0.53 [Luca Elia, Nicola Salmoria]
< Japan >
WIP:
- 0.137u1: Added clones Pretty Soldier Sailor Moon (Ver. 95/03/22B, Hong Kong), (Ver. 95/03/22B, Japan), (Ver. 95/03/22B, Korea), (Ver. 95/03/22, Hong Kong), (Ver. 95/03/22, Japan), (Ver. 95/03/22, Korea), (Ver. 95/03/22, Taiwan), (Ver. 95/03/22, USA), (Ver. 95/03/22B, Taiwan) and (Ver. 95/03/22B, USA). Changed parent description to 'Pretty Soldier Sailor Moon (Ver. 95/03/22B, Europe)' and clone 'Pretty Soldier Sailor Moon (JUEHTK, Ver. 95/03/22)' to 'Pretty Soldier Sailor Moon (Ver. 95/03/22, Europe)'.
- 0.136: Added eeprom-sailormn.bin EEPROM.
- 0.133u1: Renamed (sailormo) to (sailormno).
- 0.131u2: Mamesick fixed playfield graphics regression in Pretty Soldier Sailor Moon.
- 0.122: Changed description to 'Pretty Soldier Sailor Moon (JUEHTK, Ver. 95/03/22B)' and clone '(95/03/22)' to '(JUEHTK, Ver. 95/03/22)'.
- 0.70u3: Added 'Region' dipswitch.
- 0.57: Added clone Pretty Soldier Sailor Moon (95/03/22). Changed parent description to 'Pretty Soldier Sailor Moon (95/03/22B)'. Fixed gfx1/2/3/4 roms loading.
- 0.55: Fixed rom names.
- 14th August 20001: Gansuke from Team Japump dumped Pretty Soldier Sailor Moon (JUEHTK, Ver. 95/03/22).
- 0.53: Luca Elia and Nicola Salmoria added Pretty Soldier Sailor Moon (Banpresto 1995).
- 12th July 2001: Luca Elia sent in an update to the Cave driver, adding Mazinger Z and Pretty Soldier Sailor Moon.
- 13th June 2001: Guru - Dumped Sailor Moon (Banpresto 1995).
LEVELS: 8
Other Emulators:
* FB Alpha
* Raine
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Quiz Bisyoujo Senshi Sailor Moon
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Romset: 30209 kb / 18 files / 13.0 zip
MAME XML Output:
   | <game name="sailormn" sourcefile="cave.c"> |
   |    | <description>Pretty Soldier Sailor Moon (Ver. 95/03/22B, Europe)</description> |
   |    | <year>1995</year> |
   |    | <manufacturer>Banpresto</manufacturer> |
   |    | <rom name="bpsm945a.u45" size="524288" crc="898c9515" sha1="0fe8d7f13f5cfe2f6e79a0a21b2e8e7e70e65c4b" region="maincpu" offset="0"/> |
   |    | <rom name="bpsm.u46" size="2097152" crc="32084e80" sha1="0ac503190d95009620b5ad7e7e0e63324f6fa4eb" region="maincpu" offset="200000"/> |
   |    | <rom name="bpsm945a.u9" size="524288" crc="438de548" sha1="81a0ca1cd662e2017aa980da162d39cfd0a19f14" region="audiocpu" offset="0"/> |
   |    | <rom name="bpsm.u76" size="2097152" crc="a243a5ba" sha1="3a32d685e53e0b75977f7acb187cf414a50c7f8b" region="sprites" offset="0"/> |
   |    | <rom name="bpsm.u77" size="2097152" crc="5179a4ac" sha1="ceb8d3d889aae885debb2c9cf2263f60be3f1212" region="sprites" offset="200000"/> |
   |    | <rom name="bpsm.u53" size="2097152" crc="b9b15f83" sha1="8c574c97d38fb9e2889648c8d677b171e80a4229" region="layer0" offset="0"/> |
   |    | <rom name="bpsm.u54" size="2097152" crc="8f00679d" sha1="4ea412f8ecdb9fd46f2d1378809919d1a62fcc2b" region="layer1" offset="0"/> |
   |    | <rom name="bpsm.u57" size="2097152" crc="86be7b63" sha1="6b7d3d41fb1e4045c765b3cc98304464d91e6e3d" region="layer2" offset="0"/> |
   |    | <rom name="bpsm.u58" size="2097152" crc="e0bba83b" sha1="9e1434814efd9321b2e5210b995d2fe66cca37dd" region="layer2" offset="200000"/> |
   |    | <rom name="bpsm.u62" size="2097152" crc="a1e3bfac" sha1="4528887d57e519df8dd60b2392db4c175c57b239" region="layer2" offset="400000"/> |
   |    | <rom name="bpsm.u61" size="2097152" crc="6a014b52" sha1="107c687479b59c455fc514cd61d290853c95ad9a" region="layer2" offset="600000"/> |
   |    | <rom name="bpsm.u60" size="2097152" crc="992468c0" sha1="3c66cc08313a9a326badc44f53a98cdfe0643da4" region="layer2" offset="800000"/> |
   |    | <rom name="bpsm.u65" size="2097152" crc="f60fb7b5" sha1="72cb8908cd687a330e14657664cd35037a52c39e" region="layer2" offset="a00000"/> |
   |    | <rom name="bpsm.u64" size="2097152" crc="6559d31c" sha1="bf688123a4beff625652cc1844bf0dc192f5c90f" region="layer2" offset="c00000"/> |
   |    | <rom name="bpsm.u63" size="2097152" crc="d57a56b4" sha1="e039b336887b66eba4e0630a3cb04cbd8fe14073" region="layer2" offset="e00000"/> |
   |    | <rom name="bpsm.u48" size="2097152" crc="498e4ed1" sha1="28d45a41702d9e5af4e214c1800b2e513ec84d51" region="oki1" offset="0"/> |
   |    | <rom name="bpsm.u47" size="524288" crc="0f2901b9" sha1="ebd3e9e39e8d2bc91688dac19b99548a28b4733c" region="oki2" offset="0"/> |
   |    | <rom name="sailormn_europe.nv" size="128" crc="59a7dc50" sha1="6b116bdfbde42192b01678cb0b9bab0f2e56fd28" region="eeprom" offset="0"/> |
   |    | <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/> |
   |    | <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/> |
   |    | <chip type="audio" tag="lspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="rspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/> |
   |    | <chip type="audio" tag="oki1" name="OKI6295" clock="2112000"/> |
   |    | <chip type="audio" tag="oki2" name="OKI6295" clock="2112000"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="57.550645" /> |
   |    | <sound channels="2"/> |
   |    | <input players="2" buttons="3" coins="2" service="yes"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="32768"/> |
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